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Owen W. Taylor 66331b6863 Fix computation of camera distance
Compute the value of the camera distance as exactly half the xx
component of the projection matrix. The heuristically derived
value for 60 degrees was off by about 0.016%, causing noticeable
blurring, and other field of view angles which didn't have the
heuristic adjustment off by much more.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-01-22 14:17:16 +00:00
common Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
doc/reference/cogl [docs] Remove sources of warnings in API references 2009-01-21 16:41:18 +00:00
gl Fix computation of camera distance 2009-01-22 14:17:16 +00:00
gles Change the COGL texture constructor to use flags 2009-01-21 10:14:29 +00:00
cogl-color.h [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-deprecated.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-fixed.h [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-offscreen.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-path.h [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-shader.h 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-texture.h [docs] Remove sources of warnings in API references 2009-01-21 16:41:18 +00:00
cogl-types.h Change the COGL texture constructor to use flags 2009-01-21 10:14:29 +00:00
cogl-vertex-buffer.h [docs] Remove sources of warnings in API references 2009-01-21 16:41:18 +00:00
cogl.h.in Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00