mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 01:20:42 -05:00
7e8a864992
This was introduced in:
commit 010d16f647
Author: Robert Bragg <robert@linux.intel.com>
Date: Tue Mar 6 03:21:30 2012 +0000
Adds initial GLES2 integration support
This makes it possible to integrate existing GLES2 code with
applications using Cogl as the rendering api.
That's maybe a reasonable thing for a standalone cogl to want, but our
cogl has only one consumer. So if we want additional rendering out of
our cogl layer, it makes more sense to just add that to cogl rather than
support clutter or mutter or the javascript bindings creating their own
GLES contexts.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/500
486 lines
14 KiB
C
486 lines
14 KiB
C
#include "cogl-config.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "test-unit.h"
|
|
#include "test-utils.h"
|
|
|
|
#define FB_WIDTH 512
|
|
#define FB_HEIGHT 512
|
|
|
|
static gboolean cogl_test_is_verbose;
|
|
|
|
CoglContext *test_ctx;
|
|
CoglFramebuffer *test_fb;
|
|
|
|
static gboolean
|
|
check_flags (TestFlags flags,
|
|
CoglRenderer *renderer)
|
|
{
|
|
if (flags & TEST_REQUIREMENT_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_RG &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RG))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_POINT_SPRITE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_MAP_WRITE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_OFFSCREEN &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_OFFSCREEN))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_FENCE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_FENCE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_KNOWN_FAILURE)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
is_boolean_env_set (const char *variable)
|
|
{
|
|
char *val = getenv (variable);
|
|
gboolean ret;
|
|
|
|
if (!val)
|
|
return FALSE;
|
|
|
|
if (g_ascii_strcasecmp (val, "1") == 0 ||
|
|
g_ascii_strcasecmp (val, "on") == 0 ||
|
|
g_ascii_strcasecmp (val, "true") == 0)
|
|
ret = TRUE;
|
|
else if (g_ascii_strcasecmp (val, "0") == 0 ||
|
|
g_ascii_strcasecmp (val, "off") == 0 ||
|
|
g_ascii_strcasecmp (val, "false") == 0)
|
|
ret = FALSE;
|
|
else
|
|
{
|
|
g_critical ("Spurious boolean environment variable value (%s=%s)",
|
|
variable, val);
|
|
ret = TRUE;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
test_utils_init (TestFlags requirement_flags,
|
|
TestFlags known_failure_flags)
|
|
{
|
|
static int counter = 0;
|
|
GError *error = NULL;
|
|
CoglOnscreen *onscreen = NULL;
|
|
CoglDisplay *display;
|
|
CoglRenderer *renderer;
|
|
gboolean missing_requirement;
|
|
gboolean known_failure;
|
|
|
|
if (counter != 0)
|
|
g_critical ("We don't support running more than one test at a time\n"
|
|
"in a single test run due to the state leakage that can\n"
|
|
"cause subsequent tests to fail.\n"
|
|
"\n"
|
|
"If you want to run all the tests you should run\n"
|
|
"$ make test-report");
|
|
counter++;
|
|
|
|
if (is_boolean_env_set ("COGL_TEST_VERBOSE") ||
|
|
is_boolean_env_set ("V"))
|
|
cogl_test_is_verbose = TRUE;
|
|
|
|
/* NB: This doesn't have any effect since commit 47444dac of glib
|
|
* because the environment variable is read in a magic constructor
|
|
* so it is too late to set them here */
|
|
if (g_getenv ("G_DEBUG"))
|
|
{
|
|
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
|
|
g_setenv ("G_DEBUG", debug, TRUE);
|
|
g_free (debug);
|
|
}
|
|
else
|
|
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
|
|
|
|
g_setenv ("COGL_X11_SYNC", "1", 0);
|
|
|
|
test_ctx = cogl_context_new (NULL, &error);
|
|
if (!test_ctx)
|
|
g_critical ("Failed to create a CoglContext: %s", error->message);
|
|
|
|
display = cogl_context_get_display (test_ctx);
|
|
renderer = cogl_display_get_renderer (display);
|
|
|
|
missing_requirement = !check_flags (requirement_flags, renderer);
|
|
known_failure = !check_flags (known_failure_flags, renderer);
|
|
|
|
if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
|
|
{
|
|
onscreen = cogl_onscreen_new (test_ctx, 640, 480);
|
|
test_fb = COGL_FRAMEBUFFER (onscreen);
|
|
}
|
|
else
|
|
{
|
|
CoglOffscreen *offscreen;
|
|
CoglTexture2D *tex = cogl_texture_2d_new_with_size (test_ctx,
|
|
FB_WIDTH, FB_HEIGHT);
|
|
offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex));
|
|
test_fb = COGL_FRAMEBUFFER (offscreen);
|
|
}
|
|
|
|
if (!cogl_framebuffer_allocate (test_fb, &error))
|
|
g_critical ("Failed to allocate framebuffer: %s", error->message);
|
|
|
|
if (onscreen)
|
|
cogl_onscreen_show (onscreen);
|
|
|
|
cogl_framebuffer_clear4f (test_fb,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL,
|
|
0, 0, 0, 1);
|
|
|
|
if (missing_requirement)
|
|
g_print ("WARNING: Missing required feature[s] for this test\n");
|
|
else if (known_failure)
|
|
g_print ("WARNING: Test is known to fail\n");
|
|
}
|
|
|
|
void
|
|
test_utils_fini (void)
|
|
{
|
|
if (test_fb)
|
|
cogl_object_unref (test_fb);
|
|
|
|
if (test_ctx)
|
|
cogl_object_unref (test_ctx);
|
|
}
|
|
|
|
static gboolean
|
|
compare_component (int a, int b)
|
|
{
|
|
return ABS (a - b) <= 1;
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
|
|
uint32_t expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
|
|
!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
|
|
{
|
|
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%08x", screen_pixel_num);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%08x", expected_pixel);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
|
|
{
|
|
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%06x", expected_pixel >> 8);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel (CoglFramebuffer *test_fb,
|
|
int x, int y, uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x, y, 1, 1,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_and_alpha (CoglFramebuffer *test_fb,
|
|
int x, int y, uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x, y, 1, 1,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel_and_alpha (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
|
|
int x, int y, int r, int g, int b)
|
|
{
|
|
test_utils_check_pixel (test_fb, x, y, (r << 24) | (g << 16) | (b << 8));
|
|
}
|
|
|
|
void
|
|
test_utils_check_region (CoglFramebuffer *test_fb,
|
|
int x, int y,
|
|
int width, int height,
|
|
uint32_t expected_rgba)
|
|
{
|
|
uint8_t *pixels, *p;
|
|
|
|
pixels = p = g_malloc (width * height * 4);
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
COGL_PIXEL_FORMAT_RGBA_8888,
|
|
p);
|
|
|
|
/* Check whether the center of each division is the right color */
|
|
for (y = 0; y < height; y++)
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
test_utils_compare_pixel (p, expected_rgba);
|
|
p += 4;
|
|
}
|
|
|
|
g_free (pixels);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_create_color_texture (CoglContext *context,
|
|
uint32_t color)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
color = GUINT32_TO_BE (color);
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (context,
|
|
1, 1, /* width/height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
(uint8_t *) &color,
|
|
NULL);
|
|
|
|
return COGL_TEXTURE (tex_2d);
|
|
}
|
|
|
|
gboolean
|
|
cogl_test_verbose (void)
|
|
{
|
|
return cogl_test_is_verbose;
|
|
}
|
|
|
|
static void
|
|
set_auto_mipmap_cb (CoglTexture *sub_texture,
|
|
const float *sub_texture_coords,
|
|
const float *meta_coords,
|
|
void *user_data)
|
|
{
|
|
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (sub_texture),
|
|
FALSE);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_with_size (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
TestUtilsTextureFlags flags,
|
|
CoglTextureComponents components)
|
|
{
|
|
CoglTexture *tex;
|
|
GError *skip_error = NULL;
|
|
|
|
/* First try creating a fast-path non-sliced texture */
|
|
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
|
|
|
|
cogl_texture_set_components (tex, components);
|
|
|
|
if (!cogl_texture_allocate (tex, &skip_error))
|
|
{
|
|
g_error_free (skip_error);
|
|
cogl_object_unref (tex);
|
|
tex = NULL;
|
|
}
|
|
|
|
if (!tex)
|
|
{
|
|
/* If it fails resort to sliced textures */
|
|
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
|
|
-1 : COGL_TEXTURE_MAX_WASTE;
|
|
CoglTexture2DSliced *tex_2ds =
|
|
cogl_texture_2d_sliced_new_with_size (ctx,
|
|
width,
|
|
height,
|
|
max_waste);
|
|
tex = COGL_TEXTURE (tex_2ds);
|
|
|
|
cogl_texture_set_components (tex, components);
|
|
}
|
|
|
|
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
|
|
{
|
|
/* To be able to iterate the slices of a #CoglTexture2DSliced we
|
|
* need to ensure the texture is allocated... */
|
|
cogl_texture_allocate (tex, NULL); /* don't catch exceptions */
|
|
|
|
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
|
|
0, 0, 1, 1,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
set_auto_mipmap_cb,
|
|
NULL); /* don't catch exceptions */
|
|
}
|
|
|
|
cogl_texture_allocate (tex, NULL);
|
|
|
|
return tex;
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
|
|
TestUtilsTextureFlags flags,
|
|
gboolean premultiplied)
|
|
{
|
|
CoglAtlasTexture *atlas_tex;
|
|
CoglTexture *tex;
|
|
GError *internal_error = NULL;
|
|
|
|
if (!flags)
|
|
{
|
|
/* First try putting the texture in the atlas */
|
|
atlas_tex = cogl_atlas_texture_new_from_bitmap (bitmap);
|
|
|
|
cogl_texture_set_premultiplied (COGL_TEXTURE (atlas_tex), premultiplied);
|
|
|
|
if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
|
|
return COGL_TEXTURE (atlas_tex);
|
|
|
|
cogl_object_unref (atlas_tex);
|
|
}
|
|
|
|
g_clear_error (&internal_error);
|
|
|
|
/* If that doesn't work try a fast path 2D texture */
|
|
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
|
|
|
|
cogl_texture_set_premultiplied (tex, premultiplied);
|
|
|
|
if (g_error_matches (internal_error,
|
|
COGL_SYSTEM_ERROR,
|
|
COGL_SYSTEM_ERROR_NO_MEMORY))
|
|
{
|
|
g_assert_not_reached ();
|
|
return NULL;
|
|
}
|
|
|
|
g_clear_error (&internal_error);
|
|
|
|
if (!tex)
|
|
{
|
|
/* Otherwise create a sliced texture */
|
|
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
|
|
-1 : COGL_TEXTURE_MAX_WASTE;
|
|
CoglTexture2DSliced *tex_2ds =
|
|
cogl_texture_2d_sliced_new_from_bitmap (bitmap, max_waste);
|
|
tex = COGL_TEXTURE (tex_2ds);
|
|
|
|
cogl_texture_set_premultiplied (tex, premultiplied);
|
|
}
|
|
|
|
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
|
|
{
|
|
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
|
|
0, 0, 1, 1,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
set_auto_mipmap_cb,
|
|
NULL); /* don't catch exceptions */
|
|
}
|
|
|
|
cogl_texture_allocate (tex, NULL);
|
|
|
|
return tex;
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_from_data (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
TestUtilsTextureFlags flags,
|
|
CoglPixelFormat format,
|
|
int rowstride,
|
|
const uint8_t *data)
|
|
{
|
|
CoglBitmap *bmp;
|
|
CoglTexture *tex;
|
|
|
|
g_assert_cmpint (format, !=, COGL_PIXEL_FORMAT_ANY);
|
|
g_assert (data != NULL);
|
|
|
|
/* Wrap the data into a bitmap */
|
|
bmp = cogl_bitmap_new_for_data (ctx,
|
|
width, height,
|
|
format,
|
|
rowstride,
|
|
(uint8_t *) data);
|
|
|
|
tex = test_utils_texture_new_from_bitmap (bmp, flags, TRUE);
|
|
|
|
cogl_object_unref (bmp);
|
|
|
|
return tex;
|
|
}
|