mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
7a372bc001
The function _cogl_get_max_texture_units is called quite often while rendering and it returns a constant value so we might as well cache the result. Calling glGetInteger on Mesa can be expensive because it flushes a lot of state. |
||
---|---|---|
.. | ||
cogl | ||
doc | ||
pango | ||
Makefile.am |