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This adds a math utility API for handling 3 component, single precision float vectors with the following; mostly self explanatory functions: cogl_vector3_init cogl_vector3_init_zero cogl_vector3_equal cogl_vector3_equal_with_epsilon cogl_vector3_copy cogl_vector3_free cogl_vector3_invert cogl_vector3_add cogl_vector3_subtract cogl_vector3_multiply_scalar cogl_vector3_divide_scalar cogl_vector3_normalize cogl_vector3_magnitude cogl_vector3_cross_product cogl_vector3_dot_product cogl_vector3_distance Since the API is experimental you will need to define COGL_ENABLE_EXPERIMENTAL_API before including cogl.h if you want to use the API. |
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.. | ||
blend-strings.xml | ||
cogl-docs.xml.in | ||
cogl-sections.txt | ||
fill-rule.png | ||
Makefile.am |