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While this is totally fine (None is 0L and, in the pointer context, will be converted in the right internal NULL representation, which could be a value with some bits to 1), I believe it's clearer to use NULL instead of None when we talk about pointers. |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-event-glx.c | ||
clutter-event-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |