mirror of
https://github.com/brl/mutter.git
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dd7b16faf2
This adds support for multisample rendering to offscreen framebuffers. After an offscreen framebuffer is first instantiated using cogl_offscreen_new_to_texture() it is then possible to use cogl_framebuffer_set_samples_per_pixel() to request multisampling before the framebuffer is allocated. This also adds cogl_framebuffer_resolve_samples() for explicitly resolving point samples into pixels. Even though we currently only support the IMG_multisampled_render_to_texture extension which doesn't require an explicit resolve, the plan is to also support the EXT_framebuffer_multisample extension which uses the framebuffer_blit extension to issue an explicit resolve. Reviewed-by: Neil Roberts <neil@linux.intel.com>
669 lines
26 KiB
C
669 lines
26 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009, 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/* This is included multiple times with different definitions for
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* these macros. The macros are given the following arguments:
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*
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* COGL_EXT_BEGIN:
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*
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* @name: a unique symbol name for this feature
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*
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* @min_gl_major: the major part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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* @min_gl_minor: the minor part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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*
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* @gles_availability: flags to specify which versions of GLES the
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* functions are available in. Should be a combination of
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* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
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*
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* @extension_suffixes: A zero-separated list of suffixes in a
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* string. These are appended to the extension name to get a complete
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* extension name to try. The suffix is also appended to all of the
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* function names. The suffix can optionally include a ':' to specify
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* an alternate suffix for the function names.
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*
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* @extension_names: A list of extension names to try. If any of these
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* extensions match then it will be used.
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*/
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/* These are the core GL functions which we assume will always be
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available */
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COGL_EXT_BEGIN (core,
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0, 0,
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COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (void, glBindTexture,
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(GLenum target, GLuint texture))
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COGL_EXT_FUNCTION (void, glBlendFunc,
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(GLenum sfactor, GLenum dfactor))
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COGL_EXT_FUNCTION (void, glClear,
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(GLbitfield mask))
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COGL_EXT_FUNCTION (void, glClearColor,
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(GLclampf red,
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GLclampf green,
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GLclampf blue,
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GLclampf alpha))
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COGL_EXT_FUNCTION (void, glClearStencil,
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(GLint s))
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COGL_EXT_FUNCTION (void, glColorMask,
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(GLboolean red,
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GLboolean green,
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GLboolean blue,
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GLboolean alpha))
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COGL_EXT_FUNCTION (void, glCopyTexSubImage2D,
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(GLenum target,
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GLint level,
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GLint xoffset,
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GLint yoffset,
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GLint x,
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GLint y,
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GLsizei width,
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GLsizei height))
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COGL_EXT_FUNCTION (void, glDeleteTextures,
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(GLsizei n, const GLuint* textures))
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COGL_EXT_FUNCTION (void, glDepthFunc,
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(GLenum func))
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COGL_EXT_FUNCTION (void, glDepthMask,
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(GLboolean flag))
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COGL_EXT_FUNCTION (void, glDisable,
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(GLenum cap))
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COGL_EXT_FUNCTION (void, glDrawArrays,
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(GLenum mode, GLint first, GLsizei count))
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COGL_EXT_FUNCTION (void, glDrawElements,
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(GLenum mode,
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GLsizei count,
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GLenum type,
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const GLvoid* indices))
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COGL_EXT_FUNCTION (void, glEnable,
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(GLenum cap))
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COGL_EXT_FUNCTION (void, glFinish,
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(void))
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COGL_EXT_FUNCTION (void, glFlush,
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(void))
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COGL_EXT_FUNCTION (void, glFrontFace,
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(GLenum mode))
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COGL_EXT_FUNCTION (void, glCullFace,
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(GLenum mode))
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COGL_EXT_FUNCTION (void, glGenTextures,
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(GLsizei n, GLuint* textures))
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COGL_EXT_FUNCTION (GLenum, glGetError,
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(void))
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COGL_EXT_FUNCTION (void, glGetIntegerv,
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(GLenum pname, GLint* params))
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COGL_EXT_FUNCTION (const GLubyte*, glGetString,
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(GLenum name))
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COGL_EXT_FUNCTION (void, glHint,
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(GLenum target, GLenum mode))
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COGL_EXT_FUNCTION (GLboolean, glIsTexture,
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(GLuint texture))
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COGL_EXT_FUNCTION (void, glPixelStorei,
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(GLenum pname, GLint param))
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COGL_EXT_FUNCTION (void, glReadPixels,
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(GLint x,
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GLint y,
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GLsizei width,
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GLsizei height,
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GLenum format,
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GLenum type,
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GLvoid* pixels))
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COGL_EXT_FUNCTION (void, glScissor,
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(GLint x, GLint y, GLsizei width, GLsizei height))
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COGL_EXT_FUNCTION (void, glStencilFunc,
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(GLenum func, GLint ref, GLuint mask))
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COGL_EXT_FUNCTION (void, glStencilMask,
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(GLuint mask))
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COGL_EXT_FUNCTION (void, glStencilOp,
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(GLenum fail, GLenum zfail, GLenum zpass))
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COGL_EXT_FUNCTION (void, glTexImage2D,
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(GLenum target,
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GLint level,
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GLint internalformat,
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GLsizei width,
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GLsizei height,
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GLint border,
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GLenum format,
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GLenum type,
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const GLvoid* pixels))
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COGL_EXT_FUNCTION (void, glTexParameterfv,
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(GLenum target, GLenum pname, const GLfloat* params))
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COGL_EXT_FUNCTION (void, glTexParameteri,
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(GLenum target, GLenum pname, GLint param))
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COGL_EXT_FUNCTION (void, glTexSubImage2D,
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(GLenum target,
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GLint level,
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GLint xoffset,
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GLint yoffset,
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GLsizei width,
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GLsizei height,
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GLenum format,
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GLenum type,
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const GLvoid* pixels))
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COGL_EXT_FUNCTION (void, glViewport,
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(GLint x, GLint y, GLsizei width, GLsizei height))
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COGL_EXT_END ()
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/* These are the core GL functions which are available when the API
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supports fixed-function (ie, GL and GLES1.1) */
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COGL_EXT_BEGIN (fixed_function_core,
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0, 0,
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COGL_EXT_IN_GLES,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (void, glAlphaFunc,
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(GLenum func, GLclampf ref))
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COGL_EXT_FUNCTION (void, glFogf,
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(GLenum pname, GLfloat param))
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COGL_EXT_FUNCTION (void, glFogfv,
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(GLenum pname, const GLfloat *params))
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COGL_EXT_FUNCTION (void, glLoadMatrixf,
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(const GLfloat *m))
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COGL_EXT_FUNCTION (void, glMaterialfv,
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(GLenum face, GLenum pname, const GLfloat *params))
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COGL_EXT_FUNCTION (void, glPointSize,
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(GLfloat size))
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COGL_EXT_FUNCTION (void, glTexEnvfv,
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(GLenum target, GLenum pname, const GLfloat *params))
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COGL_EXT_FUNCTION (void, glColor4ub,
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(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
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COGL_EXT_FUNCTION (void, glColorPointer,
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(GLint size,
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GLenum type,
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GLsizei stride,
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const GLvoid *pointer))
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COGL_EXT_FUNCTION (void, glDisableClientState,
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(GLenum array))
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COGL_EXT_FUNCTION (void, glEnableClientState,
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(GLenum array))
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COGL_EXT_FUNCTION (void, glLoadIdentity,
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(void))
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COGL_EXT_FUNCTION (void, glMatrixMode,
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(GLenum mode))
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COGL_EXT_FUNCTION (void, glNormalPointer,
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(GLenum type, GLsizei stride, const GLvoid *pointer))
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COGL_EXT_FUNCTION (void, glTexCoordPointer,
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(GLint size,
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GLenum type,
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GLsizei stride,
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const GLvoid *pointer))
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COGL_EXT_FUNCTION (void, glTexEnvi,
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(GLenum target,
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GLenum pname,
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GLint param))
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COGL_EXT_FUNCTION (void, glVertexPointer,
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(GLint size,
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GLenum type,
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GLsizei stride,
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const GLvoid *pointer))
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COGL_EXT_END ()
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/* These are the core GL functions which are only available in big
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GL */
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COGL_EXT_BEGIN (only_in_big_gl,
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0, 0,
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0, /* not in GLES */
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"\0",
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"\0")
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COGL_EXT_FUNCTION (void, glGetTexLevelParameteriv,
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(GLenum target, GLint level,
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GLenum pname, GLint *params))
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COGL_EXT_FUNCTION (void, glGetTexImage,
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(GLenum target, GLint level,
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GLenum format, GLenum type,
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GLvoid *pixels))
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COGL_EXT_FUNCTION (void, glClipPlane,
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(GLenum plane, const double *equation))
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COGL_EXT_FUNCTION (void, glDepthRange,
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(double near_val, double far_val))
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COGL_EXT_FUNCTION (void, glDrawBuffer,
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(GLenum mode))
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COGL_EXT_END ()
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|
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/* These functions are only available in GLES and are used as
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replacements for some GL equivalents that only accept double
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arguments */
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COGL_EXT_BEGIN (only_in_gles1,
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255, 255,
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COGL_EXT_IN_GLES,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (void, glClipPlanef,
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(GLenum plane, const GLfloat *equation))
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COGL_EXT_END ()
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COGL_EXT_BEGIN (only_in_both_gles,
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255, 255,
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COGL_EXT_IN_GLES |
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COGL_EXT_IN_GLES2,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (void, glDepthRangef,
|
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(GLfloat near_val, GLfloat far_val))
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COGL_EXT_END ()
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COGL_EXT_BEGIN (offscreen,
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255, 255,
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COGL_EXT_IN_GLES2,
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/* for some reason the ARB version of this
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extension doesn't have an ARB suffix for the
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functions */
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"ARB:\0EXT\0OES\0",
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"framebuffer_object\0")
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COGL_EXT_FUNCTION (void, glGenRenderbuffers,
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(GLsizei n,
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GLuint *renderbuffers))
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COGL_EXT_FUNCTION (void, glDeleteRenderbuffers,
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(GLsizei n,
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const GLuint *renderbuffers))
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COGL_EXT_FUNCTION (void, glBindRenderbuffer,
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(GLenum target,
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GLuint renderbuffer))
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COGL_EXT_FUNCTION (void, glRenderbufferStorage,
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(GLenum target,
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GLenum internalformat,
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GLsizei width,
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GLsizei height))
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COGL_EXT_FUNCTION (void, glGenFramebuffers,
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(GLsizei n,
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GLuint *framebuffers))
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COGL_EXT_FUNCTION (void, glBindFramebuffer,
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(GLenum target,
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GLuint framebuffer))
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COGL_EXT_FUNCTION (void, glFramebufferTexture2D,
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(GLenum target,
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GLenum attachment,
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GLenum textarget,
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GLuint texture,
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GLint level))
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COGL_EXT_FUNCTION (void, glFramebufferRenderbuffer,
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(GLenum target,
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GLenum attachment,
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GLenum renderbuffertarget,
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GLuint renderbuffer))
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COGL_EXT_FUNCTION (GLenum, glCheckFramebufferStatus,
|
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(GLenum target))
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COGL_EXT_FUNCTION (void, glDeleteFramebuffers,
|
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(GLsizei n,
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const GLuint *framebuffers))
|
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COGL_EXT_FUNCTION (void, glGenerateMipmap,
|
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(GLenum target))
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COGL_EXT_FUNCTION (void, glGetFramebufferAttachmentParameteriv,
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(GLenum target,
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GLenum attachment,
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GLenum pname,
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GLint *params))
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COGL_EXT_END ()
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COGL_EXT_BEGIN (offscreen_blit, 255, 255,
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0, /* not in either GLES */
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"EXT\0ANGLE\0",
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"framebuffer_blit\0")
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COGL_EXT_FUNCTION (void, glBlitFramebuffer,
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(GLint srcX0,
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GLint srcY0,
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GLint srcX1,
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GLint srcY1,
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GLint dstX0,
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GLint dstY0,
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GLint dstX1,
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GLint dstY1,
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GLbitfield mask,
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GLenum filter))
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COGL_EXT_END ()
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/* ARB_fragment_program */
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COGL_EXT_BEGIN (arbfp, 255, 255,
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0, /* not in either GLES */
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"ARB\0",
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"fragment_program\0")
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COGL_EXT_FUNCTION (void, glGenPrograms,
|
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(GLsizei n,
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GLuint *programs))
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COGL_EXT_FUNCTION (void, glDeletePrograms,
|
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(GLsizei n,
|
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GLuint *programs))
|
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COGL_EXT_FUNCTION (void, glBindProgram,
|
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(GLenum target,
|
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GLuint program))
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COGL_EXT_FUNCTION (void, glProgramString,
|
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(GLenum target,
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GLenum format,
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GLsizei len,
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const void *program))
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COGL_EXT_FUNCTION (void, glProgramLocalParameter4fv,
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(GLenum target,
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GLuint index,
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GLfloat *params))
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COGL_EXT_END ()
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|
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/* The function names in OpenGL 2.0 are different so we can't easily
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just check for GL 2.0 */
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COGL_EXT_BEGIN (shaders_glsl, 2, 0,
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COGL_EXT_IN_GLES2,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (GLuint, glCreateProgram,
|
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(void))
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COGL_EXT_FUNCTION (GLuint, glCreateShader,
|
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(GLenum shaderType))
|
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COGL_EXT_FUNCTION (void, glShaderSource,
|
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(GLuint shader,
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GLsizei count,
|
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const char **string,
|
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const GLint *length))
|
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COGL_EXT_FUNCTION (void, glCompileShader,
|
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(GLuint shader))
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COGL_EXT_FUNCTION (void, glDeleteShader,
|
|
(GLuint shader))
|
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COGL_EXT_FUNCTION (void, glAttachShader,
|
|
(GLuint program,
|
|
GLuint shader))
|
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COGL_EXT_FUNCTION (void, glLinkProgram,
|
|
(GLuint program))
|
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COGL_EXT_FUNCTION (void, glUseProgram,
|
|
(GLuint program))
|
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COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
|
|
(GLuint program,
|
|
const char *name))
|
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COGL_EXT_FUNCTION (void, glDeleteProgram,
|
|
(GLuint program))
|
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COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
|
|
(GLuint shader,
|
|
GLsizei maxLength,
|
|
GLsizei *length,
|
|
char *infoLog))
|
|
COGL_EXT_FUNCTION (void, glGetShaderiv,
|
|
(GLuint shader,
|
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GLenum pname,
|
|
GLint *params))
|
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|
|
COGL_EXT_FUNCTION (void, glVertexAttribPointer,
|
|
(GLuint index,
|
|
GLint size,
|
|
GLenum type,
|
|
GLboolean normalized,
|
|
GLsizei stride,
|
|
const GLvoid *pointer))
|
|
COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
|
|
(GLuint index))
|
|
COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
|
|
(GLuint index))
|
|
|
|
COGL_EXT_FUNCTION (void, glUniform1f,
|
|
(GLint location,
|
|
GLfloat v0))
|
|
COGL_EXT_FUNCTION (void, glUniform2f,
|
|
(GLint location,
|
|
GLfloat v0,
|
|
GLfloat v1))
|
|
COGL_EXT_FUNCTION (void, glUniform3f,
|
|
(GLint location,
|
|
GLfloat v0,
|
|
GLfloat v1,
|
|
GLfloat v2))
|
|
COGL_EXT_FUNCTION (void, glUniform4f,
|
|
(GLint location,
|
|
GLfloat v0,
|
|
GLfloat v1,
|
|
GLfloat v2,
|
|
GLfloat v3))
|
|
COGL_EXT_FUNCTION (void, glUniform1fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLfloat * value))
|
|
COGL_EXT_FUNCTION (void, glUniform2fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLfloat * value))
|
|
COGL_EXT_FUNCTION (void, glUniform3fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLfloat * value))
|
|
COGL_EXT_FUNCTION (void, glUniform4fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLfloat * value))
|
|
COGL_EXT_FUNCTION (void, glUniform1i,
|
|
(GLint location,
|
|
GLint v0))
|
|
COGL_EXT_FUNCTION (void, glUniform2i,
|
|
(GLint location,
|
|
GLint v0,
|
|
GLint v1))
|
|
COGL_EXT_FUNCTION (void, glUniform3i,
|
|
(GLint location,
|
|
GLint v0,
|
|
GLint v1,
|
|
GLint v2))
|
|
COGL_EXT_FUNCTION (void, glUniform4i,
|
|
(GLint location,
|
|
GLint v0,
|
|
GLint v1,
|
|
GLint v2,
|
|
GLint v3))
|
|
COGL_EXT_FUNCTION (void, glUniform1iv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLint * value))
|
|
COGL_EXT_FUNCTION (void, glUniform2iv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLint * value))
|
|
COGL_EXT_FUNCTION (void, glUniform3iv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLint * value))
|
|
COGL_EXT_FUNCTION (void, glUniform4iv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
const GLint * value))
|
|
COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value))
|
|
COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value))
|
|
COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
|
|
(GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value))
|
|
|
|
COGL_EXT_FUNCTION (void, glGetProgramiv,
|
|
(GLuint program,
|
|
GLenum pname,
|
|
GLint *params))
|
|
|
|
COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
|
|
(GLuint program,
|
|
GLsizei bufSize,
|
|
GLsizei *length,
|
|
char *infoLog))
|
|
|
|
COGL_EXT_FUNCTION (void, glVertexAttrib4f,
|
|
(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
|
|
|
|
COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
|
|
(GLuint program, const char *name))
|
|
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (vbos, 1, 5,
|
|
COGL_EXT_IN_GLES |
|
|
COGL_EXT_IN_GLES2,
|
|
"ARB\0",
|
|
"vertex_buffer_object\0")
|
|
COGL_EXT_FUNCTION (void, glGenBuffers,
|
|
(GLuint n,
|
|
GLuint *buffers))
|
|
COGL_EXT_FUNCTION (void, glBindBuffer,
|
|
(GLenum target,
|
|
GLuint buffer))
|
|
COGL_EXT_FUNCTION (void, glBufferData,
|
|
(GLenum target,
|
|
GLsizeiptr size,
|
|
const GLvoid *data,
|
|
GLenum usage))
|
|
COGL_EXT_FUNCTION (void, glBufferSubData,
|
|
(GLenum target,
|
|
GLintptr offset,
|
|
GLsizeiptr size,
|
|
const GLvoid *data))
|
|
COGL_EXT_FUNCTION (void, glDeleteBuffers,
|
|
(GLsizei n,
|
|
const GLuint *buffers))
|
|
COGL_EXT_END ()
|
|
|
|
/* GLES doesn't support mapping buffers in core so this has to be a
|
|
separate check */
|
|
COGL_EXT_BEGIN (map_vbos, 1, 5,
|
|
0, /* not in GLES core */
|
|
"ARB\0OES\0",
|
|
"vertex_buffer_object\0mapbuffer\0")
|
|
COGL_EXT_FUNCTION (void *, glMapBuffer,
|
|
(GLenum target,
|
|
GLenum access))
|
|
COGL_EXT_FUNCTION (GLboolean, glUnmapBuffer,
|
|
(GLenum target))
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (blending, 1, 2,
|
|
COGL_EXT_IN_GLES2,
|
|
"\0",
|
|
"\0")
|
|
COGL_EXT_FUNCTION (void, glBlendEquation,
|
|
(GLenum mode))
|
|
COGL_EXT_FUNCTION (void, glBlendColor,
|
|
(GLclampf red,
|
|
GLclampf green,
|
|
GLclampf blue,
|
|
GLclampf alpha))
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (texture_3d, 1, 2,
|
|
0, /* not in either GLES */
|
|
"OES\0",
|
|
"texture_3D\0")
|
|
COGL_EXT_FUNCTION (void, glTexImage3D,
|
|
(GLenum target, GLint level,
|
|
GLint internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels))
|
|
COGL_EXT_FUNCTION (void, glTexSubImage3D,
|
|
(GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLenum format,
|
|
GLenum type, const GLvoid *pixels))
|
|
COGL_EXT_END ()
|
|
|
|
/* Available in GL 1.3, the multitexture extension or GLES. These are
|
|
required */
|
|
COGL_EXT_BEGIN (multitexture_part0, 1, 3,
|
|
COGL_EXT_IN_GLES |
|
|
COGL_EXT_IN_GLES2,
|
|
"ARB\0",
|
|
"multitexture\0")
|
|
COGL_EXT_FUNCTION (void, glActiveTexture,
|
|
(GLenum texture))
|
|
COGL_EXT_END ()
|
|
COGL_EXT_BEGIN (multitexture_part1, 1, 3,
|
|
COGL_EXT_IN_GLES,
|
|
"ARB\0",
|
|
"multitexture\0")
|
|
COGL_EXT_FUNCTION (void, glClientActiveTexture,
|
|
(GLenum texture))
|
|
COGL_EXT_END ()
|
|
|
|
/* Optional, declared in 1.4 or GLES 1.2 */
|
|
COGL_EXT_BEGIN (blend_func_separate, 1, 4,
|
|
COGL_EXT_IN_GLES2,
|
|
"EXT\0",
|
|
"blend_func_separate\0")
|
|
COGL_EXT_FUNCTION (void, glBlendFuncSeparate,
|
|
(GLenum srcRGB,
|
|
GLenum dstRGB,
|
|
GLenum srcAlpha,
|
|
GLenum dstAlpha))
|
|
COGL_EXT_END ()
|
|
|
|
/* Optional, declared in 2.0 */
|
|
COGL_EXT_BEGIN (blend_equation_separate, 2, 0,
|
|
COGL_EXT_IN_GLES2,
|
|
"EXT\0",
|
|
"blend_equation_separate\0")
|
|
COGL_EXT_FUNCTION (void, glBlendEquationSeparate,
|
|
(GLenum modeRGB,
|
|
GLenum modeAlpha))
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (EGL_image, 255, 255,
|
|
0, /* not in either GLES */
|
|
"OES\0",
|
|
"EGL_image\0")
|
|
COGL_EXT_FUNCTION (void, glEGLImageTargetTexture2D,
|
|
(GLenum target,
|
|
GLeglImageOES image))
|
|
COGL_EXT_FUNCTION (void, glEGLImageTargetRenderbufferStorage,
|
|
(GLenum target,
|
|
GLeglImageOES image))
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (framebuffer_discard, 255, 255,
|
|
0, /* not in either GLES */
|
|
"EXT\0",
|
|
"framebuffer_discard\0")
|
|
COGL_EXT_FUNCTION (void, glDiscardFramebuffer,
|
|
(GLenum target,
|
|
GLsizei numAttachments,
|
|
const GLenum *attachments))
|
|
COGL_EXT_END ()
|
|
|
|
COGL_EXT_BEGIN (IMG_multisampled_render_to_texture, 255, 255,
|
|
0, /* not in either GLES */
|
|
"\0",
|
|
"IMG_multisampled_render_to_texture\0")
|
|
COGL_EXT_FUNCTION (void, glRenderbufferStorageMultisampleIMG,
|
|
(GLenum target,
|
|
GLsizei samples,
|
|
GLenum internal_format,
|
|
GLsizei width,
|
|
GLsizei height))
|
|
COGL_EXT_FUNCTION (void, glFramebufferTexture2DMultisampleIMG,
|
|
(GLenum target,
|
|
GLenum attachment,
|
|
GLenum textarget,
|
|
GLuint texture,
|
|
GLint level,
|
|
GLsizei samples))
|
|
COGL_EXT_END ()
|