mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 04:22:05 +00:00
405e72f2e4
At least, let's make it compile when built along with the other backends. In reality, it still needs to be verified as working.
369 lines
9.2 KiB
C
369 lines
9.2 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2010,2011 Intel Corporation.
|
|
* 2011 Giovanni Campagna <scampa.giovanni@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
* Authors:
|
|
* Matthew Allum
|
|
* Emmanuele Bassi
|
|
* Robert Bragg
|
|
* Neil Roberts
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
#include <unistd.h>
|
|
|
|
#include <errno.h>
|
|
|
|
#include "clutter-backend-eglnative.h"
|
|
|
|
/* This is a Cogl based backend */
|
|
#include "cogl/clutter-stage-cogl.h"
|
|
|
|
#ifdef HAVE_EVDEV
|
|
#include "clutter-device-manager-evdev.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_TSLIB
|
|
#include "clutter-event-tslib.h"
|
|
#endif
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-stage-private.h"
|
|
|
|
#ifdef COGL_HAS_EGL_SUPPORT
|
|
#include "clutter-egl.h"
|
|
#endif
|
|
|
|
#ifdef CLUTTER_EGL_BACKEND_CEX100
|
|
#include "clutter-cex100.h"
|
|
#endif
|
|
|
|
#ifdef CLUTTER_EGL_BACKEND_CEX100
|
|
static gdl_plane_id_t gdl_plane = GDL_PLANE_ID_UPP_C;
|
|
static guint gdl_n_buffers = CLUTTER_CEX100_TRIPLE_BUFFERING;
|
|
#endif
|
|
|
|
#define clutter_backend_egl_native_get_type _clutter_backend_egl_native_get_type
|
|
|
|
G_DEFINE_TYPE (ClutterBackendEglNative, clutter_backend_egl_native, CLUTTER_TYPE_BACKEND_COGL);
|
|
|
|
static ClutterDeviceManager *
|
|
clutter_backend_egl_native_get_device_manager (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendEglNative *backend_egl_native = CLUTTER_BACKEND_EGL_NATIVE (backend);
|
|
|
|
if (G_UNLIKELY (backend_egl_native->device_manager == NULL))
|
|
{
|
|
#ifdef HAVE_EVDEV
|
|
backend_egl_native->device_manager =
|
|
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_EVDEV,
|
|
"backend", backend_egl_native,
|
|
NULL);
|
|
#endif
|
|
}
|
|
|
|
return backend_egl_native->device_manager;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_native_init_events (ClutterBackend *backend)
|
|
{
|
|
const char *input_backend = NULL;
|
|
|
|
input_backend = g_getenv ("CLUTTER_INPUT_BACKEND");
|
|
|
|
#ifdef HAVE_EVDEV
|
|
if (input_backend != NULL &&
|
|
strcmp (input_backend, CLUTTER_EVDEV_INPUT_BACKEND) == 0)
|
|
_clutter_events_evdev_init (CLUTTER_BACKEND (backend));
|
|
else
|
|
#endif
|
|
#ifdef HAVE_TSLIB
|
|
if (input_backend != NULL &&
|
|
strcmp (input_backend, CLUTTER_TSLIB_INPUT_BACKEND) == 0)
|
|
_clutter_events_tslib_init (CLUTTER_BACKEND (backend));
|
|
else
|
|
#endif
|
|
if (input_backend != NULL)
|
|
g_error ("Unrecognized input backend '%s'", input_backend);
|
|
else
|
|
g_error ("Unknown input backend");
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_native_dispose (GObject *gobject)
|
|
{
|
|
ClutterBackendEglNative *backend_egl_native = CLUTTER_BACKEND_EGL_NATIVE (gobject);
|
|
|
|
if (backend_egl_native->event_timer != NULL)
|
|
{
|
|
g_timer_destroy (backend_egl_native->event_timer);
|
|
backend_egl_native->event_timer = NULL;
|
|
}
|
|
|
|
#ifdef HAVE_TSLIB
|
|
_clutter_events_tslib_uninit (CLUTTER_BACKEND (gobject));
|
|
#endif
|
|
|
|
#ifdef HAVE_EVDEV
|
|
_clutter_events_evdev_uninit (CLUTTER_BACKEND (gobject));
|
|
|
|
if (backend_egl_native->device_manager != NULL)
|
|
{
|
|
g_object_unref (backend_egl_native->device_manager);
|
|
backend_egl_native->device_manager = NULL;
|
|
}
|
|
#endif
|
|
|
|
G_OBJECT_CLASS (clutter_backend_egl_native_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static ClutterStageWindow *
|
|
clutter_backend_egl_native_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterBackendEglNative *backend_egl_native = CLUTTER_BACKEND_EGL_NATIVE (backend);
|
|
ClutterStageWindow *stage;
|
|
|
|
if (G_UNLIKELY (backend_egl_native->stage != NULL))
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"The EglNative backend does not support multiple "
|
|
"onscreen windows");
|
|
return backend_egl_native->stage;
|
|
}
|
|
|
|
stage = g_object_new (CLUTTER_TYPE_STAGE_COGL,
|
|
"backend", backend,
|
|
"wrapper", wrapper,
|
|
NULL);
|
|
backend_egl_native->stage = stage;
|
|
|
|
return stage;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_backend_egl_native_create_context (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
CoglSwapChain *swap_chain = NULL;
|
|
CoglOnscreenTemplate *onscreen_template = NULL;
|
|
|
|
if (backend->cogl_context != NULL)
|
|
return TRUE;
|
|
|
|
backend->cogl_renderer = cogl_renderer_new ();
|
|
if (!cogl_renderer_connect (backend->cogl_renderer, error))
|
|
goto error;
|
|
|
|
swap_chain = cogl_swap_chain_new ();
|
|
|
|
#if defined(CLUTTER_EGL_BACKEND_CEX100) && defined(COGL_HAS_GDL_SUPPORT)
|
|
cogl_swap_chain_set_length (swap_chain, gdl_n_buffers);
|
|
#endif
|
|
|
|
onscreen_template = cogl_onscreen_template_new (swap_chain);
|
|
cogl_object_unref (swap_chain);
|
|
|
|
/* XXX: I have some doubts that this is a good design.
|
|
* Conceptually should we be able to check an onscreen_template
|
|
* without more details about the CoglDisplay configuration?
|
|
*/
|
|
if (!cogl_renderer_check_onscreen_template (backend->cogl_renderer,
|
|
onscreen_template,
|
|
error))
|
|
goto error;
|
|
|
|
backend->cogl_display = cogl_display_new (backend->cogl_renderer,
|
|
onscreen_template);
|
|
|
|
#if defined(CLUTTER_EGL_BACKEND_CEX100) && defined(COGL_HAS_GDL_SUPPORT)
|
|
cogl_gdl_display_set_plane (backend->cogl_display, gdl_plane);
|
|
#endif /* CLUTTER_EGL_BACKEND_CEX100 */
|
|
|
|
cogl_object_unref (backend->cogl_renderer);
|
|
cogl_object_unref (onscreen_template);
|
|
|
|
if (!cogl_display_setup (backend->cogl_display, error))
|
|
goto error;
|
|
|
|
backend->cogl_context = cogl_context_new (backend->cogl_display, error);
|
|
if (backend->cogl_context == NULL)
|
|
goto error;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
if (backend->cogl_display != NULL)
|
|
{
|
|
cogl_object_unref (backend->cogl_display);
|
|
backend->cogl_display = NULL;
|
|
}
|
|
|
|
if (onscreen_template != NULL)
|
|
cogl_object_unref (onscreen_template);
|
|
|
|
if (swap_chain != NULL)
|
|
cogl_object_unref (swap_chain);
|
|
|
|
if (backend->cogl_renderer != NULL)
|
|
{
|
|
cogl_object_unref (backend->cogl_renderer);
|
|
backend->cogl_renderer = NULL;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_native_class_init (ClutterBackendEglNativeClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->dispose = clutter_backend_egl_native_dispose;
|
|
|
|
backend_class->get_device_manager = clutter_backend_egl_native_get_device_manager;
|
|
backend_class->init_events = clutter_backend_egl_native_init_events;
|
|
backend_class->create_stage = clutter_backend_egl_native_create_stage;
|
|
backend_class->create_context = clutter_backend_egl_native_create_context;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_native_init (ClutterBackendEglNative *backend_egl_native)
|
|
{
|
|
backend_egl_native->event_timer = g_timer_new ();
|
|
}
|
|
|
|
#ifdef CLUTTER_EGL_BACKEND_CEX100
|
|
/**
|
|
* clutter_cex100_set_plane:
|
|
* @plane: FIXME
|
|
*
|
|
* FIXME
|
|
*
|
|
* Since:
|
|
*/
|
|
void
|
|
clutter_cex100_set_plane (gdl_plane_id_t plane)
|
|
{
|
|
g_return_if_fail (plane >= GDL_PLANE_ID_UPP_A && plane <= GDL_PLANE_ID_UPP_E);
|
|
|
|
gdl_plane = plane;
|
|
}
|
|
#endif
|
|
|
|
#ifdef CLUTTER_EGL_BACKEND_CEX100
|
|
/**
|
|
* clutter_cex100_set_plane:
|
|
* @mode: FIXME
|
|
*
|
|
* FIXME
|
|
*
|
|
* Since:
|
|
*/
|
|
void
|
|
clutter_cex100_set_buffering_mode (ClutterCex100BufferingMode mode)
|
|
{
|
|
g_return_if_fail (mode == CLUTTER_CEX100_DOUBLE_BUFFERING ||
|
|
mode == CLUTTER_CEX100_TRIPLE_BUFFERING);
|
|
|
|
gdl_n_buffers = mode;
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* clutter_eglx_display:
|
|
*
|
|
* Retrieves the EGL display used by Clutter.
|
|
*
|
|
* Return value: the EGL display, or 0
|
|
*
|
|
* Since: 0.6
|
|
*
|
|
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
|
*/
|
|
EGLDisplay
|
|
clutter_eglx_display (void)
|
|
{
|
|
return clutter_egl_get_egl_display ();
|
|
}
|
|
|
|
/**
|
|
* clutter_egl_display:
|
|
*
|
|
* Retrieves the EGL display used by Clutter.
|
|
*
|
|
* Return value: the EGL display used by Clutter, or 0
|
|
*
|
|
* Since: 0.6
|
|
*
|
|
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
|
*/
|
|
EGLDisplay
|
|
clutter_egl_display (void)
|
|
{
|
|
return clutter_egl_get_egl_display ();
|
|
}
|
|
|
|
/**
|
|
* clutter_egl_get_egl_display:
|
|
*
|
|
* Retrieves the EGL display used by Clutter, if it supports the
|
|
* EGL windowing system and if it is running using an EGL backend.
|
|
*
|
|
* Return value: the EGL display used by Clutter, or 0
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
EGLDisplay
|
|
clutter_egl_get_egl_display (void)
|
|
{
|
|
ClutterBackend *backend;
|
|
|
|
if (!_clutter_context_is_initialized ())
|
|
{
|
|
g_critical ("The Clutter backend has not been initialized yet");
|
|
return 0;
|
|
}
|
|
|
|
backend = clutter_get_default_backend ();
|
|
|
|
if (!CLUTTER_IS_BACKEND_EGL_NATIVE (backend))
|
|
{
|
|
g_critical ("The Clutter backend is not an EGL backend");
|
|
return 0;
|
|
}
|
|
|
|
#if COGL_HAS_EGL_SUPPORT
|
|
return cogl_egl_context_get_egl_display (backend->cogl_context);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|