Robert Bragg 63cc5ab698 blur: don't accumulate texture padding twice
This removes the create_texture implementation for ClutterBlurEffect
because we already account for padding in the get_paint_volume
implementation so we were creating textures larger than necessary.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-10-19 15:27:03 +01:00
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