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100 lines
3.8 KiB
C
100 lines
3.8 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_COLOR_H
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#define _HAVE_CLUTTER_COLOR_H
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#include <glib-object.h>
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#include <clutter/clutter-fixed.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_COLOR (clutter_color_get_type ())
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typedef struct _ClutterColor ClutterColor;
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struct _ClutterColor
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{
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guint8 red;
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guint8 green;
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guint8 blue;
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guint8 alpha;
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};
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ClutterColor *clutter_color_copy (const ClutterColor *color);
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void clutter_color_free (ClutterColor *color);
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gboolean clutter_color_parse (const gchar *color,
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ClutterColor *dest);
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gboolean clutter_color_equal (const ClutterColor *a,
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const ClutterColor *b);
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gchar * clutter_color_to_string (const ClutterColor *color);
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GType clutter_color_get_type (void) G_GNUC_CONST;
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void clutter_color_add (const ClutterColor *src1,
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const ClutterColor *src2,
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ClutterColor *dest);
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void clutter_color_subtract (const ClutterColor *src1,
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const ClutterColor *src2,
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ClutterColor *dest);
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void clutter_color_lighten (const ClutterColor *src,
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ClutterColor *dest);
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void clutter_color_darken (const ClutterColor *src,
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ClutterColor *dest);
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void clutter_color_shade (const ClutterColor *src,
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ClutterColor *dest,
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gdouble shade);
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void clutter_color_shadex (const ClutterColor *src,
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ClutterColor *dest,
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ClutterFixed shade);
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void clutter_color_to_hlsx (const ClutterColor *src,
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ClutterFixed *hue,
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ClutterFixed *luminance,
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ClutterFixed *saturation);
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void clutter_color_from_hlsx (ClutterColor *dest,
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ClutterFixed hue,
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ClutterFixed luminance,
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ClutterFixed saturation);
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void clutter_color_to_hls (const ClutterColor *src,
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guint8 *hue,
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guint8 *luminance,
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guint8 *saturation);
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void clutter_color_from_hls (ClutterColor *dest,
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guint8 hue,
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guint8 luminance,
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guint8 saturation);
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guint32 clutter_color_to_pixel (const ClutterColor *src);
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void clutter_color_from_pixel (ClutterColor *dest,
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guint32 pixel);
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G_END_DECLS
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#endif
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