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* clutter/Makefile.am: Add clutter-units.c * clutter/clutter-units.[ch]: Add a ClutterUnit fundamental type, and wrappers for storing it into GValues; also add a GParamSpec subclass for defining parameters holding ClutterUnit values. This allows creating GObject properties using units. * doc/reference/clutter-sections.txt: Document the newly added API.
199 lines
5.9 KiB
C
199 lines
5.9 KiB
C
/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Tomas Frydrych <tf@openedhand.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_UNITS_H
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#define _HAVE_CLUTTER_UNITS_H
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#include <glib-object.h>
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#include <clutter/clutter-fixed.h>
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G_BEGIN_DECLS
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/**
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* ClutterUnit:
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*
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* Device independent unit used by Clutter. The value held can be transformed
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* into other units, likes pixels.
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*
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* Since: 0.4
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*/
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typedef gint32 ClutterUnit;
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/*
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* Currently CLUTTER_UNIT maps directly onto ClutterFixed. Nevertheless, the
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* _FROM_FIXED and _TO_FIXED macros should always be used in case that we
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* decide to change this relationship in the future.
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*/
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#define CLUTTER_UNITS_FROM_INT(x) CLUTTER_INT_TO_FIXED ((x))
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#define CLUTTER_UNITS_TO_INT(x) CLUTTER_FIXED_TO_INT ((x))
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#define CLUTTER_UNITS_FROM_FLOAT(x) CLUTTER_FLOAT_TO_FIXED ((x))
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#define CLUTTER_UNITS_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT ((x))
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#define CLUTTER_UNITS_FROM_FIXED(x) (x)
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#define CLUTTER_UNITS_TO_FIXED(x) (x)
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/**
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* CLUTTER_UNITS_FROM_DEVICE:
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* @x: value in pixels
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*
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* Converts @x from pixels to #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT ((x))
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/**
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* CLUTTER_UNITS_TO_DEVICE:
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* @x: value in #ClutterUnit<!-- -->s
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*
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* Converts @x from #ClutterUnit<!-- -->s to pixels
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT ((x))
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#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
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#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
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/**
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* CLUTTER_UNITS_FROM_PANGO_UNIT:
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* @x: value in Pango units
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*
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* Converts a value in Pango units to #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_PANGO_UNIT(x) ((x) << 6)
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/**
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* CLUTTER_UNITS_TO_PANGO_UNIT:
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* @x: value in #ClutterUnit<!-- -->s
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*
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* Converts a value in #ClutterUnit<!-- -->s to Pango units
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_TO_PANGO_UNIT(x) ((x) >> 6)
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#define CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE(x) \
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((clutter_actor_get_widthu (clutter_stage_get_default ()) * x) / 100)
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#define CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE(x) \
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((clutter_actor_get_heightu (clutter_stage_get_default ()) * x) / 100)
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#define CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE(a, x) \
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((clutter_actor_get_widthu (clutter_actor_get_parent (a)) * x) / 100)
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#define CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE(a, x) \
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((clutter_actor_get_heightu (clutter_actor_get_parent (a)) * x) / 100)
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/**
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* CLUTTER_UNITS_FROM_MM:
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* @x: a value in millimeters
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*
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* Converts a value in millimeters into #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_MM(x) \
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(CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 25.4)))
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#define CLUTTER_UNITS_FROM_MMX(x) \
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(CFX_DIV (CFX_MUL ((x), clutter_stage_get_resolutionx ((ClutterStage *) clutter_stage_get_default ())), 0x196666))
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/**
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* CLUTTER_UNITS_FROM_POINTS:
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* @x: a value in typographic points
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*
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* Converts a value in typographic points into #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_POINTS(x) \
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CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 72.0))
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#define CLUTTER_UNITS_FROM_POINTSX(x) \
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(CFX_MUL ((x), clutter_stage_get_resolutionx ((ClutterStage *) clutter_stage_get_default ())) / 72)
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#define CLUTTER_TYPE_UNIT (clutter_unit_get_type ())
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#define CLUTTER_TYPE_PARAM_UNIT (clutter_param_unit_get_type ())
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#define CLUTTER_PARAM_SPEC_UNIT(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_UNIT, ClutterParamSpecUnit))
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#define CLUTTER_IS_PARAM_SPEC_UNIT(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_UNIT))
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/**
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* CLUTTER_VALUE_HOLDS_UNIT:
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* @x: a #GValue
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*
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* Evaluates to %TRUE if @x holds #ClutterUnit<!-- -->s.
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*
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* Since: 0.8
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*/
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#define CLUTTER_VALUE_HOLDS_UNIT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_UNIT))
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typedef struct _ClutterParamSpecUnit ClutterParamSpecUnit;
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/**
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* ClutterParamSpecUnit:
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* @minimum: lower boundary
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* @maximum: higher boundary
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* @default_value: default value
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*
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* #GParamSpec subclass for unit based properties.
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*
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* Since: 0.8
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*/
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struct _ClutterParamSpecUnit
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{
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/*< private >*/
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GParamSpec parent_instance;
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/*< public >*/
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ClutterUnit minimum;
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ClutterUnit maximum;
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ClutterUnit default_value;
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};
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GType clutter_unit_get_type (void) G_GNUC_CONST;
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GType clutter_param_unit_get_type (void) G_GNUC_CONST;
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void clutter_value_set_unit (GValue *value,
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ClutterUnit units);
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ClutterUnit clutter_value_get_unit (const GValue *value);
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GParamSpec *clutter_param_spec_unit (const gchar *name,
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const gchar *nick,
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const gchar *blurb,
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ClutterUnit minimum,
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ClutterUnit maximum,
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ClutterUnit default_value,
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GParamFlags flags);
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G_END_DECLS
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#endif /* _HAVE_CLUTTER_UNITS_H */
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