mutter/clutter/clutter/clutter-property-transition.h
Jonas Ådahl 4b8bb4608c clutter/transition: Get timeline actor from animatable
Undeprecate the non-actor carrying transition constructor, and instead
rely on set_animatable() to give us a source for an actor to derive a
view and frame clock from.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
2020-07-02 19:36:51 +02:00

97 lines
3.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_PROPERTY_TRANSITION_H__
#define __CLUTTER_PROPERTY_TRANSITION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
#include <clutter/clutter-transition.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_PROPERTY_TRANSITION (clutter_property_transition_get_type ())
#define CLUTTER_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransition))
#define CLUTTER_IS_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION))
#define CLUTTER_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
#define CLUTTER_IS_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION))
#define CLUTTER_PROPERTY_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
typedef struct _ClutterPropertyTransitionPrivate ClutterPropertyTransitionPrivate;
typedef struct _ClutterPropertyTransitionClass ClutterPropertyTransitionClass;
/**
* ClutterPropertyTransition:
*
* The #ClutterPropertyTransition structure contains
* private data and should only be accessed using the provided API.
*
* Since: 1.10
*/
struct _ClutterPropertyTransition
{
/*< private >*/
ClutterTransition parent_instance;
ClutterPropertyTransitionPrivate *priv;
};
/**
* ClutterPropertyTransitionClass:
*
* The #ClutterPropertyTransitionClass structure
* contains private data.
*
* Since: 1.10
*/
struct _ClutterPropertyTransitionClass
{
/*< private >*/
ClutterTransitionClass parent_class;
gpointer _padding[8];
};
CLUTTER_EXPORT
GType clutter_property_transition_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterTransition * clutter_property_transition_new_for_actor (ClutterActor *actor,
const char *property_name);
CLUTTER_EXPORT
ClutterTransition * clutter_property_transition_new (const char *property_name);
CLUTTER_EXPORT
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
const char *property_name);
CLUTTER_EXPORT
const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
G_END_DECLS
#endif /* __CLUTTER_PROPERTY_TRANSITION_H__ */