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The redraw function might be called during destruction phase, when the Stage state has not entirely been tore down. We need to be slightly more resilient to that scenario. |
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clutter-backend-osx.c | ||
clutter-backend-osx.h | ||
clutter-device-manager-osx.c | ||
clutter-device-manager-osx.h | ||
clutter-event-loop-osx.c | ||
clutter-event-loop-osx.h | ||
clutter-event-osx.c | ||
clutter-osx.h | ||
clutter-stage-osx.c | ||
clutter-stage-osx.h |