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7d1876fd26
Enabling this option makes Cogl trace how the journal is managing to batch your rectangles. The journal staggers how it emmits state to the GL driver and the batches will normally get smaller for each stage, but ideally you don't want to be in a situation where Cogl is only able to draw one quad per modelview change and draw call. E.g. this is a fairly ideal example: BATCHING: journal len = 101 BATCHING: vbo offset batch len = 101 BATCHING: material batch len = 101 BATCHING: modelview batch len = 101 This isn't: BATCHING: journal len = 1 BATCHING: vbo offset batch len = 1 BATCHING: material batch len = 1 BATCHING: modelview batch len = 1 BATCHING: journal len = 1 BATCHING: vbo offset batch len = 1 BATCHING: material batch len = 1 BATCHING: modelview batch len = 1 <repeat>
131 lines
3.7 KiB
C
131 lines
3.7 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib/gi18n-lib.h>
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#include "cogl-debug.h"
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#ifdef COGL_ENABLE_DEBUG
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static const GDebugKey cogl_debug_keys[] = {
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{ "misc", COGL_DEBUG_MISC },
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{ "texture", COGL_DEBUG_TEXTURE },
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{ "material", COGL_DEBUG_MATERIAL },
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{ "shader", COGL_DEBUG_SHADER },
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{ "offscreen", COGL_DEBUG_OFFSCREEN },
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{ "draw", COGL_DEBUG_DRAW },
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{ "pango", COGL_DEBUG_PANGO },
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{ "rectangles", COGL_DEBUG_RECTANGLES },
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{ "handle", COGL_DEBUG_HANDLE },
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{ "blend-strings", COGL_DEBUG_BLEND_STRINGS },
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{ "disable-batching", COGL_DEBUG_DISABLE_BATCHING },
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{ "client-side-matrices", COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES },
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{ "disable-vbos", COGL_DEBUG_DISABLE_VBOS },
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{ "journal", COGL_DEBUG_JOURNAL },
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{ "batching", COGL_DEBUG_BATCHING }
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};
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static const gint n_cogl_debug_keys = G_N_ELEMENTS (cogl_debug_keys);
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#endif /* COGL_ENABLE_DEBUG */
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guint cogl_debug_flags = 0;
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#ifdef COGL_ENABLE_DEBUG
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static gboolean
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cogl_arg_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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cogl_debug_flags |=
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g_parse_debug_string (value,
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cogl_debug_keys,
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n_cogl_debug_keys);
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return TRUE;
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}
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static gboolean
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cogl_arg_no_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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cogl_debug_flags &=
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~g_parse_debug_string (value,
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cogl_debug_keys,
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n_cogl_debug_keys);
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return TRUE;
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}
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#endif /* CLUTTER_ENABLE_DEBUG */
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static GOptionEntry cogl_args[] = {
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#ifdef COGL_ENABLE_DEBUG
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{ "cogl-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_debug_cb,
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N_("COGL debugging flags to set"), "FLAGS" },
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{ "cogl-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_no_debug_cb,
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N_("COGL debugging flags to unset"), "FLAGS" },
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#endif /* COGL_ENABLE_DEBUG */
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{ NULL, },
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};
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static gboolean
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pre_parse_hook (GOptionContext *context,
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GOptionGroup *group,
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gpointer data,
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GError **error)
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{
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const char *env_string;
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#ifdef COGL_ENABLE_DEBUG
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env_string = g_getenv ("COGL_DEBUG");
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if (env_string != NULL)
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{
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cogl_debug_flags =
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g_parse_debug_string (env_string,
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cogl_debug_keys,
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n_cogl_debug_keys);
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env_string = NULL;
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}
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#endif /* COGL_ENABLE_DEBUG */
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return TRUE;
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}
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GOptionGroup *
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cogl_get_option_group (void)
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{
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GOptionGroup *group;
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group = g_option_group_new ("cogl",
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_("COGL Options"),
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_("Show COGL options"),
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NULL, NULL);
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g_option_group_set_parse_hooks (group, pre_parse_hook, NULL);
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g_option_group_add_entries (group, cogl_args);
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g_option_group_set_translation_domain (group, GETTEXT_PACKAGE);
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return group;
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}
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