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https://github.com/brl/mutter.git
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be160d971a
* clutter/glx/clutter-stage-glx.c: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-x11.h: * tests/test-devices.c: Disable use of XInput and add an explicit clutter_x11_enable_xinput to enable it. Also fix up the x11 pre-init calls to not need g_type_init.
83 lines
2.0 KiB
C
83 lines
2.0 KiB
C
#include <clutter/clutter.h>
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#include <clutter/x11/clutter-x11.h>
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typedef struct {
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GHashTable *devices;
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} TestDevicesApp;
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static gboolean
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stage_motion_event_cb (ClutterActor *actor,
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ClutterEvent *event,
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gpointer userdata)
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{
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TestDevicesApp *app = (TestDevicesApp *)userdata;
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ClutterActor *hand = NULL;
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ClutterMotionEvent *mev = (ClutterMotionEvent *)event;
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hand = g_hash_table_lookup (app->devices, mev->device);
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clutter_actor_set_position (hand, mev->x, mev->y);
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return FALSE;
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}
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int
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main (int argc, char **argv)
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{
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ClutterActor *stage = NULL;
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GSList *stage_devices = NULL;
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TestDevicesApp *app = NULL;
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ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
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clutter_x11_enable_xinput ();
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clutter_init (&argc, &argv);
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app = g_new0 (TestDevicesApp, 1);
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app->devices = g_hash_table_new (g_direct_hash, g_direct_equal) ;
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stage = clutter_stage_get_default ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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//clutter_stage_fullscreen (CLUTTER_STAGE (stage));
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g_signal_connect (stage,
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"motion-event",
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G_CALLBACK(stage_motion_event_cb),
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app);
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clutter_actor_show_all (stage);
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stage_devices = clutter_x11_get_input_devices ();
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if (stage_devices == NULL)
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g_error ("No extended input devices found.");
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do
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{
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if (stage_devices)
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{
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ClutterX11XInputDevice *device = NULL;
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ClutterActor *hand = NULL;
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device = (ClutterX11XInputDevice *)stage_devices->data;
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if (clutter_x11_get_input_device_type (device)
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== CLUTTER_X11_XINPUT_POINTER_DEVICE)
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{
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g_debug("got a pointer device...\n");
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hand = clutter_texture_new_from_file ("redhand.png", NULL);
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g_hash_table_insert (app->devices, device, hand);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
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}
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}
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} while ((stage_devices = stage_devices->next) != NULL);
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clutter_main ();
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return 0;
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}
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