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5022ec54d2
Instead of using _cogl_xlib_add/remove_filter we now use _cogl_renderer_add/remove_native_filter. The _cogl_xlib_add_filter API was only required as a stop gap while EGL support was still in Clutter because in that case we were using the stub winsys and didn't have a CoglRenderer.
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_XLIB_PRIVATE_H
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#define __COGL_XLIB_PRIVATE_H
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#include "cogl/cogl.h"
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#include <X11/Xlib.h>
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typedef struct _CoglXlibTrapState CoglXlibTrapState;
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struct _CoglXlibTrapState
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{
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/* These values are intended to be internal to
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* _cogl_xlib_{un,}trap_errors but they need to be in the header so
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* that the struct can be allocated on the stack */
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int (* old_error_handler) (Display *, XErrorEvent *);
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int trapped_error_code;
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CoglXlibTrapState *old_state;
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};
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void
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_cogl_xlib_query_damage_extension (void);
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int
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_cogl_xlib_get_damage_base (void);
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#endif /* __COGL_XLIB_PRIVATE_H */
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