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143a5937e2
* clutter/json/json-object.c: Automatically transform every delimiter into an underscore. * clutter/clutter-script.c: Implement the "parent_texture" property translation for ClutterCloneTextures, using the passed id of the parent texture.
303 lines
7.7 KiB
C
303 lines
7.7 KiB
C
/* json-object.c - JSON object implementation
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*
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* This file is part of JSON-GLib
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* Copyright (C) 2007 OpenedHand Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* Author:
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* Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include "json-types.h"
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/**
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* SECTION:json-object
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* @short_description: a JSON object representation
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*
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* #JsonArray is the representation of the object type inside JSON. It contains
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* #JsonNode<!-- -->s, which may contain fundamental types, arrays or other
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* objects. Each member of an object is accessed using its name.
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*
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* Since objects can be expensive, they are reference counted. You can control
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* the lifetime of a #JsonObject using json_object_ref() and json_object_unref().
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*
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* To add a member with a given name, use json_object_add_member().
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* To extract a member with a given name, use json_object_get_member().
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* To retrieve the list of members, use json_object_get_members().
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* To retrieve the size of the object (that is, the number of members it has), use
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* json_object_get_size().
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*/
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struct _JsonObject
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{
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GHashTable *members;
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volatile gint ref_count;
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};
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GType
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json_object_get_type (void)
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{
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static GType object_type = 0;
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if (G_UNLIKELY (!object_type))
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object_type = g_boxed_type_register_static ("JsonObject",
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(GBoxedCopyFunc) json_object_ref,
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(GBoxedFreeFunc) json_object_unref);
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return object_type;
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}
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/**
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* json_object_new:
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*
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* Creates a new #JsonObject, an JSON object type representation.
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*
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* Return value: the newly created #JsonObject
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*/
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JsonObject *
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json_object_new (void)
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{
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JsonObject *object;
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object = g_slice_new (JsonObject);
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object->ref_count = 1;
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object->members = g_hash_table_new_full (g_str_hash, g_str_equal,
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g_free,
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(GDestroyNotify) json_node_free);
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return object;
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}
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/**
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* json_object_ref:
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* @object: a #JsonObject
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*
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* Increase by one the reference count of a #JsonObject.
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*
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* Return value: the passed #JsonObject, with the reference count
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* increased by one.
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*/
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JsonObject *
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json_object_ref (JsonObject *object)
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{
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g_return_val_if_fail (object != NULL, NULL);
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g_return_val_if_fail (object->ref_count > 0, NULL);
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g_atomic_int_exchange_and_add (&object->ref_count, 1);
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return object;
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}
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/**
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* json_object_unref:
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* @object: a #JsonObject
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*
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* Decreases by one the reference count of a #JsonObject. If the
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* reference count reaches zero, the object is destroyed and all
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* its allocated resources are freed.
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*/
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void
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json_object_unref (JsonObject *object)
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{
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gint old_ref;
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g_return_if_fail (object != NULL);
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g_return_if_fail (object->ref_count > 0);
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old_ref = g_atomic_int_get (&object->ref_count);
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if (old_ref > 1)
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g_atomic_int_compare_and_exchange (&object->ref_count, old_ref, old_ref - 1);
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else
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{
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g_hash_table_destroy (object->members);
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object->members = NULL;
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g_slice_free (JsonObject, object);
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}
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}
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/**
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* json_object_add_member:
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* @object: a #JsonObject
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* @member_name: the name of the member
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* @node: the value of the member
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*
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* Adds a member named @member_name and containing @node into a #JsonObject.
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* The object will take ownership of the #JsonNode.
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*/
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void
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json_object_add_member (JsonObject *object,
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const gchar *member_name,
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JsonNode *node)
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{
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gchar *name;
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g_return_if_fail (object != NULL);
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g_return_if_fail (member_name != NULL);
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g_return_if_fail (node != NULL);
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if (json_object_has_member (object, member_name))
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{
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g_warning ("JsonObject already has a `%s' member of type `%s'",
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member_name,
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json_node_type_name (node));
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return;
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}
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name = g_strdelimit (g_strdup (member_name), G_STR_DELIMITERS, '_');
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g_hash_table_replace (object->members, name, node);
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}
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/* FIXME: yuck. we really need to depend on GLib 2.14 */
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#if GLIB_MAJOR_VERSION == 2 && GLIB_MINOR_VERSION < 14
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static void
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get_keys (gpointer key,
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gpointer value,
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gpointer user_data)
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{
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GList **keys = user_data;
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*keys = g_list_prepend (*keys, key);
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}
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static GList *
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g_hash_table_get_keys (GHashTable *hash_table)
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{
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GList *retval = NULL;
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g_return_val_if_fail (hash_table != NULL, NULL);
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g_hash_table_foreach (hash_table, get_keys, &retval);
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return retval;
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}
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#endif /* GLIB_MAJOR_VERSION == 2 && GLIB_MINOR_VERSION < 14 */
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/**
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* json_object_get_members:
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* @object: a #JsonObject
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*
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* Retrieves all the names of the members of a #JsonObject. You can
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* obtain the value for each member using json_object_get_member().
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*
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* Return value: a #GList of member names. The content of the list
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* is owned by the #JsonObject and should never be modified or
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* freed. When you have finished using the returned list, use
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* g_list_free() to free the resources it has allocated.
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*/
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GList *
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json_object_get_members (JsonObject *object)
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{
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g_return_val_if_fail (object != NULL, NULL);
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return g_hash_table_get_keys (object->members);
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}
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/**
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* json_object_get_member:
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* @object: a #JsonObject
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* @member_name: the name of the JSON object member to access
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*
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* Retrieves the #JsonNode containing the value of @member_name inside
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* a #JsonObject.
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*
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* Return value: a pointer to the node for the requested object
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* member, or %NULL
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*/
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JsonNode *
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json_object_get_member (JsonObject *object,
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const gchar *member_name)
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{
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gchar *name;
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JsonNode *retval;
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g_return_val_if_fail (object != NULL, NULL);
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g_return_val_if_fail (member_name != NULL, NULL);
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name = g_strdelimit (g_strdup (member_name), G_STR_DELIMITERS, '_');
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retval = g_hash_table_lookup (object->members, name);
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g_free (name);
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return retval;
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}
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/**
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* json_object_has_member:
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* @object: a #JsonObject
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* @member_name: the name of a JSON object member
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*
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* Checks whether @object has a member named @member_name.
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*
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* Return value: %TRUE if the JSON object has the requested member
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*/
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gboolean
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json_object_has_member (JsonObject *object,
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const gchar *member_name)
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{
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gchar *name;
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gboolean retval;
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g_return_val_if_fail (object != NULL, FALSE);
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g_return_val_if_fail (member_name != NULL, FALSE);
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name = g_strdelimit (g_strdup (member_name), G_STR_DELIMITERS, '_');
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retval = (g_hash_table_lookup (object->members, name) != NULL);
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g_free (name);
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return retval;
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}
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/**
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* json_object_get_size:
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* @object: a #JsonObject
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*
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* Retrieves the number of members of a #JsonObject.
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*
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* Return value: the number of members
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*/
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guint
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json_object_get_size (JsonObject *object)
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{
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g_return_val_if_fail (object != NULL, 0);
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return g_hash_table_size (object->members);
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}
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/**
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* json_object_remove_member:
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* @object: a #JsonObject
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* @member_name: the name of the member to remove
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*
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* Removes @member_name from @object, freeing its allocated resources.
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*/
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void
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json_object_remove_member (JsonObject *object,
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const gchar *member_name)
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{
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gchar *name;
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g_return_if_fail (object != NULL);
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g_return_if_fail (member_name != NULL);
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name = g_strdelimit (g_strdup (member_name), G_STR_DELIMITERS, '_');
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g_hash_table_remove (object->members, name);
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g_free (name);
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}
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