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This adds the following new functions to apply a rotation described by a euler or a quaternion to either a CoglMatrix or directly to the modelview stack of a framebuffer: cogl_matrix_rotate_quaternion cogl_matrix_rotate_euler cogl_framebuffer_rotate_quaternion cogl_framebuffer_rotate_euler The direct framebuffer functions have corresponding functions in the CoglMatrixStack to store an entry describing the rotation. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 5064315678b496395e1d01f266f322d73e55e324) |
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blend-strings.xml | ||
cogl_ortho.png | ||
cogl-2.0-experimental-docs.xml.in | ||
cogl-2.0-experimental-sections.txt | ||
fill-rule-even-odd.png | ||
fill-rule-non-zero.png | ||
Makefile.am | ||
quad-indices-order.png | ||
quad-indices-triangles.png |