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1a0e501efd
This has been disabled since February 2008, on the grounds that XFixes didn't work reliably for hiding cursors. This has almost certainly been fixed then and seems to work entirely reliably across a number of X servers released in the past few years, and is definitely better than a 1x1 black dot for a cursor. Helpfully though, where the spec states that the cursor will be hidden when inside the specified window or one of its children, it actually only uses the window to look up the Screen, and hides the cursor across the entire Screen. So, when using this, we also need to track crossing events. If it's still broken, this needs to be fixed in the X server. https://bugzilla.gnome.org/show_bug.cgi?id=690497 Signed-off-by: Daniel Stone <daniel@fooishbar.org>
110 lines
3.8 KiB
C
110 lines
3.8 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_STAGE_X11_H__
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#define __CLUTTER_STAGE_X11_H__
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#include <clutter/clutter-group.h>
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#include <clutter/clutter-stage.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include "clutter-backend-x11.h"
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#include "cogl/clutter-stage-cogl.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_X11 (_clutter_stage_x11_get_type ())
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#define CLUTTER_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11))
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#define CLUTTER_IS_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_X11))
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#define CLUTTER_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
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#define CLUTTER_IS_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_X11))
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#define CLUTTER_STAGE_X11_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
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typedef struct _ClutterStageX11 ClutterStageX11;
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typedef struct _ClutterStageX11Class ClutterStageX11Class;
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typedef enum
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{
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STAGE_X11_WITHDRAWN = 1 << 1
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} ClutterStageX11State;
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struct _ClutterStageX11
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{
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ClutterStageCogl parent_instance;
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Window xwin;
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gint xwin_width;
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gint xwin_height; /* FIXME target_width / height */
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gchar *title;
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guint clipped_redraws_cool_off;
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ClutterStageX11State wm_state;
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guint is_foreign_xwin : 1;
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guint fullscreening : 1;
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guint is_cursor_visible : 1;
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guint viewport_initialized : 1;
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guint accept_focus : 1;
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guint fullscreen_on_realize : 1;
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guint cursor_hidden_xfixes : 1;
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};
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struct _ClutterStageX11Class
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{
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ClutterStageCoglClass parent_class;
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};
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#define CLUTTER_STAGE_X11_EVENT_MASK \
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StructureNotifyMask | \
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FocusChangeMask | \
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ExposureMask | \
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PropertyChangeMask | \
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EnterWindowMask | \
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LeaveWindowMask | \
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KeyPressMask | \
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KeyReleaseMask | \
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ButtonPressMask | \
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ButtonReleaseMask | \
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PointerMotionMask;
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GType _clutter_stage_x11_get_type (void) G_GNUC_CONST;
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void _clutter_stage_x11_update_foreign_event_mask (CoglOnscreen *onscreen,
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guint32 event_mask,
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void *user_data);
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void _clutter_stage_x11_events_device_changed (ClutterStageX11 *stage_x11,
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ClutterInputDevice *device,
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ClutterDeviceManager *device_manager);
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/* Private to subclasses */
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void _clutter_stage_x11_set_user_time (ClutterStageX11 *stage_x11,
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guint32 user_time);
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gboolean _clutter_stage_x11_get_root_coords (ClutterStageX11 *stage_x11,
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gint *root_x,
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gint *root_y);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_H__ */
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