mirror of
https://github.com/brl/mutter.git
synced 2024-11-13 09:46:08 -05:00
5e3d93da87
Mutter originally started out with the idea that only a subset of the total API was exposed to plugins, so some APIs are duplicated on MutterPlugin. We've long since abandoned that idea; remove these wrappers. https://bugzilla.gnome.org/show_bug.cgi?id=671103
781 lines
24 KiB
C
781 lines
24 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (c) 2008 Intel Corp.
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*
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* Author: Tomas Frydrych <tf@linux.intel.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include <meta/meta-plugin.h>
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#include <meta/window.h>
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#include <libintl.h>
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#define _(x) dgettext (GETTEXT_PACKAGE, x)
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#define N_(x) x
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#include <clutter/clutter.h>
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#include <gmodule.h>
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#include <string.h>
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#define DESTROY_TIMEOUT 250
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#define MINIMIZE_TIMEOUT 250
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#define MAXIMIZE_TIMEOUT 250
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#define MAP_TIMEOUT 250
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#define SWITCH_TIMEOUT 500
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#define ACTOR_DATA_KEY "MCCP-Default-actor-data"
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#define META_TYPE_DEFAULT_PLUGIN (meta_default_plugin_get_type ())
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#define META_DEFAULT_PLUGIN(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_DEFAULT_PLUGIN, MetaDefaultPlugin))
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#define META_DEFAULT_PLUGIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_DEFAULT_PLUGIN, MetaDefaultPluginClass))
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#define META_IS_DEFAULT_PLUGIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_DEFAULT_PLUGIN_TYPE))
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#define META_IS_DEFAULT_PLUGIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_DEFAULT_PLUGIN))
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#define META_DEFAULT_PLUGIN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_DEFAULT_PLUGIN, MetaDefaultPluginClass))
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#define META_DEFAULT_PLUGIN_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), META_TYPE_DEFAULT_PLUGIN, MetaDefaultPluginPrivate))
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typedef struct _MetaDefaultPlugin MetaDefaultPlugin;
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typedef struct _MetaDefaultPluginClass MetaDefaultPluginClass;
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typedef struct _MetaDefaultPluginPrivate MetaDefaultPluginPrivate;
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struct _MetaDefaultPlugin
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{
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MetaPlugin parent;
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MetaDefaultPluginPrivate *priv;
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};
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struct _MetaDefaultPluginClass
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{
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MetaPluginClass parent_class;
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};
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static GQuark actor_data_quark = 0;
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static void minimize (MetaPlugin *plugin,
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MetaWindowActor *actor);
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static void map (MetaPlugin *plugin,
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MetaWindowActor *actor);
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static void destroy (MetaPlugin *plugin,
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MetaWindowActor *actor);
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static void maximize (MetaPlugin *plugin,
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MetaWindowActor *actor,
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gint x,
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gint y,
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gint width,
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gint height);
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static void unmaximize (MetaPlugin *plugin,
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MetaWindowActor *actor,
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gint x,
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gint y,
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gint width,
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gint height);
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static void switch_workspace (MetaPlugin *plugin,
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gint from,
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gint to,
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MetaMotionDirection direction);
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static void kill_window_effects (MetaPlugin *plugin,
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MetaWindowActor *actor);
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static void kill_switch_workspace (MetaPlugin *plugin);
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static const MetaPluginInfo * plugin_info (MetaPlugin *plugin);
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META_PLUGIN_DECLARE(MetaDefaultPlugin, meta_default_plugin);
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/*
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* Plugin private data that we store in the .plugin_private member.
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*/
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struct _MetaDefaultPluginPrivate
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{
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/* Valid only when switch_workspace effect is in progress */
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ClutterTimeline *tml_switch_workspace1;
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ClutterTimeline *tml_switch_workspace2;
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ClutterActor *desktop1;
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ClutterActor *desktop2;
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MetaPluginInfo info;
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gboolean debug_mode : 1;
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};
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/*
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* Per actor private data we attach to each actor.
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*/
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typedef struct _ActorPrivate
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{
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ClutterActor *orig_parent;
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ClutterTimeline *tml_minimize;
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ClutterTimeline *tml_maximize;
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ClutterTimeline *tml_destroy;
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ClutterTimeline *tml_map;
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gboolean is_minimized : 1;
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gboolean is_maximized : 1;
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} ActorPrivate;
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/* callback data for when animations complete */
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typedef struct
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{
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ClutterActor *actor;
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MetaPlugin *plugin;
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} EffectCompleteData;
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static void
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meta_default_plugin_dispose (GObject *object)
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{
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/* MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (object)->priv;
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*/
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G_OBJECT_CLASS (meta_default_plugin_parent_class)->dispose (object);
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}
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static void
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meta_default_plugin_finalize (GObject *object)
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{
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G_OBJECT_CLASS (meta_default_plugin_parent_class)->finalize (object);
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}
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static void
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meta_default_plugin_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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meta_default_plugin_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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start (MetaPlugin *plugin)
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{
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MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
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guint destroy_timeout = DESTROY_TIMEOUT;
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guint minimize_timeout = MINIMIZE_TIMEOUT;
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guint maximize_timeout = MAXIMIZE_TIMEOUT;
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guint map_timeout = MAP_TIMEOUT;
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guint switch_timeout = SWITCH_TIMEOUT;
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if (meta_plugin_debug_mode (plugin))
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{
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g_debug ("Plugin %s: Entering debug mode.", priv->info.name);
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priv->debug_mode = TRUE;
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/*
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* Double the effect duration to make them easier to observe.
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*/
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destroy_timeout *= 2;
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minimize_timeout *= 2;
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maximize_timeout *= 2;
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map_timeout *= 2;
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switch_timeout *= 2;
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}
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}
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static void
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meta_default_plugin_class_init (MetaDefaultPluginClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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MetaPluginClass *plugin_class = META_PLUGIN_CLASS (klass);
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gobject_class->finalize = meta_default_plugin_finalize;
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gobject_class->dispose = meta_default_plugin_dispose;
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gobject_class->set_property = meta_default_plugin_set_property;
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gobject_class->get_property = meta_default_plugin_get_property;
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plugin_class->start = start;
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plugin_class->map = map;
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plugin_class->minimize = minimize;
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plugin_class->maximize = maximize;
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plugin_class->unmaximize = unmaximize;
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plugin_class->destroy = destroy;
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plugin_class->switch_workspace = switch_workspace;
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plugin_class->plugin_info = plugin_info;
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plugin_class->kill_window_effects = kill_window_effects;
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plugin_class->kill_switch_workspace = kill_switch_workspace;
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g_type_class_add_private (gobject_class, sizeof (MetaDefaultPluginPrivate));
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}
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static void
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meta_default_plugin_init (MetaDefaultPlugin *self)
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{
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MetaDefaultPluginPrivate *priv;
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self->priv = priv = META_DEFAULT_PLUGIN_GET_PRIVATE (self);
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priv->info.name = "Default Effects";
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priv->info.version = "0.1";
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priv->info.author = "Intel Corp.";
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priv->info.license = "GPL";
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priv->info.description = "This is an example of a plugin implementation.";
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}
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/*
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* Actor private data accessor
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*/
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static void
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free_actor_private (gpointer data)
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{
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if (G_LIKELY (data != NULL))
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g_slice_free (ActorPrivate, data);
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}
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static ActorPrivate *
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get_actor_private (MetaWindowActor *actor)
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{
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ActorPrivate *priv = g_object_get_qdata (G_OBJECT (actor), actor_data_quark);
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if (G_UNLIKELY (actor_data_quark == 0))
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actor_data_quark = g_quark_from_static_string (ACTOR_DATA_KEY);
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if (G_UNLIKELY (!priv))
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{
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priv = g_slice_new0 (ActorPrivate);
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g_object_set_qdata_full (G_OBJECT (actor),
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actor_data_quark, priv,
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free_actor_private);
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}
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return priv;
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}
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static void
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on_switch_workspace_effect_complete (ClutterTimeline *timeline, gpointer data)
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{
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MetaPlugin *plugin = META_PLUGIN (data);
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MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
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MetaScreen *screen = meta_plugin_get_screen (plugin);
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GList *l = meta_get_window_actors (screen);
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while (l)
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{
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ClutterActor *a = l->data;
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (a);
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ActorPrivate *apriv = get_actor_private (window_actor);
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if (apriv->orig_parent)
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{
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clutter_actor_reparent (a, apriv->orig_parent);
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apriv->orig_parent = NULL;
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}
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l = l->next;
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}
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clutter_actor_destroy (priv->desktop1);
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clutter_actor_destroy (priv->desktop2);
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priv->tml_switch_workspace1 = NULL;
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priv->tml_switch_workspace2 = NULL;
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priv->desktop1 = NULL;
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priv->desktop2 = NULL;
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meta_plugin_switch_workspace_completed (plugin);
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}
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static void
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switch_workspace (MetaPlugin *plugin,
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gint from, gint to,
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MetaMotionDirection direction)
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{
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MetaScreen *screen;
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MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
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GList *l;
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ClutterActor *workspace0 = clutter_group_new ();
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ClutterActor *workspace1 = clutter_group_new ();
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ClutterActor *stage;
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int screen_width, screen_height;
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ClutterAnimation *animation;
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screen = meta_plugin_get_screen (plugin);
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stage = CLUTTER (meta_get_stage_for_screen (screen));
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meta_screen_get_size (screen,
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&screen_width,
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&screen_height);
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clutter_actor_set_anchor_point (workspace1,
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screen_width,
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screen_height);
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clutter_actor_set_position (workspace1,
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screen_width,
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screen_height);
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clutter_actor_set_scale (workspace1, 0.0, 0.0);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace1);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace0);
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if (from == to)
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{
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meta_plugin_switch_workspace_completed (plugin);
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return;
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}
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l = g_list_last (meta_get_window_actors (screen));
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while (l)
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{
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MetaWindowActor *window_actor = l->data;
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ActorPrivate *apriv = get_actor_private (window_actor);
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ClutterActor *actor = CLUTTER_ACTOR (window_actor);
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gint win_workspace;
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win_workspace = meta_window_actor_get_workspace (window_actor);
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if (win_workspace == to || win_workspace == from)
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{
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apriv->orig_parent = clutter_actor_get_parent (actor);
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clutter_actor_reparent (actor,
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win_workspace == to ? workspace1 : workspace0);
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clutter_actor_show_all (actor);
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clutter_actor_raise_top (actor);
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}
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else if (win_workspace < 0)
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{
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/* Sticky window */
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apriv->orig_parent = NULL;
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}
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else
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{
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/* Window on some other desktop */
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clutter_actor_hide (actor);
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apriv->orig_parent = NULL;
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}
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l = l->prev;
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}
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priv->desktop1 = workspace0;
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priv->desktop2 = workspace1;
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animation = clutter_actor_animate (workspace0, CLUTTER_EASE_IN_SINE,
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SWITCH_TIMEOUT,
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"scale-x", 1.0,
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"scale-y", 1.0,
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NULL);
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priv->tml_switch_workspace1 = clutter_animation_get_timeline (animation);
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g_signal_connect (priv->tml_switch_workspace1,
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"completed",
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G_CALLBACK (on_switch_workspace_effect_complete),
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plugin);
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animation = clutter_actor_animate (workspace1, CLUTTER_EASE_IN_SINE,
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SWITCH_TIMEOUT,
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"scale-x", 0.0,
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"scale-y", 0.0,
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NULL);
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priv->tml_switch_workspace2 = clutter_animation_get_timeline (animation);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_minimize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
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{
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/*
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* Must reverse the effect of the effect; must hide it first to ensure
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* that the restoration will not be visible.
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*/
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MetaPlugin *plugin = data->plugin;
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ActorPrivate *apriv;
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (data->actor);
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apriv = get_actor_private (META_WINDOW_ACTOR (data->actor));
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apriv->tml_minimize = NULL;
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clutter_actor_hide (data->actor);
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/* FIXME - we shouldn't assume the original scale, it should be saved
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* at the start of the effect */
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clutter_actor_set_scale (data->actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (data->actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Now notify the manager that we are done with this effect */
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meta_plugin_minimize_completed (plugin, window_actor);
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g_free (data);
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}
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/*
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* Simple minimize handler: it applies a scale effect (which must be reversed on
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* completion).
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*/
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static void
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minimize (MetaPlugin *plugin, MetaWindowActor *window_actor)
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{
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MetaWindowType type;
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MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
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ClutterActor *actor = CLUTTER_ACTOR (window_actor);
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type = meta_window_get_window_type (meta_window);
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if (type == META_WINDOW_NORMAL)
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{
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ClutterAnimation *animation;
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EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
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ActorPrivate *apriv = get_actor_private (window_actor);
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apriv->is_minimized = TRUE;
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_CENTER);
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animation = clutter_actor_animate (actor,
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CLUTTER_EASE_IN_SINE,
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MINIMIZE_TIMEOUT,
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"scale-x", 0.0,
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"scale-y", 0.0,
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NULL);
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apriv->tml_minimize = clutter_animation_get_timeline (animation);
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data->plugin = plugin;
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data->actor = actor;
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g_signal_connect (apriv->tml_minimize, "completed",
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G_CALLBACK (on_minimize_effect_complete),
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data);
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}
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else
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meta_plugin_minimize_completed (plugin, window_actor);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_maximize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
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{
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/*
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* Must reverse the effect of the effect.
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*/
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MetaPlugin *plugin = data->plugin;
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (data->actor);
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ActorPrivate *apriv = get_actor_private (window_actor);
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apriv->tml_maximize = NULL;
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/* FIXME - don't assume the original scale was 1.0 */
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clutter_actor_set_scale (data->actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (data->actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Now notify the manager that we are done with this effect */
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meta_plugin_maximize_completed (plugin, window_actor);
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g_free (data);
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}
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/*
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* The Nature of Maximize operation is such that it is difficult to do a visual
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* effect that would work well. Scaling, the obvious effect, does not work that
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* well, because at the end of the effect we end up with window content bigger
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* and differently laid out than in the real window; this is a proof concept.
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*
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* (Something like a sound would be more appropriate.)
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*/
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static void
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maximize (MetaPlugin *plugin,
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MetaWindowActor *window_actor,
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gint end_x, gint end_y, gint end_width, gint end_height)
|
|
{
|
|
MetaWindowType type;
|
|
ClutterActor *actor = CLUTTER_ACTOR (window_actor);
|
|
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
|
|
|
|
gdouble scale_x = 1.0;
|
|
gdouble scale_y = 1.0;
|
|
gfloat anchor_x = 0;
|
|
gfloat anchor_y = 0;
|
|
|
|
type = meta_window_get_window_type (meta_window);
|
|
|
|
if (type == META_WINDOW_NORMAL)
|
|
{
|
|
ClutterAnimation *animation;
|
|
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
gfloat width, height;
|
|
gfloat x, y;
|
|
|
|
apriv->is_maximized = TRUE;
|
|
|
|
clutter_actor_get_size (actor, &width, &height);
|
|
clutter_actor_get_position (actor, &x, &y);
|
|
|
|
/*
|
|
* Work out the scale and anchor point so that the window is expanding
|
|
* smoothly into the target size.
|
|
*/
|
|
scale_x = (gdouble)end_width / (gdouble) width;
|
|
scale_y = (gdouble)end_height / (gdouble) height;
|
|
|
|
anchor_x = (gdouble)(x - end_x)*(gdouble)width /
|
|
((gdouble)(end_width - width));
|
|
anchor_y = (gdouble)(y - end_y)*(gdouble)height /
|
|
((gdouble)(end_height - height));
|
|
|
|
clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
|
|
|
|
animation = clutter_actor_animate (actor,
|
|
CLUTTER_EASE_IN_SINE,
|
|
MAXIMIZE_TIMEOUT,
|
|
"scale-x", scale_x,
|
|
"scale-y", scale_y,
|
|
NULL);
|
|
apriv->tml_maximize = clutter_animation_get_timeline (animation);
|
|
data->plugin = plugin;
|
|
data->actor = actor;
|
|
g_signal_connect (apriv->tml_maximize, "completed",
|
|
G_CALLBACK (on_maximize_effect_complete),
|
|
data);
|
|
return;
|
|
}
|
|
|
|
meta_plugin_maximize_completed (plugin, window_actor);
|
|
}
|
|
|
|
/*
|
|
* See comments on the maximize() function.
|
|
*
|
|
* (Just a skeleton code.)
|
|
*/
|
|
static void
|
|
unmaximize (MetaPlugin *plugin,
|
|
MetaWindowActor *window_actor,
|
|
gint end_x, gint end_y, gint end_width, gint end_height)
|
|
{
|
|
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
|
|
MetaWindowType type = meta_window_get_window_type (meta_window);
|
|
|
|
if (type == META_WINDOW_NORMAL)
|
|
{
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
|
|
apriv->is_maximized = FALSE;
|
|
}
|
|
|
|
/* Do this conditionally, if the effect requires completion callback. */
|
|
meta_plugin_unmaximize_completed (plugin, window_actor);
|
|
}
|
|
|
|
static void
|
|
on_map_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
|
{
|
|
/*
|
|
* Must reverse the effect of the effect.
|
|
*/
|
|
MetaPlugin *plugin = data->plugin;
|
|
MetaWindowActor *window_actor = META_WINDOW_ACTOR (data->actor);
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
|
|
apriv->tml_map = NULL;
|
|
|
|
clutter_actor_move_anchor_point_from_gravity (data->actor,
|
|
CLUTTER_GRAVITY_NORTH_WEST);
|
|
|
|
/* Now notify the manager that we are done with this effect */
|
|
meta_plugin_map_completed (plugin, window_actor);
|
|
|
|
g_free (data);
|
|
}
|
|
|
|
/*
|
|
* Simple map handler: it applies a scale effect which must be reversed on
|
|
* completion).
|
|
*/
|
|
static void
|
|
map (MetaPlugin *plugin, MetaWindowActor *window_actor)
|
|
{
|
|
MetaWindowType type;
|
|
ClutterActor *actor = CLUTTER_ACTOR (window_actor);
|
|
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
|
|
|
|
type = meta_window_get_window_type (meta_window);
|
|
|
|
if (type == META_WINDOW_NORMAL)
|
|
{
|
|
ClutterAnimation *animation;
|
|
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
|
|
clutter_actor_move_anchor_point_from_gravity (actor,
|
|
CLUTTER_GRAVITY_CENTER);
|
|
|
|
clutter_actor_set_scale (actor, 0.0, 0.0);
|
|
clutter_actor_show (actor);
|
|
|
|
animation = clutter_actor_animate (actor,
|
|
CLUTTER_EASE_IN_SINE,
|
|
MAP_TIMEOUT,
|
|
"scale-x", 1.0,
|
|
"scale-y", 1.0,
|
|
NULL);
|
|
apriv->tml_map = clutter_animation_get_timeline (animation);
|
|
data->actor = actor;
|
|
data->plugin = plugin;
|
|
g_signal_connect (apriv->tml_map, "completed",
|
|
G_CALLBACK (on_map_effect_complete),
|
|
data);
|
|
|
|
apriv->is_minimized = FALSE;
|
|
|
|
}
|
|
else
|
|
meta_plugin_map_completed (plugin, window_actor);
|
|
}
|
|
|
|
/*
|
|
* Destroy effect completion callback; this is a simple effect that requires no
|
|
* further action than notifying the manager that the effect is completed.
|
|
*/
|
|
static void
|
|
on_destroy_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
|
{
|
|
MetaPlugin *plugin = data->plugin;
|
|
MetaWindowActor *window_actor = META_WINDOW_ACTOR (data->actor);
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
|
|
apriv->tml_destroy = NULL;
|
|
|
|
meta_plugin_destroy_completed (plugin, window_actor);
|
|
}
|
|
|
|
/*
|
|
* Simple TV-out like effect.
|
|
*/
|
|
static void
|
|
destroy (MetaPlugin *plugin, MetaWindowActor *window_actor)
|
|
{
|
|
MetaWindowType type;
|
|
ClutterActor *actor = CLUTTER_ACTOR (window_actor);
|
|
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
|
|
|
|
type = meta_window_get_window_type (meta_window);
|
|
|
|
if (type == META_WINDOW_NORMAL)
|
|
{
|
|
ClutterAnimation *animation;
|
|
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
|
ActorPrivate *apriv = get_actor_private (window_actor);
|
|
|
|
clutter_actor_move_anchor_point_from_gravity (actor,
|
|
CLUTTER_GRAVITY_CENTER);
|
|
|
|
animation = clutter_actor_animate (actor,
|
|
CLUTTER_EASE_IN_SINE,
|
|
DESTROY_TIMEOUT,
|
|
"scale-x", 0.0,
|
|
"scale-y", 1.0,
|
|
NULL);
|
|
apriv->tml_destroy = clutter_animation_get_timeline (animation);
|
|
data->plugin = plugin;
|
|
data->actor = actor;
|
|
g_signal_connect (apriv->tml_destroy, "completed",
|
|
G_CALLBACK (on_destroy_effect_complete),
|
|
data);
|
|
}
|
|
else
|
|
meta_plugin_destroy_completed (plugin, window_actor);
|
|
}
|
|
|
|
static void
|
|
kill_switch_workspace (MetaPlugin *plugin)
|
|
{
|
|
MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
|
|
|
|
if (priv->tml_switch_workspace1)
|
|
{
|
|
clutter_timeline_stop (priv->tml_switch_workspace1);
|
|
clutter_timeline_stop (priv->tml_switch_workspace2);
|
|
g_signal_emit_by_name (priv->tml_switch_workspace1, "completed", NULL);
|
|
}
|
|
}
|
|
|
|
static void
|
|
kill_window_effects (MetaPlugin *plugin,
|
|
MetaWindowActor *window_actor)
|
|
{
|
|
ActorPrivate *apriv;
|
|
|
|
apriv = get_actor_private (window_actor);
|
|
|
|
if (apriv->tml_minimize)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_minimize);
|
|
g_signal_emit_by_name (apriv->tml_minimize, "completed", NULL);
|
|
}
|
|
|
|
if (apriv->tml_maximize)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_maximize);
|
|
g_signal_emit_by_name (apriv->tml_maximize, "completed", NULL);
|
|
}
|
|
|
|
if (apriv->tml_map)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_map);
|
|
g_signal_emit_by_name (apriv->tml_map, "completed", NULL);
|
|
}
|
|
|
|
if (apriv->tml_destroy)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_destroy);
|
|
g_signal_emit_by_name (apriv->tml_destroy, "completed", NULL);
|
|
}
|
|
}
|
|
|
|
static const MetaPluginInfo *
|
|
plugin_info (MetaPlugin *plugin)
|
|
{
|
|
MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
|
|
|
|
return &priv->info;
|
|
}
|