mirror of
https://github.com/brl/mutter.git
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eed4dab0fc
This commit adds for a new type of buffer being attached to a Wayland surface: buffers from an EGLStream. These buffers behave very differently from regular Wayland buffers; instead of each buffer reperesenting an actual frame, the same buffer is attached over and over again, and EGL API is used to switch the content of the OpenGL texture associated with the buffer attached. It more or less side-tracks the Wayland buffer handling. It is implemented by creating a MetaWaylandEglStream object, dealing with the EGLStream state. The lifetime of the MetaWaylandEglStream is tied to the texture object (CoglTexture), which is referenced-counted and owned by both the actors and the MetaWaylandBuffer. When the buffer is reattached and committed, the EGLStream is triggered to switch the content of the associated texture to the new content. This means that one cannot keep old texture content around without copying, so any feature relying on that will effectively be broken. https://bugzilla.gnome.org/show_bug.cgi?id=773629
475 lines
14 KiB
C
475 lines
14 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2014 Endless Mobile
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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*/
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#include "config.h"
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#include "meta-wayland-buffer.h"
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#include <clutter/clutter.h>
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#include <cogl/cogl-egl.h>
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#include <meta/util.h>
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#include "backends/meta-backend-private.h"
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enum
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{
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RESOURCE_DESTROYED,
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LAST_SIGNAL
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};
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guint signals[LAST_SIGNAL];
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G_DEFINE_TYPE (MetaWaylandBuffer, meta_wayland_buffer, G_TYPE_OBJECT);
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static void
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meta_wayland_buffer_destroy_handler (struct wl_listener *listener,
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void *data)
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{
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MetaWaylandBuffer *buffer =
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wl_container_of (listener, buffer, destroy_listener);
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buffer->resource = NULL;
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g_signal_emit (buffer, signals[RESOURCE_DESTROYED], 0);
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g_object_unref (buffer);
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}
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MetaWaylandBuffer *
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meta_wayland_buffer_from_resource (struct wl_resource *resource)
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{
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MetaWaylandBuffer *buffer;
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struct wl_listener *listener;
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listener =
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wl_resource_get_destroy_listener (resource,
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meta_wayland_buffer_destroy_handler);
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if (listener)
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{
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buffer = wl_container_of (listener, buffer, destroy_listener);
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}
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else
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{
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buffer = g_object_new (META_TYPE_WAYLAND_BUFFER, NULL);
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buffer->resource = resource;
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buffer->destroy_listener.notify = meta_wayland_buffer_destroy_handler;
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wl_resource_add_destroy_listener (resource, &buffer->destroy_listener);
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}
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return buffer;
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}
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typedef enum _MetaWaylandBufferType
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{
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META_WAYLAND_BUFFER_TYPE_UNKNOWN,
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META_WAYLAND_BUFFER_TYPE_SHM,
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META_WAYLAND_BUFFER_TYPE_EGL_IMAGE,
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META_WAYLAND_BUFFER_TYPE_EGL_STREAM,
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} MetaWaylandBufferType;
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static MetaWaylandBufferType
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determine_buffer_type (MetaWaylandBuffer *buffer)
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{
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EGLint format;
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
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if (wl_shm_buffer_get (buffer->resource) != NULL)
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return META_WAYLAND_BUFFER_TYPE_SHM;
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if (meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_TEXTURE_FORMAT, &format,
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NULL))
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return META_WAYLAND_BUFFER_TYPE_EGL_IMAGE;
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if (meta_wayland_is_egl_stream_buffer (buffer))
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return META_WAYLAND_BUFFER_TYPE_EGL_STREAM;
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return META_WAYLAND_BUFFER_TYPE_UNKNOWN;
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}
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static void
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shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
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CoglPixelFormat *format_out,
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CoglTextureComponents *components_out)
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{
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CoglPixelFormat format;
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CoglTextureComponents components = COGL_TEXTURE_COMPONENTS_RGBA;
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switch (wl_shm_buffer_get_format (shm_buffer))
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{
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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components = COGL_TEXTURE_COMPONENTS_RGB;
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break;
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#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888;
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components = COGL_TEXTURE_COMPONENTS_RGB;
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break;
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#endif
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default:
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g_warn_if_reached ();
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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}
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if (format_out)
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*format_out = format;
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if (components_out)
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*components_out = components;
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}
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static gboolean
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shm_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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struct wl_shm_buffer *shm_buffer;
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int stride, width, height;
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CoglPixelFormat format;
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CoglTextureComponents components;
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CoglBitmap *bitmap;
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CoglTexture *texture;
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if (buffer->texture)
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return TRUE;
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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stride = wl_shm_buffer_get_stride (shm_buffer);
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width = wl_shm_buffer_get_width (shm_buffer);
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height = wl_shm_buffer_get_height (shm_buffer);
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wl_shm_buffer_begin_access (shm_buffer);
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
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bitmap = cogl_bitmap_new_for_data (cogl_context,
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width, height,
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format,
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stride,
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wl_shm_buffer_get_data (shm_buffer));
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texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
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cogl_texture_set_components (COGL_TEXTURE (texture), components);
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cogl_object_unref (bitmap);
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if (!cogl_texture_allocate (COGL_TEXTURE (texture), error))
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g_clear_pointer (&texture, cogl_object_unref);
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wl_shm_buffer_end_access (shm_buffer);
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buffer->texture = texture;
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buffer->is_y_inverted = TRUE;
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if (!buffer->texture)
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return FALSE;
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return TRUE;
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}
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static gboolean
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egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
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EGLContext egl_context = cogl_egl_context_get_egl_context (cogl_context);
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int format, width, height, y_inverted;
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CoglPixelFormat cogl_format;
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EGLImageKHR egl_image;
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CoglTexture2D *texture;
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if (buffer->texture)
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return TRUE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_TEXTURE_FORMAT, &format,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_WIDTH, &width,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_HEIGHT, &height,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_WAYLAND_Y_INVERTED_WL, &y_inverted,
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NULL))
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y_inverted = EGL_TRUE;
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switch (format)
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{
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case EGL_TEXTURE_RGB:
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cogl_format = COGL_PIXEL_FORMAT_RGB_888;
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break;
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case EGL_TEXTURE_RGBA:
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cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
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break;
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default:
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g_set_error (error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unsupported buffer format %d", format);
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return FALSE;
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}
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egl_image = meta_egl_create_image (egl, egl_display, egl_context,
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EGL_WAYLAND_BUFFER_WL, buffer->resource,
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NULL,
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error);
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if (egl_image == EGL_NO_IMAGE_KHR)
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return FALSE;
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texture = cogl_egl_texture_2d_new_from_image (cogl_context,
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width, height,
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cogl_format,
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egl_image,
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error);
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meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
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if (!texture)
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return FALSE;
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buffer->texture = COGL_TEXTURE (texture);
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buffer->is_y_inverted = !!y_inverted;
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return TRUE;
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}
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static gboolean
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egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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{
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MetaWaylandEglStream *stream;
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stream = buffer->egl_stream.stream;
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if (!stream)
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stream = meta_wayland_egl_stream_new (buffer, error);
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if (!stream)
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return FALSE;
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buffer->egl_stream.stream = stream;
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if (!buffer->texture)
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{
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CoglTexture2D *texture;
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texture = meta_wayland_egl_stream_create_texture (stream, error);
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if (!texture)
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return FALSE;
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buffer->texture = COGL_TEXTURE (texture);
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buffer->is_y_inverted = meta_wayland_egl_stream_is_y_inverted (stream);
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}
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if (!meta_wayland_egl_stream_attach (stream, error))
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return FALSE;
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return TRUE;
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}
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gboolean
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meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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{
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MetaWaylandBufferType buffer_type;
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g_return_val_if_fail (buffer->resource, FALSE);
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buffer_type = determine_buffer_type (buffer);
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switch (buffer_type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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return shm_buffer_attach (buffer, error);
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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return egl_image_buffer_attach (buffer, error);
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case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
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return egl_stream_buffer_attach (buffer, error);
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break;
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case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
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g_set_error (error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unknown buffer type");
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return FALSE;
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}
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g_assert_not_reached ();
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}
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CoglTexture *
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meta_wayland_buffer_get_texture (MetaWaylandBuffer *buffer)
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{
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return buffer->texture;
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}
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CoglSnippet *
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meta_wayland_buffer_create_snippet (MetaWaylandBuffer *buffer)
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{
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if (!buffer->egl_stream.stream)
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return NULL;
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return meta_wayland_egl_stream_create_snippet ();
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}
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gboolean
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meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer)
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{
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return buffer->is_y_inverted;
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}
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static gboolean
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process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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cairo_region_t *region,
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GError **error)
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{
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struct wl_shm_buffer *shm_buffer;
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int i, n_rectangles;
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gboolean set_texture_failed = FALSE;
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n_rectangles = cairo_region_num_rectangles (region);
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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wl_shm_buffer_begin_access (shm_buffer);
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for (i = 0; i < n_rectangles; i++)
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{
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const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
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int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
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CoglPixelFormat format;
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int bpp;
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cairo_rectangle_int_t rect;
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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cairo_region_get_rectangle (region, i, &rect);
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if (!_cogl_texture_set_region (buffer->texture,
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rect.width, rect.height,
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format,
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stride,
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data + rect.x * bpp + rect.y * stride,
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rect.x, rect.y,
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0,
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error))
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{
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set_texture_failed = TRUE;
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break;
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}
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}
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wl_shm_buffer_end_access (shm_buffer);
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return !set_texture_failed;
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}
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void
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meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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cairo_region_t *region)
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{
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MetaWaylandBufferType buffer_type;
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gboolean res = FALSE;
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GError *error = NULL;
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g_return_if_fail (buffer->resource);
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buffer_type = determine_buffer_type (buffer);
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switch (buffer_type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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res = process_shm_buffer_damage (buffer, region, &error);
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
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res = TRUE;
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break;
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case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
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g_set_error (&error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unknown buffer type");
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res = FALSE;
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}
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if (!res)
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{
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g_warning ("Failed to process Wayland buffer damage: %s", error->message);
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g_error_free (error);
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}
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}
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static void
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meta_wayland_buffer_finalize (GObject *object)
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{
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MetaWaylandBuffer *buffer = META_WAYLAND_BUFFER (object);
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g_clear_pointer (&buffer->texture, cogl_object_unref);
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g_clear_object (&buffer->egl_stream.stream);
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G_OBJECT_CLASS (meta_wayland_buffer_parent_class)->finalize (object);
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}
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static void
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meta_wayland_buffer_init (MetaWaylandBuffer *buffer)
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{
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}
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static void
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meta_wayland_buffer_class_init (MetaWaylandBufferClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = meta_wayland_buffer_finalize;
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signals[RESOURCE_DESTROYED] = g_signal_new ("resource-destroyed",
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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}
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