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* clutter/clutter-alpha.h: * clutter/clutter-alpha.c: Add a data parameter to the ClutterAlphaFunc; add a data+destroy parameter to clutter_alpha_set_func() and to clutter_alpha_new(), and turned the latter into clutter_alpha_new_full(); add a simple, empty constructor clutter_alpha_new(). These changes makes writing bindings a tad more easy, as bindings require passing their own functions in order to call the real alpha function. * clutter/clutter-behaviour.h: Clean up the header. * clutter/clutter-behaviours.[ch]: * clutter/clutter-behaviour-opacity.[ch]: * clutter/clutter-behaviour-path.[ch]: * clutter/clutter-behaviour-scale.[ch]: Split the ClutterBehaviourPath, ClutterBehaviourOpacity and ClutterBehaviourScale into their own files as they have been growing a bit. Fix ClutterBehaviourPath API. * clutter/clutter-media.h: Remove the commented "metadata_available" signal: gtk-doc chokes up on that. * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Remove the useless ClutterTimelineAlphaFunc signature; add missing accessor methods for the properties; clean up a bit. * clutter/clutter-util.h: * clutter/clutter-util.c: Remove unneeded function clutter_util_can_create_texture(). * clutter/clutter-feature.h: Sync the name of clutter_feature_get_all() with the name declared in clutter-feature.h. * clutter/Makefile.am: * clutter/clutter.h: Update. * examples/behave.c: Update to the new ClutterAlpha constructor. * examples/super-oh.c: Use the right pointer and avoid the compiler making a fuss about it.
167 lines
2.0 KiB
Plaintext
167 lines
2.0 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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ClutterGroup
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<!-- ##### SECTION Short_Description ##### -->
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### STRUCT ClutterGroup ##### -->
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<para>
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#ClutterGroup has no publicly available members.
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</para>
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<!-- ##### SIGNAL ClutterGroup::add ##### -->
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<para>
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The #ClutterActor @arg1 was added to the group.
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</para>
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@cluttergroup: the object which received the signal.
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@arg1: a #ClutterActor.
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<!-- ##### SIGNAL ClutterGroup::remove ##### -->
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<para>
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The #ClutterActor @arg1 was removed from the group.
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</para>
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@cluttergroup: the object which received the signal.
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@arg1: a #ClutterActor.
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<!-- ##### STRUCT ClutterGroupClass ##### -->
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<para>
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</para>
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<!-- ##### FUNCTION clutter_group_new ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION clutter_group_get_children ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_group_foreach ##### -->
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<para>
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</para>
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@self:
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@callback:
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@user_data:
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<!-- ##### FUNCTION clutter_group_add ##### -->
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<para>
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</para>
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@self:
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@actor:
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<!-- ##### FUNCTION clutter_group_add_many_valist ##### -->
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<para>
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</para>
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@self:
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@first_actor:
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@args:
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<!-- ##### FUNCTION clutter_group_add_many ##### -->
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<para>
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</para>
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@self:
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@first_actor:
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@Varargs:
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<!-- ##### FUNCTION clutter_group_remove ##### -->
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<para>
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</para>
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@self:
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@actor:
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<!-- ##### FUNCTION clutter_group_show_all ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_group_hide_all ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_group_find_child_by_id ##### -->
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<para>
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</para>
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@self:
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@id:
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@Returns:
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<!-- ##### FUNCTION clutter_group_raise ##### -->
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<para>
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</para>
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@self:
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@actor:
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@sibling:
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<!-- ##### FUNCTION clutter_group_lower ##### -->
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<para>
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</para>
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@self:
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@actor:
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@sibling:
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<!-- ##### FUNCTION clutter_group_sort_depth_order ##### -->
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<para>
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</para>
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@self:
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