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fa5a9c88fe
This removes several uses of _COGL_GET_CONTEXT in cogl-atlas-texture.c. Notably this involved making CoglPangoGlyphCache track an associated CoglContext pointer which cogl-pango can pass to _cogl_atlas_texture_new_with_size(). Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit d66afbd0758539330490945c699a05c0749c76aa)
87 lines
3.0 KiB
C
87 lines
3.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_ATLAS_TEXTURE_H
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#define __COGL_ATLAS_TEXTURE_H
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#include "cogl-object-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-rectangle-map.h"
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#include "cogl-atlas.h"
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#define COGL_ATLAS_TEXTURE(tex) ((CoglAtlasTexture *) tex)
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typedef struct _CoglAtlasTexture CoglAtlasTexture;
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struct _CoglAtlasTexture
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{
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CoglTexture _parent;
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/* The format that the texture is in. This isn't necessarily the
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same format as the atlas texture because we can store
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pre-multiplied and non-pre-multiplied textures together */
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CoglPixelFormat format;
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/* The rectangle that was used to add this texture to the
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atlas. This includes the 1-pixel border */
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CoglRectangleMapEntry rectangle;
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/* The atlas that this texture is in. If the texture is no longer in
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an atlas then this will be NULL. A reference is taken on the
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atlas by the texture (but not vice versa so there is no cycle) */
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CoglAtlas *atlas;
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/* Either a CoglSubTexture representing the atlas region for easy
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* rendering or if the texture has been migrated out of the atlas it
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* may be some other texture type such as CoglTexture2D */
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CoglTexture *sub_texture;
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};
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CoglAtlasTexture *
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_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format,
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CoglError **error);
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CoglAtlasTexture *
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_cogl_atlas_texture_new_with_size (CoglContext *ctx,
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int width,
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int height,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format);
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void
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_cogl_atlas_texture_add_reorganize_callback (CoglContext *ctx,
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GHookFunc callback,
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void *user_data);
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void
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_cogl_atlas_texture_remove_reorganize_callback (CoglContext *ctx,
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GHookFunc callback,
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void *user_data);
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CoglBool
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_cogl_is_atlas_texture (void *object);
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#endif /* __COGL_ATLAS_TEXTURE_H */
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