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b248941af5
New experimental API is added to allow changing the way that redraws are timed for a stage to include a "sync delay" - a period after the vertical blanking period where Clutter simply waits for updates. In detail, the algorithm is that when the master clock is restarted after drawing a frame (in the case where there are timelines running) or started fresh in response to a queued redraw or relayout, the start is scheduled at the next sync point (sync_delay ms after the predicted vblank period) rather than done immediately. https://bugzilla.gnome.org/show_bug.cgi?id=692901
143 lines
7.6 KiB
C
143 lines
7.6 KiB
C
#ifndef __CLUTTER_STAGE_WINDOW_H__
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#define __CLUTTER_STAGE_WINDOW_H__
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#include <cogl/cogl.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_WINDOW (_clutter_stage_window_get_type ())
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#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
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#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
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#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
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/*
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* ClutterStageWindow: (skip)
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*
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* <structname>ClutterStageWindow</structname> is an opaque structure
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* whose members should not be accessed directly
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*
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* Since: 0.8
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*/
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typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
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typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
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/*
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* ClutterStageWindowIface: (skip)
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*
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* The interface implemented by backends for stage windows
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*
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* Since: 0.8
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*/
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struct _ClutterStageWindowIface
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{
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/*< private >*/
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GTypeInterface parent_iface;
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ClutterActor *(* get_wrapper) (ClutterStageWindow *stage_window);
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void (* set_title) (ClutterStageWindow *stage_window,
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const gchar *title);
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void (* set_fullscreen) (ClutterStageWindow *stage_window,
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gboolean is_fullscreen);
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void (* set_cursor_visible) (ClutterStageWindow *stage_window,
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gboolean cursor_visible);
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void (* set_user_resizable) (ClutterStageWindow *stage_window,
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gboolean is_resizable);
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gboolean (* realize) (ClutterStageWindow *stage_window);
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void (* unrealize) (ClutterStageWindow *stage_window);
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void (* show) (ClutterStageWindow *stage_window,
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gboolean do_raise);
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void (* hide) (ClutterStageWindow *stage_window);
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void (* resize) (ClutterStageWindow *stage_window,
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gint width,
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gint height);
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void (* get_geometry) (ClutterStageWindow *stage_window,
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cairo_rectangle_int_t *geometry);
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void (* schedule_update) (ClutterStageWindow *stage_window,
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int sync_delay);
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gint64 (* get_update_time) (ClutterStageWindow *stage_window);
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void (* clear_update_time) (ClutterStageWindow *stage_window);
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void (* add_redraw_clip) (ClutterStageWindow *stage_window,
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cairo_rectangle_int_t *stage_rectangle);
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gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window);
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gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window);
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gboolean (* get_redraw_clip_bounds) (ClutterStageWindow *stage_window,
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cairo_rectangle_int_t *clip);
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void (* set_accept_focus) (ClutterStageWindow *stage_window,
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gboolean accept_focus);
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void (* redraw) (ClutterStageWindow *stage_window);
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void (* dirty_back_buffer) (ClutterStageWindow *stage_window);
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void (* get_dirty_pixel) (ClutterStageWindow *stage_window,
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int *x, int *y);
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CoglFramebuffer *(* get_active_framebuffer) (ClutterStageWindow *stage_window);
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gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window);
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};
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GType _clutter_stage_window_get_type (void) G_GNUC_CONST;
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ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
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void _clutter_stage_window_set_title (ClutterStageWindow *window,
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const gchar *title);
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void _clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
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gboolean is_fullscreen);
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void _clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
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gboolean is_visible);
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void _clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
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gboolean is_resizable);
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gboolean _clutter_stage_window_realize (ClutterStageWindow *window);
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void _clutter_stage_window_unrealize (ClutterStageWindow *window);
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void _clutter_stage_window_show (ClutterStageWindow *window,
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gboolean do_raise);
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void _clutter_stage_window_hide (ClutterStageWindow *window);
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void _clutter_stage_window_resize (ClutterStageWindow *window,
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gint width,
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gint height);
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void _clutter_stage_window_get_geometry (ClutterStageWindow *window,
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cairo_rectangle_int_t *geometry);
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void _clutter_stage_window_schedule_update (ClutterStageWindow *window,
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int sync_delay);
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gint64 _clutter_stage_window_get_update_time (ClutterStageWindow *window);
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void _clutter_stage_window_clear_update_time (ClutterStageWindow *window);
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void _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
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cairo_rectangle_int_t *stage_clip);
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gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window);
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gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
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gboolean _clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
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cairo_rectangle_int_t *clip);
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void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
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gboolean accept_focus);
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void _clutter_stage_window_redraw (ClutterStageWindow *window);
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void _clutter_stage_window_dirty_back_buffer (ClutterStageWindow *window);
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void _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
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int *x, int *y);
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CoglFramebuffer *_clutter_stage_window_get_active_framebuffer (ClutterStageWindow *window);
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gboolean _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_WINDOW_H__ */
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