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bbcbece6c9
This patch reworks our conformance testing framework because it seems that glib's gtesting framework isn't really well suited to our use case. For example we weren't able to test windows builds given the way we were using it and also for each test we'd like to repeat the test with several different environments so we can test important driver and feature combinations. This patch instead switches away to a simplified but custom approach for running our unit tests. We hope that having a more bespoke setup will enable us to easily extend it to focus on the details important to us. Notable changes with this new approach are: We can now run 'make test' for our mingw windows builds. We've got rid of all the test-*report* make rules and we're just left with 'make test' 'make test' now runs each test several times with different driver and feature combinations checking the result for each run. 'make test' will then output a concise table of all of the results. The combinations tested are: - OpenGL Fixed Function - OpenGL ARBfp - OpenGL GLSL - OpenGL No NPOT texture support - OpenGLES 2.0 - OpenGLES 2.0 No NPOT texture support Reviewed-by: Neil Roberts <neil@linux.intel.com>
106 lines
3.1 KiB
C
106 lines
3.1 KiB
C
#include "config.h"
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#include <cogl/cogl.h>
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#include <glib.h>
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#include <locale.h>
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#include <stdlib.h>
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#include <string.h>
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#include "test-utils.h"
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static TestUtilsSharedState *shared_state = NULL;
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/* A bit of sugar for adding new conformance tests */
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#define ADD_TEST(FUNC, REQUIREMENTS) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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if (strcmp (#FUNC, argv[1]) == 0) \
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{ \
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test_utils_init (shared_state, REQUIREMENTS); \
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FUNC (NULL, shared_state); \
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test_utils_fini (shared_state); \
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exit (0); \
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} \
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} G_STMT_END
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#define UNPORTED_TEST(FUNC)
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int
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main (int argc, char **argv)
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{
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int i;
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if (argc != 2)
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{
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g_printerr ("usage %s UNIT_TEST\n", argv[0]);
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exit (1);
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}
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/* Just for convenience in case people try passing the wrapper
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* filenames for the UNIT_TEST argument we normalize '-' characters
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* to '_' characters... */
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for (i = 0; argv[1][i]; i++)
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{
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if (argv[1][i] == '-')
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argv[1][i] = '_';
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}
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/* Initialise the state you need to share with everything.
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*/
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shared_state = g_new0 (TestUtilsSharedState, 1);
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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/* This file is run through a sed script during the make step so the
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* lines containing the tests need to be formatted on a single line
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* each.
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*/
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UNPORTED_TEST (test_cogl_object);
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UNPORTED_TEST (test_cogl_fixed);
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UNPORTED_TEST (test_cogl_materials);
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ADD_TEST (test_cogl_pipeline_user_matrix, 0);
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ADD_TEST (test_cogl_blend_strings, 0);
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UNPORTED_TEST (test_cogl_premult);
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UNPORTED_TEST (test_cogl_readpixels);
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ADD_TEST (test_cogl_path, 0);
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ADD_TEST (test_cogl_depth_test, 0);
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ADD_TEST (test_cogl_color_mask, 0);
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ADD_TEST (test_cogl_backface_culling, TEST_REQUIREMENT_NPOT);
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ADD_TEST (test_cogl_sparse_pipeline, 0);
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UNPORTED_TEST (test_cogl_npot_texture);
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UNPORTED_TEST (test_cogl_multitexture);
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UNPORTED_TEST (test_cogl_texture_mipmaps);
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ADD_TEST (test_cogl_sub_texture, TEST_REQUIREMENT_GL);
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UNPORTED_TEST (test_cogl_pixel_array);
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UNPORTED_TEST (test_cogl_texture_rectangle);
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ADD_TEST (test_cogl_texture_3d, 0);
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ADD_TEST (test_cogl_wrap_modes, 0);
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UNPORTED_TEST (test_cogl_texture_pixmap_x11);
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UNPORTED_TEST (test_cogl_texture_get_set_data);
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UNPORTED_TEST (test_cogl_atlas_migration);
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UNPORTED_TEST (test_cogl_vertex_buffer_contiguous);
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UNPORTED_TEST (test_cogl_vertex_buffer_interleved);
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UNPORTED_TEST (test_cogl_vertex_buffer_mutability);
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ADD_TEST (test_cogl_primitive, 0);
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ADD_TEST (test_cogl_just_vertex_shader, 0);
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ADD_TEST (test_cogl_pipeline_uniforms, 0);
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ADD_TEST (test_cogl_snippets, 0);
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ADD_TEST (test_cogl_custom_attributes, 0);
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ADD_TEST (test_cogl_bitmask, 0);
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ADD_TEST (test_cogl_offscreen, 0);
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UNPORTED_TEST (test_cogl_viewport);
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g_printerr ("Unknown test name \"%s\"\n", argv[1]);
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return 1;
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}
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