mutter/cogl/cogl-internal.h
Neil Roberts 2b119b07da Use all core GL functions through indirect pointers
cogl-ext-functions.h now contains definitions for all of the core GL
and GLES functions that we would normally link to directly. All of the
code has changed to access them through the cogl context pointer. The
GE macro now takes an extra parameter to specify the context because
the macro itself needs to make GL calls but various points in the Cogl
source use different names for the context variable.
2011-07-08 15:35:46 +01:00

141 lines
3.8 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_INTERNAL_H
#define __COGL_INTERNAL_H
#include "cogl.h"
#include "cogl-matrix-stack.h"
#include "cogl-bitmask.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xutil.h>
#endif
typedef enum
{
COGL_FRONT_WINDING_CLOCKWISE,
COGL_FRONT_WINDING_COUNTER_CLOCKWISE
} CoglFrontWinding;
typedef enum {
COGL_BOXED_NONE,
COGL_BOXED_INT,
COGL_BOXED_FLOAT,
COGL_BOXED_MATRIX
} CoglBoxedType;
typedef struct _CoglBoxedValue
{
CoglBoxedType type;
int size, count;
gboolean transpose;
union {
float float_value[4];
int int_value[4];
float matrix[16];
float *float_array;
int *int_array;
void *array;
} v;
} CoglBoxedValue;
#ifdef COGL_GL_DEBUG
const char *
cogl_gl_error_to_string (GLenum error_code);
#define GE(ctx, x) G_STMT_START { \
GLenum __err; \
(ctx)->x; \
while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
{ \
g_warning ("%s: GL error (%d): %s\n", \
G_STRLOC, \
__err, \
cogl_gl_error_to_string (__err)); \
} } G_STMT_END
#define GE_RET(ret, ctx, x) G_STMT_START { \
GLenum __err; \
ret = (ctx)->x; \
while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
{ \
g_warning ("%s: GL error (%d): %s\n", \
G_STRLOC, \
__err, \
cogl_gl_error_to_string (__err)); \
} } G_STMT_END
#else /* !COGL_GL_DEBUG */
#define GE(ctx, x) ((ctx)->x)
#define GE_RET(ret, ctx, x) (ret = ((ctx)->x))
#endif /* COGL_GL_DEBUG */
#define COGL_ENABLE_ALPHA_TEST (1<<1)
#define COGL_ENABLE_VERTEX_ARRAY (1<<2)
#define COGL_ENABLE_COLOR_ARRAY (1<<3)
#define COGL_ENABLE_BACKFACE_CULLING (1<<4)
int
_cogl_get_format_bpp (CoglPixelFormat format);
void
_cogl_enable (unsigned long flags);
unsigned long
_cogl_get_enable (void);
void
_cogl_flush_face_winding (void);
void
_cogl_transform_point (const CoglMatrix *matrix_mv,
const CoglMatrix *matrix_p,
const float *viewport,
float *x,
float *y);
#define COGL_DRIVER_ERROR (_cogl_driver_error_quark ())
typedef enum { /*< prefix=COGL_DRIVER_ERROR >*/
COGL_DRIVER_ERROR_UNKNOWN_VERSION,
COGL_DRIVER_ERROR_INVALID_VERSION
} CoglDriverError;
typedef enum
{
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE = 1L<<0,
} CoglPrivateFeatureFlags;
gboolean
_cogl_check_extension (const char *name, const char *ext);
GQuark
_cogl_driver_error_quark (void);
#endif /* __COGL_INTERNAL_H */