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58e4ec0798
This adds an example of how to setup a Clutter style 2D coordinate space and clarifies what state is owned by a framebuffer. (projection, modelview, viewport and clip stack) When we expose more cogl_framebuffer API this example will hopefully be migrated into a more extensive introduction to using framebuffers. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |