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eb7ef457cb
This adds COGL_PIXEL_FORMAT_RG_88 and COGL_TEXTURE_COMPONENTS_RG in order to support two-component textures. The RG components for a texture is only supported if COGL_FEATURE_ID_TEXTURE_RG is advertised. This is only available on GL 3, GL 2 with the GL_ARB_texture_rg extension or GLES with the GL_EXT_texture_rg extension. The RG pixel format is always supported for images because Cogl can easily do the conversion if an application uses this format to upload to a texture with a different format. If an application tries to create an RG texture when the feature isn't supported then it will raise an error when the texture is allocated. https://bugzilla.gnome.org/show_bug.cgi?id=712830 Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 568677ab3bcb62ababad1623be0d6b9b117d0a26) Conflicts: cogl/cogl-bitmap-packing.h cogl/cogl-types.h cogl/driver/gl/gl/cogl-driver-gl.c tests/conform/test-read-texture-formats.c tests/conform/test-write-texture-formats.c
231 lines
6.6 KiB
Makefile
231 lines
6.6 KiB
Makefile
include $(top_srcdir)/build/autotools/Makefile.am.silent
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NULL =
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noinst_PROGRAMS = test-conformance
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common_sources = \
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test-conform-main.c \
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$(NULL)
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unported_test_sources = \
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test-fixed.c \
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test-materials.c \
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test-viewport.c \
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test-multitexture.c \
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test-npot-texture.c \
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test-object.c \
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test-readpixels.c \
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test-texture-mipmaps.c \
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test-texture-pixmap-x11.c \
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test-texture-rectangle.c \
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test-vertex-buffer-contiguous.c \
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test-vertex-buffer-interleved.c \
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test-vertex-buffer-mutability.c \
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$(NULL)
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test_sources = \
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test-atlas-migration.c \
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test-blend-strings.c \
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test-blend.c \
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test-depth-test.c \
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test-color-hsl.c \
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test-color-mask.c \
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test-backface-culling.c \
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test-just-vertex-shader.c \
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test-pipeline-user-matrix.c \
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test-pipeline-uniforms.c \
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test-pixel-buffer.c \
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test-premult.c \
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test-snippets.c \
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test-wrap-modes.c \
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test-sub-texture.c \
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test-custom-attributes.c \
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test-offscreen.c \
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test-primitive.c \
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test-texture-3d.c \
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test-sparse-pipeline.c \
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test-read-texture-formats.c \
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test-write-texture-formats.c \
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test-point-size.c \
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test-point-size-attribute.c \
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test-point-sprite.c \
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test-no-gl-header.c \
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test-version.c \
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test-gles2-context.c \
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test-euler-quaternion.c \
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test-layer-remove.c \
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test-alpha-test.c \
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test-map-buffer-range.c \
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test-npot-texture.c \
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test-alpha-textures.c \
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test-wrap-rectangle-textures.c \
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test-texture-get-set-data.c \
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test-framebuffer-get-bits.c \
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test-primitive-and-journal.c \
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test-copy-replace-texture.c \
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test-pipeline-cache-unrefs-texture.c \
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test-texture-no-allocate.c \
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test-pipeline-shader-state.c \
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test-texture-rg.c \
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$(NULL)
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if !USING_EMSCRIPTEN
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# test-fence depends on the glib mainloop so it won't compile if using
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# emscripten which builds in standalone mode.
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test_sources += test-fence.c
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endif
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if BUILD_COGL_PATH
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test_sources += \
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test-path.c \
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test-path-clip.c
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endif
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test_conformance_SOURCES = $(common_sources) $(test_sources)
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if OS_WIN32
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SHEXT =
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else
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SHEXT = $(EXEEXT)
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endif
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# For convenience, this provides a way to easily run individual unit tests:
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.PHONY: wrappers clean-wrappers
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wrappers: stamp-test-conformance
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@true
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stamp-test-conformance: Makefile $(srcdir)/test-conform-main.c
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@mkdir -p wrappers
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@sed -n -e 's/^ \{1,\}ADD_TEST *( *\([a-zA-Z0-9_]\{1,\}\).*/\1/p' $(srcdir)/test-conform-main.c > unit-tests
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@chmod +x $(top_srcdir)/tests/test-launcher.sh
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@( echo "/stamp-test-conformance" ; \
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echo "/test-conformance$(EXEEXT)" ; \
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echo "*.o" ; \
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echo ".gitignore" ; \
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echo "unit-tests" ; ) > .gitignore
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@for i in `cat unit-tests`; \
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do \
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unit=`basename $$i | sed -e s/_/-/g`; \
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echo " GEN $$unit"; \
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( echo "#!/bin/sh" ; echo "$(top_srcdir)/tests/test-launcher.sh $(abs_builddir)/test-conformance$(EXEEXT) '' '$$i' \"\$$@\"" ) > $$unit$(SHEXT) ; \
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chmod +x $$unit$(SHEXT); \
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echo "/$$unit$(SHEXT)" >> .gitignore; \
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done \
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&& echo timestamp > $(@F)
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clean-wrappers:
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@for i in `cat unit-tests`; \
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do \
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unit=`basename $$i | sed -e s/_/-/g`; \
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echo " RM $$unit"; \
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rm -f $$unit$(SHEXT) ; \
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done \
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&& rm -f unit-tests \
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&& rm -f stamp-test-conformance
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# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
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# a phony rule that will generate symlink scripts for running individual tests
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BUILT_SOURCES = wrappers
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AM_CPPFLAGS = \
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-I$(top_srcdir) \
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-I$(top_builddir)/cogl \
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-I$(top_srcdir)/test-fixtures
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if !USE_GLIB
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AM_CPPFLAGS += -I$(top_builddir)/deps/glib
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endif
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AM_CPPFLAGS += \
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-DCOGL_ENABLE_EXPERIMENTAL_API \
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-DCOGL_DISABLE_DEPRECATED \
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-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\"
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test_conformance_CFLAGS = -g3 -O0 $(COGL_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS)
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test_conformance_LDADD = \
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$(COGL_DEP_LIBS) \
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$(top_builddir)/cogl/libcogl.la \
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$(LIBM)
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if !USE_GLIB
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test_conformance_LDADD += $(top_builddir)/deps/glib/libglib.la
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endif
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if BUILD_COGL_PATH
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test_conformance_LDADD += $(top_builddir)/cogl-path/libcogl-path.la
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endif
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test_conformance_LDFLAGS = -export-dynamic
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test: wrappers
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@$(top_srcdir)/tests/run-tests.sh $(abs_builddir)/../config.env $(abs_builddir)/test-conformance$(EXEEXT)
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# XXX: we could prevent the conformance test suite from running
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# by simply defining this variable conditionally
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TEST_PROGS = test-conformance
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.PHONY: test
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DISTCLEANFILES = .gitignore
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dist-hook: ../../build/win32/vs9/test-conformance-cogl.vcproj ../../build/win32/vs10/test-conformance-cogl.vcxproj ../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
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../../build/win32/vs9/test-conformance-cogl.vcproj: $(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <File RelativePath="..\..\..\tests\conform\'$$F'" />' \
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;; \
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esac; \
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done >testconformance.sourcefiles
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$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin >$@
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rm testconformance.sourcefiles
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../../build/win32/vs10/test-conformance-cogl.vcxproj: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'" />' \
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;; \
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esac; \
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done >testconformance.vs10.sourcefiles
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$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin >$@
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rm testconformance.vs10.sourcefiles
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../../build/win32/vs10/test-conformance-cogl.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'"><Filter>Sources</Filter></ClCompile>' \
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;; \
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esac; \
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done >testconformance.vs10.sourcefiles.filters
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$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin >$@
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rm testconformance.vs10.sourcefiles.filters
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# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
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DISTCLEANFILES += ../../build/win32/vs9/test-conformance-cogl.vcproj \
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../../build/win32/vs10/test-conformance-cogl.vcxproj \
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../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
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# we override the clean-generic target to clean up the wrappers so
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# we cannot use CLEANFILES
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clean-generic: clean-wrappers
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$(QUIET_RM)rm -f .log
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if ENABLE_INSTALLED_TESTS
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insttestdir = $(libexecdir)/installed-tests/$(PACKAGE)/conform
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insttest_PROGRAMS = test-conformance
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insttest_DATA = unit-tests
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testmetadir = $(datadir)/installed-tests/$(PACKAGE)
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testmeta_DATA = conform.test
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conform.test:
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echo " GEN $@"; \
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echo "[Test]" > $@.tmp; \
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echo "Type=session" >> $@.tmp; \
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echo "Exec=sh -c \"cd $(libexecdir)/installed-tests/$(PACKAGE)/conform; ../run-tests.sh ../config.env ./test-conformance\"" >> $@.tmp; \
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mv $@.tmp $@
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CLEANFILES = conform.test
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endif
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