.. |
driver
|
offscreen: Adds support for offscreen multisampling
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2011-10-28 19:10:16 +01:00 |
tesselator
|
build: Do not build a noinst library for the tesselator
|
2010-09-12 19:25:47 +01:00 |
winsys
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onscreen: Support multisample based onscreen rendering
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2011-10-28 19:10:16 +01:00 |
cogl2-clip-state.c
|
framebuffer: expose experimental cogl_get_draw_framebuffer
|
2011-04-11 15:28:53 +01:00 |
cogl2-clip-state.h
|
cogl-clip-state: Adapt to experimental cogl2 API.
|
2011-03-10 13:05:43 +00:00 |
cogl2-experimental.h
|
2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
|
2011-09-09 15:06:31 +01:00 |
cogl2-path.c
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clip-stack: Move path flushing code to cogl-clip-stack.c
|
2011-11-01 12:02:59 +00:00 |
cogl2-path.h
|
path 2.0: update path API for experimental 2.0 API
|
2010-11-11 13:17:26 +00:00 |
cogl-1.0.pc.in
|
Give cogl-pango it's own pkg-config file
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2011-05-06 12:12:08 +01:00 |
cogl-2.0-experimental.pc.in
|
2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
|
2011-09-09 15:06:31 +01:00 |
cogl-atlas-texture-private.h
|
cogl-atlas-texture: Add a callback for when any atlas reorganizes
|
2011-05-05 17:32:28 +01:00 |
cogl-atlas-texture.c
|
Add a strong CoglTexture type to replace CoglHandle
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2011-09-21 15:27:03 +01:00 |
cogl-atlas.c
|
Move the cogl texture driver functions to a vtable
|
2011-07-08 15:35:51 +01:00 |
cogl-atlas.h
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cogl: Use GHookList instead of CoglCallbackList
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2011-03-14 18:18:15 +00:00 |
cogl-attribute-buffer-private.h
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Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-buffer.c
|
Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-buffer.h
|
Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-private.h
|
attributes: avoid g_strdup in cogl_attribute_new
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2011-09-21 15:39:46 +01:00 |
cogl-attribute.c
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attributes: optimize validation of tex_coord%d_in names
|
2011-09-21 15:50:13 +01:00 |
cogl-attribute.h
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Don't pass around NULL terminated CoglAttribute arrays
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2011-05-16 14:32:37 +01:00 |
cogl-bitmap-fallback.c
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cogl-bitmap: Encapsulate the CoglBitmap even internally
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2010-07-15 17:24:01 +01:00 |
cogl-bitmap-pixbuf.c
|
Fix ISO C90 compiler warnings in Cogl
|
2011-02-15 12:40:11 +00:00 |
cogl-bitmap-private.h
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Export API for uploading a tex subregion from a CoglBuffer
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2011-07-25 22:45:24 +01:00 |
cogl-bitmap.c
|
Export API for uploading a tex subregion from a CoglBuffer
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2011-07-25 22:45:24 +01:00 |
cogl-bitmap.h
|
Export API for uploading a tex subregion from a CoglBuffer
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2011-07-25 22:45:24 +01:00 |
cogl-bitmask.c
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cogl-vertex-attribute: Use glVertexAttribPointer on GLES2
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2010-12-13 17:28:29 +00:00 |
cogl-bitmask.h
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cogl-context: Store winsys features in an array of unsigned ints
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2011-04-20 18:20:10 +01:00 |
cogl-blend-string.c
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blend-strings: Make braces around blend factor optional
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2011-09-05 17:54:46 +01:00 |
cogl-blend-string.h
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blend-strings: removes the AUTO_COMPOSITE function enum
|
2010-06-15 15:26:27 +01:00 |
cogl-blit.c
|
Add internal _cogl_push_source to optionally disable legacy state
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2011-09-19 16:40:06 +01:00 |
cogl-blit.h
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cogl-atlas: Try 4 different approaches for migrating textures
|
2011-02-15 12:10:54 +00:00 |
cogl-buffer-private.h
|
buffer: make the COGL_BUFFER casting macro public
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2011-08-12 15:28:43 +01:00 |
cogl-buffer.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-buffer.h
|
buffer: make the COGL_BUFFER casting macro public
|
2011-08-12 15:28:43 +01:00 |
cogl-clip-stack.c
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clip: Adds cogl_clip_push_primitive API
|
2011-11-01 12:02:59 +00:00 |
cogl-clip-stack.h
|
clip: Adds cogl_clip_push_primitive API
|
2011-11-01 12:02:59 +00:00 |
cogl-clip-state-private.h
|
framebuffer: don't reference default fb in _clear apis
|
2011-08-12 15:28:43 +01:00 |
cogl-clip-state.c
|
clip: Adds cogl_clip_push_primitive API
|
2011-11-01 12:02:59 +00:00 |
cogl-clip-state.h
|
cogl-clip-state: Adapt to experimental cogl2 API.
|
2011-03-10 13:05:43 +00:00 |
cogl-clutter.c
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Make stub winsys into a proper winsys backend
|
2011-06-01 20:44:41 +01:00 |
cogl-clutter.h
|
Moves all GLX code down from Clutter to Cogl
|
2011-04-11 17:54:36 +01:00 |
cogl-color-private.h
|
pipeline: Implements _cogl_pipeline_hash function
|
2010-12-07 16:00:32 +00:00 |
cogl-color.c
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cogl-color: add cogl_color_init_from_xyz funcs
|
2010-06-15 15:26:27 +01:00 |
cogl-color.h
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cogl-color: add cogl_color_init_from_xyz funcs
|
2010-06-15 15:26:27 +01:00 |
cogl-config-private.h
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cogl: Add support for reading a cogl.conf config file
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2011-08-12 15:28:42 +01:00 |
cogl-config.c
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cogl: Add support for reading a cogl.conf config file
|
2011-08-12 15:28:42 +01:00 |
cogl-context-private.h
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pipeline: optimize _compare_differences functions
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2011-09-21 17:28:32 +01:00 |
cogl-context.c
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pipeline: optimize _compare_differences functions
|
2011-09-21 17:28:32 +01:00 |
cogl-context.h
|
context: Add an accessor to get display associated with the context
|
2011-09-05 17:54:46 +01:00 |
cogl-debug-options.h
|
Mark the debug options for translation
|
2011-10-14 13:56:51 +01:00 |
cogl-debug.c
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Mark the debug options for translation
|
2011-10-14 13:56:51 +01:00 |
cogl-debug.h
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cogl: Add support for reading a cogl.conf config file
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2011-08-12 15:28:42 +01:00 |
cogl-defines.h.in
|
Add _cogl_egl_texture_2d_new_from_image API
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2011-06-01 20:44:42 +01:00 |
cogl-deprecated.h
|
Remove mentions of the FSF address
|
2010-03-01 12:56:10 +00:00 |
cogl-depth-state-private.h
|
Adds missing cogl-depth-state-private.h
|
2011-05-16 18:45:51 +01:00 |
cogl-depth-state.c
|
Revert "Do not use "near" and "far" variables"
|
2011-06-14 14:40:27 +01:00 |
cogl-depth-state.h
|
Fix some gtk-doc annotations in cogl-depth-state.h
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2011-06-14 17:09:55 +01:00 |
cogl-display-private.h
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egl-gdl: struct gdl_plane never was a valid type
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2011-07-29 11:50:15 +01:00 |
cogl-display.c
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display: always ensure we have an onscreen_template
|
2011-09-05 19:02:05 +01:00 |
cogl-display.h
|
Fix typo in cogl/cogl-display.h
|
2011-09-06 11:19:20 +01:00 |
cogl-enum-types.c.in
|
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
|
2009-10-16 18:58:50 +01:00 |
cogl-enum-types.h.in
|
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
|
2009-10-16 18:58:50 +01:00 |
cogl-euler.c
|
math: Adds an experimental euler API
|
2011-05-16 14:12:42 +01:00 |
cogl-euler.h
|
Add compile time checks for size of public structs
|
2011-05-16 14:12:49 +01:00 |
cogl-ext-functions.h
|
offscreen: Adds support for offscreen multisampling
|
2011-10-28 19:10:16 +01:00 |
cogl-feature-private.c
|
Don't use the 'NULL' GModule to resolve GL symbols
|
2011-07-27 16:10:02 +01:00 |
cogl-feature-private.h
|
Don't use the 'NULL' GModule to resolve GL symbols
|
2011-07-27 16:10:02 +01:00 |
cogl-fixed.c
|
Fix testing of undefined macro constants to check for definedness instead
|
2011-07-27 18:46:36 +01:00 |
cogl-fixed.h
|
analysis: Fix some CoglFixed API
|
2010-06-01 12:08:18 +01:00 |
cogl-flags.h
|
cogl-context: Store winsys features in an array of unsigned ints
|
2011-04-20 18:20:10 +01:00 |
cogl-framebuffer-private.h
|
offscreen: Adds support for offscreen multisampling
|
2011-10-28 19:10:16 +01:00 |
cogl-framebuffer.c
|
framebuffer: Adds experimental _finish() API
|
2011-11-01 12:02:55 +00:00 |
cogl-framebuffer.h
|
framebuffer: Adds experimental _finish() API
|
2011-11-01 12:02:55 +00:00 |
cogl-glx-display-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-glx-renderer-private.h
|
Don't use the 'NULL' GModule to resolve GL symbols
|
2011-07-27 16:10:02 +01:00 |
cogl-gtype-private.h
|
matrix gtype: registers a boxed type for CoglMatrix
|
2010-12-07 12:16:50 +00:00 |
cogl-handle.h
|
CoglObject: Adds cogl_object_{get,set}_user_data
|
2010-06-04 14:44:15 +01:00 |
cogl-index-buffer-private.h
|
Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-index-buffer.c
|
Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-index-buffer.h
|
Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-indices-private.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-indices.c
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-indices.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-internal.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-journal-private.h
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-journal.c
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-material-compat.c
|
Remove G_CONST_RETURN
|
2011-06-09 16:21:15 +01:00 |
cogl-material-compat.h
|
Remove G_CONST_RETURN
|
2011-06-09 16:21:15 +01:00 |
cogl-matrix-private.h
|
matrix-mesa: move to _cogl_matrix namespace
|
2011-07-04 15:31:50 +01:00 |
cogl-matrix-stack.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-matrix-stack.h
|
cogl: upload matrices with uniforms on GLES2
|
2010-12-13 17:29:13 +00:00 |
cogl-matrix.c
|
matrix: Add cogl_matrix_look_at
|
2011-08-12 15:28:44 +01:00 |
cogl-matrix.h
|
matrix: Add cogl_matrix_look_at
|
2011-08-12 15:28:44 +01:00 |
cogl-node-private.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-node.c
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-object-private.h
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-object.c
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-object.h
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-offscreen.h
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-onscreen-template-private.h
|
Rework how we search for winsys configs
|
2011-10-28 19:10:16 +01:00 |
cogl-onscreen-template.c
|
onscreen: Support multisample based onscreen rendering
|
2011-10-28 19:10:16 +01:00 |
cogl-onscreen-template.h
|
onscreen: Support multisample based onscreen rendering
|
2011-10-28 19:10:16 +01:00 |
cogl-pango.h
|
deprecate #include <cogl/cogl-pango.h>
|
2011-05-16 13:28:17 +01:00 |
cogl-path-private.h
|
clip-stack: Move path flushing code to cogl-clip-stack.c
|
2011-11-01 12:02:59 +00:00 |
cogl-path.c
|
cogl: rename cogl-context.h cogl-context-private.h
|
2011-04-11 15:18:12 +01:00 |
cogl-path.h
|
docs: Fixes for the Cogl API reference
|
2010-12-22 09:52:35 +00:00 |
cogl-pipeline-cache.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-cache.h
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-debug.c
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-pipeline-fragend-arbfp-private.h
|
fragend-arbfp: Move the pipeline cache to a separate file
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-arbfp.c
|
pipeline: Reset last_used_for_pipeline when the pipeline is destroyed
|
2011-10-24 14:29:02 +01:00 |
cogl-pipeline-fragend-fixed-private.h
|
Rename CoglPipelineBackend to CoglPipelineFragend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-fragend-fixed.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-fragend-glsl-private.h
|
cogl: Add a GLSL 'progend'
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-fragend-glsl.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-layer-private.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-pipeline-layer-state-private.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-pipeline-layer-state.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-layer-state.h
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-pipeline-layer.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-opengl-private.h
|
cogl-pipeline: Move texture enabling/disabling to fixed fragend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-opengl.c
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-pipeline-private.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-pipeline-progend-glsl-private.h
|
cogl: rename CoglVertexAttribute CoglAttribute
|
2011-01-21 16:24:14 +00:00 |
cogl-pipeline-progend-glsl.c
|
pipeline: Reset last_used_for_pipeline when the pipeline is destroyed
|
2011-10-24 14:29:02 +01:00 |
cogl-pipeline-state-private.h
|
Make backface culling be part of the legacy state
|
2011-09-19 16:40:07 +01:00 |
cogl-pipeline-state.c
|
Make backface culling be part of the legacy state
|
2011-09-19 16:40:07 +01:00 |
cogl-pipeline-state.h
|
pipeline: split out all core state apis
|
2011-09-19 16:35:59 +01:00 |
cogl-pipeline-vertend-fixed-private.h
|
cogl: Add a fixed function vertend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-vertend-fixed.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline-vertend-glsl-private.h
|
cogl: Add a vertend to generate GLSL
|
2010-12-13 17:28:28 +00:00 |
cogl-pipeline-vertend-glsl.c
|
cogl-pipeline/cogl-pango: Added forgotten includes
|
2011-09-26 15:53:30 +01:00 |
cogl-pipeline.c
|
pipeline: don't leak the layers_cache
|
2011-10-12 15:29:07 +01:00 |
cogl-pipeline.h
|
pipeline: Split more code out from cogl-pipeline.c
|
2011-09-21 17:03:10 +01:00 |
cogl-pixel-buffer-private.h
|
Rename CoglPixelArray to CoglPixelBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-pixel-buffer.c
|
Use all core GL functions through indirect pointers
|
2011-07-08 15:35:46 +01:00 |
cogl-pixel-buffer.h
|
Rename CoglPixelArray to CoglPixelBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-point-in-poly-private.h
|
util: tune point_in_poly test for polys in screen coords
|
2011-03-07 13:26:19 +00:00 |
cogl-point-in-poly.c
|
util: tune point_in_poly test for polys in screen coords
|
2011-03-07 13:26:19 +00:00 |
cogl-primitive-private.h
|
primitive: Adds _cogl_primitive_draw api taking flags
|
2011-11-01 12:02:59 +00:00 |
cogl-primitive.c
|
primitive: Adds _cogl_primitive_draw api taking flags
|
2011-11-01 12:02:59 +00:00 |
cogl-primitive.h
|
Don't pass around NULL terminated CoglAttribute arrays
|
2011-05-16 14:32:37 +01:00 |
cogl-primitives-private.h
|
cogl: Don't flush the journal when flushing clip state
|
2010-11-04 18:10:08 +00:00 |
cogl-primitives.c
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-primitives.h
|
Use begin/end macros in cogl-primitives.h
|
2010-03-25 09:33:26 +00:00 |
cogl-private.h
|
Add internal _cogl_push_source to optionally disable legacy state
|
2011-09-19 16:40:06 +01:00 |
cogl-profile.c
|
Mark the debug options for translation
|
2011-10-14 13:56:51 +01:00 |
cogl-profile.h
|
Initialize the cogl uprof state in cogl_create_context
|
2010-09-14 12:43:17 +01:00 |
cogl-program-private.h
|
cogl-program: Add private functions to check if have each shader type
|
2010-12-13 17:22:57 +00:00 |
cogl-program.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-quaternion-private.h
|
math: Adds an experimental quaternion API
|
2011-05-16 14:11:47 +01:00 |
cogl-quaternion.c
|
quaternion: fix init_from_array and get_rotation_axis
|
2011-07-27 18:21:27 +01:00 |
cogl-quaternion.h
|
doc: fix the name of the cogl_quaternion_equal args
|
2011-05-16 17:08:30 +01:00 |
cogl-queue.h
|
cogl-queue: Make suitable for use in Cogl source code
|
2011-07-01 17:52:55 +01:00 |
cogl-rectangle-map.c
|
debug: Allow to compile a debug Cogl without cairo
|
2011-05-17 15:24:54 +01:00 |
cogl-rectangle-map.h
|
cogl-atlas: Rename to CoglRectangleMap
|
2010-08-12 11:54:42 +01:00 |
cogl-renderer-private.h
|
Fix testing of undefined macro constants to check for definedness instead
|
2011-07-27 18:46:36 +01:00 |
cogl-renderer.c
|
renderer: Add cogl_renderer_get_n_fragment_texture_units()
|
2011-09-05 17:54:46 +01:00 |
cogl-renderer.h
|
renderer: Add cogl_renderer_get_n_fragment_texture_units()
|
2011-09-05 17:54:46 +01:00 |
cogl-shader-boilerplate.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader.h
|
cogl-shader: Update the gtk-doc
|
2011-10-21 12:24:01 +01:00 |
cogl-spans.c
|
spans: only iterate spans within start-end range
|
2011-11-01 12:03:00 +00:00 |
cogl-spans.h
|
spans: remove unused intersect_start/end_local members
|
2011-11-01 12:03:00 +00:00 |
cogl-sub-texture-private.h
|
Remove mentions of the FSF address
|
2010-03-01 12:56:10 +00:00 |
cogl-sub-texture.c
|
Add a strong CoglTexture type to replace CoglHandle
|
2011-09-21 15:27:03 +01:00 |
cogl-swap-chain-private.h
|
EGL: Updates GDL platform support
|
2011-05-05 14:46:02 +01:00 |
cogl-swap-chain.c
|
EGL: Updates GDL platform support
|
2011-05-05 14:46:02 +01:00 |
cogl-swap-chain.h
|
EGL: Updates GDL platform support
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2011-05-05 14:46:02 +01:00 |
cogl-texture-2d-private.h
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Add _cogl_egl_texture_2d_new_from_image API
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2011-06-01 20:44:42 +01:00 |
cogl-texture-2d-sliced-private.h
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
cogl-texture-2d-sliced.c
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spans: only iterate spans within start-end range
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2011-11-01 12:03:00 +00:00 |
cogl-texture-2d-sliced.h
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
cogl-texture-2d.c
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texture: Call _cogl_texture_prepare_for_upload in set_region impl
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2011-09-05 19:02:04 +01:00 |
cogl-texture-2d.h
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texture-2d: move #defines before gtk-doc
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2011-09-05 19:02:05 +01:00 |
cogl-texture-3d-private.h
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cogl: rename CoglMaterial -> CoglPipeline
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2010-11-03 18:09:23 +00:00 |
cogl-texture-3d.c
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Dynamically load the GL or GLES library
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2011-07-11 12:57:38 +01:00 |
cogl-texture-3d.h
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Add a Cogl texture 3D backend
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2010-07-13 14:28:52 +01:00 |
cogl-texture-driver.h
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Move the cogl texture driver functions to a vtable
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2011-07-08 15:35:51 +01:00 |
cogl-texture-private.h
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Add a strong CoglTexture type to replace CoglHandle
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2011-09-21 15:27:03 +01:00 |
cogl-texture-rectangle-private.h
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cogl: rename CoglMaterial -> CoglPipeline
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2010-11-03 18:09:23 +00:00 |
cogl-texture-rectangle.c
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texture: Call _cogl_texture_prepare_for_upload in set_region impl
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2011-09-05 19:02:04 +01:00 |
cogl-texture.c
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
cogl-texture.h
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pipeline: Split more code out from cogl-pipeline.c
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2011-09-21 17:03:10 +01:00 |
cogl-types.h
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
cogl-util.c
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Moves all GLX code down from Clutter to Cogl
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2011-04-11 17:54:36 +01:00 |
cogl-util.h
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cogl-util: Add an internal wrapper for the ffs function
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2011-01-10 16:55:00 +00:00 |
cogl-vector.c
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math: Adds an experimental cogl_vector3_* API
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2010-05-20 17:18:24 +01:00 |
cogl-vector.h
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cogl: declare experimental symbols consistently
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2010-06-30 18:51:31 +01:00 |
cogl-vertex-buffer-private.h
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Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-vertex-buffer.c
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cogl-vertex-buffer: make sure to unref weak pipelines
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2011-06-13 17:48:23 +01:00 |
cogl-vertex-buffer.h
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docs: clarify cogl_vertex_buffer_adds docs
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2011-02-09 19:12:12 +00:00 |
cogl-wayland-renderer.h
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Updates wayland symbol names to be consistent
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2011-06-30 14:34:46 +01:00 |
cogl-win32-renderer.c
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replace public native_event APIs with typesafe APIs
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2011-06-30 14:33:13 +01:00 |
cogl-win32-renderer.h
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renderer: split win32 api out into separate header
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2011-06-30 14:34:46 +01:00 |
cogl-x11-renderer-private.h
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work towards consistent platform file/symbol naming
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2011-06-30 14:34:33 +01:00 |
cogl-xlib-display-private.h
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work towards consistent platform file/symbol naming
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2011-06-30 14:34:33 +01:00 |
cogl-xlib-private.h
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replace _xlib_add_filter use with _cogl_renderer API
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2011-06-01 20:44:42 +01:00 |
cogl-xlib-renderer-private.h
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work towards consistent platform file/symbol naming
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2011-06-30 14:34:33 +01:00 |
cogl-xlib-renderer.c
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Starts porting Cogl conformance tests from Clutter
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2011-09-08 15:48:07 +01:00 |
cogl-xlib-renderer.h
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work towards consistent platform file/symbol naming
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2011-06-30 14:34:33 +01:00 |
cogl-xlib.c
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work towards consistent platform file/symbol naming
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2011-06-30 14:34:33 +01:00 |
cogl-xlib.h
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cogl-renderer: Move the XEvent filters to be generic for all renderers
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2011-04-20 18:17:06 +01:00 |
cogl.c
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Add a strong CoglTexture type to replace CoglHandle
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2011-09-21 15:27:03 +01:00 |
cogl.h
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
Makefile.am
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texture-2d-sliced: make CoglTexture2DSliced public
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2011-11-01 12:02:59 +00:00 |
stb_image.c
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stb_image: use glib sized types
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2011-08-12 15:28:42 +01:00 |