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ClutterFrame aims to carry information valid during dispatching a frame. A frame may or may not include redrawing, but will always end with a result. A asynchronous page flip, for example, will result in a CLUTTER_FRAME_RESULT_PENDING_PRESENTED, while a frame that only dispatched events etc will result in CLUTTER_FRAME_RESULT_IDLE. Instead of this being implicit, make the ClutterStageWindow implementation handle this itself. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
34 lines
1.0 KiB
C
34 lines
1.0 KiB
C
/*
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* Copyright (C) 2020 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CLUTTER_FRAME_PRIVATE_H
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#define CLUTTER_FRAME_PRIVATE_H
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#include "clutter/clutter-frame.h"
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struct _ClutterFrame
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{
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gboolean has_result;
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ClutterFrameResult result;
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};
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#define CLUTTER_FRAME_INIT ((ClutterFrame) { 0 })
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ClutterFrameResult clutter_frame_get_result (ClutterFrame *frame);
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#endif /* CLUTTER_FRAME_PRIVATE_H */
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