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* clutter/clutter-shader.c: Minor formatting cleanups to fit in 80 cols. * clutter/clutter-texture.c: More safety checks, clean ups in clutter_texture_new_from_actor() * clutter/cogl/gl/cogl.c: Always clear the FBO initially when rendering * tests/test-fbo.c: Overhall the test as to be more useful (and show current issues)