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Jonas Ådahl 5774fcdd80 MetaShapedTexture: Default to y-inverted being true
Normally textures in OpenGL are inverted on the Y axis, and we only
apply our rotation transform when it is not. To make the common case
work as normal, default to assuming textures are Y inverted.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 09:36:51 +08:00
clutter clutter: Fix build 2016-11-07 14:24:36 +01:00
cogl cogl: Add support for creating custom EGL based textures 2016-11-18 00:00:10 +08:00
data build: Say good-bye to intltool 2016-08-19 11:04:48 +02:00
doc Remove gtk-doc 2015-07-06 00:52:18 -07:00
po Update zh_CN translation 2016-10-30 02:20:44 +08:00
src MetaShapedTexture: Default to y-inverted being true 2016-11-18 09:36:51 +08:00
tools Clean up the source tree 2014-03-18 20:37:35 -04:00
.gitignore wayland: Add support for the xdg-foreign protocol 2016-08-22 21:03:41 +08:00
autogen.sh build: Drop deprecated autogen.sh variables 2015-03-04 21:00:48 +01:00
configure.ac configure.ac: Add option to enable EGLDevice based rendering 2016-11-18 00:00:10 +08:00
COPYING Updated obsolete FSF postal address in COPYING 2014-01-13 11:35:48 -05:00
Makefile.am Fix the merged build 2016-04-27 20:37:47 +02:00
mutter.doap doap: add <programming-language> 2014-07-31 17:50:28 +02:00
NEWS Bump version to 3.23.1 2016-10-30 22:24:13 +01:00