mutter/src/compositor/meta-surface-actor.h
Jasper St. Pierre 304005e04f wayland-surface: Replace MetaWindowActor with MetaSurfaceActor
Since subsurfaces won't have toplevel MetaWindowActors, we need to
use MetaSurfaceActor instead. These are embedded in the MetaWindowActor,
just like MetaShapedTexture was (in fact, MetaSurfaceActor now contains
a MetaShapedTexture)
2013-11-25 17:25:55 -05:00

68 lines
2.7 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef META_SURFACE_ACTOR_PRIVATE_H
#define META_SURFACE_ACTOR_PRIVATE_H
#include <config.h>
#include <meta/meta-shaped-texture.h>
#include "meta-wayland-types.h"
G_BEGIN_DECLS
#define META_TYPE_SURFACE_ACTOR (meta_surface_actor_get_type())
#define META_SURFACE_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_SURFACE_ACTOR, MetaSurfaceActor))
#define META_SURFACE_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_SURFACE_ACTOR, MetaSurfaceActorClass))
#define META_IS_SURFACE_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_SURFACE_ACTOR))
#define META_IS_SURFACE_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_SURFACE_ACTOR))
#define META_SURFACE_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_SURFACE_ACTOR, MetaSurfaceActorClass))
typedef struct _MetaSurfaceActor MetaSurfaceActor;
typedef struct _MetaSurfaceActorClass MetaSurfaceActorClass;
typedef struct _MetaSurfaceActorPrivate MetaSurfaceActorPrivate;
struct _MetaSurfaceActorClass
{
/*< private >*/
ClutterActorClass parent_class;
};
struct _MetaSurfaceActor
{
ClutterActor parent;
MetaSurfaceActorPrivate *priv;
};
GType meta_surface_actor_get_type (void);
MetaSurfaceActor *meta_surface_actor_new (void);
cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self,
cairo_rectangle_int_t *clip);
MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self);
gboolean meta_surface_actor_damage_all (MetaSurfaceActor *self,
cairo_region_t *unobscured_region);
gboolean meta_surface_actor_damage_area (MetaSurfaceActor *self,
int x,
int y,
int width,
int height,
cairo_region_t *unobscured_region);
void meta_surface_actor_set_texture (MetaSurfaceActor *self,
CoglTexture *texture);
void meta_surface_actor_attach_wayland_buffer (MetaSurfaceActor *self,
MetaWaylandBuffer *buffer);
void meta_surface_actor_set_input_region (MetaSurfaceActor *self,
cairo_region_t *region);
void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self,
cairo_region_t *region);
G_END_DECLS
#endif /* META_SURFACE_ACTOR_PRIVATE_H */