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dca992a160
This ensures we use EGLNativeWindowType and EGLNativeDisplayType everywhere instead. The previous names come from EGL 1.2 but it seems reasonable to require more recent EGL versions. If someone wanted to add compatibility for EGL 1.2 later it would be straightforward to define the new names to the old. Reviewed-by: Neil Roberts <neil@linux.intel.com>
867 lines
26 KiB
C
867 lines
26 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011,2013 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <X11/Xlib.h>
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#include "cogl-winsys-egl-x11-private.h"
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#include "cogl-winsys-egl-private.h"
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#include "cogl-xlib-renderer-private.h"
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#include "cogl-xlib-renderer.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-private.h"
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#include "cogl-display-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-texture-pixmap-x11-private.h"
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#include "cogl-texture-2d-private.h"
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#include "cogl-error-private.h"
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#include "cogl-poll-private.h"
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#define COGL_ONSCREEN_X11_EVENT_MASK (StructureNotifyMask | ExposureMask)
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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typedef struct _CoglDisplayXlib
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{
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Window dummy_xwin;
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} CoglDisplayXlib;
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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CoglBool is_foreign_xwin;
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} CoglOnscreenXlib;
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#ifdef EGL_KHR_image_pixmap
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typedef struct _CoglTexturePixmapEGL
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{
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EGLImageKHR image;
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CoglTexture *texture;
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} CoglTexturePixmapEGL;
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#endif
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static CoglOnscreen *
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find_onscreen_for_xid (CoglContext *context, uint32_t xid)
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenEGL *egl_onscreen;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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egl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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xlib_onscreen = egl_onscreen->platform;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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static void
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flush_pending_resize_notifications_cb (void *data,
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void *user_data)
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{
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CoglFramebuffer *framebuffer = data;
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if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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if (egl_onscreen->pending_resize_notify)
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{
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_cogl_onscreen_notify_resize (onscreen);
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egl_onscreen->pending_resize_notify = FALSE;
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}
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}
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}
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static void
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flush_pending_resize_notifications_idle (void *user_data)
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{
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CoglContext *context = user_data;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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/* This needs to be disconnected before invoking the callbacks in
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* case the callbacks cause it to be queued again */
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_cogl_closure_disconnect (egl_renderer->resize_notify_idle);
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egl_renderer->resize_notify_idle = NULL;
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g_list_foreach (context->framebuffers,
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flush_pending_resize_notifications_cb,
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NULL);
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}
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static void
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notify_resize (CoglContext *context,
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Window drawable,
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int width,
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int height)
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{
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreen *onscreen = find_onscreen_for_xid (context, drawable);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglOnscreenEGL *egl_onscreen;
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if (!onscreen)
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return;
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egl_onscreen = onscreen->winsys;
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_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
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/* We only want to notify that a resize happened when the
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* application calls cogl_context_dispatch so instead of immediately
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* notifying we queue an idle callback */
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if (!egl_renderer->resize_notify_idle)
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{
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egl_renderer->resize_notify_idle =
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_cogl_poll_renderer_add_idle (renderer,
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flush_pending_resize_notifications_idle,
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context,
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NULL);
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}
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egl_onscreen->pending_resize_notify = TRUE;
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}
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static CoglFilterReturn
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event_filter_cb (XEvent *xevent, void *data)
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{
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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notify_resize (context,
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xevent->xconfigure.window,
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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}
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else if (xevent->type == Expose)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xexpose.window);
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if (onscreen)
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{
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CoglOnscreenDirtyInfo info;
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info.x = xevent->xexpose.x;
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info.y = xevent->xexpose.y;
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info.width = xevent->xexpose.width;
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info.height = xevent->xexpose.height;
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_cogl_onscreen_queue_dirty (onscreen, &info);
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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static XVisualInfo *
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get_visual_info (CoglDisplay *display, EGLConfig egl_config)
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{
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (display->renderer);
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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XVisualInfo visinfo_template;
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int template_mask = 0;
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XVisualInfo *visinfo = NULL;
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int visinfos_count;
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EGLint visualid, red_size, green_size, blue_size, alpha_size;
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_NATIVE_VISUAL_ID, &visualid);
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if (visualid != 0)
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{
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visinfo_template.visualid = visualid;
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template_mask |= VisualIDMask;
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}
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else
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{
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/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
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* attribute, so attempt to find the closest match. */
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_RED_SIZE, &red_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_GREEN_SIZE, &green_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_BLUE_SIZE, &blue_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_ALPHA_SIZE, &alpha_size);
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visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
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template_mask |= VisualDepthMask;
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visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
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template_mask |= VisualScreenMask;
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}
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visinfo = XGetVisualInfo (xlib_renderer->xdpy,
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template_mask,
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&visinfo_template,
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&visinfos_count);
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return visinfo;
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}
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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_cogl_xlib_renderer_disconnect (renderer);
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static CoglBool
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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CoglError **error)
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{
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CoglRendererEGL *egl_renderer;
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CoglXlibRenderer *xlib_renderer;
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((EGLNativeDisplayType) xlib_renderer->xdpy);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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static CoglBool
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_cogl_winsys_egl_display_setup (CoglDisplay *display,
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CoglError **error)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayXlib *xlib_display;
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xlib_display = g_slice_new0 (CoglDisplayXlib);
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egl_display->platform = xlib_display;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_display_destroy (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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g_slice_free (CoglDisplayXlib, egl_display->platform);
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}
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static CoglBool
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_cogl_winsys_egl_context_init (CoglContext *context,
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CoglError **error)
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{
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cogl_xlib_renderer_add_filter (context->display->renderer,
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event_filter_cb,
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context);
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context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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/* We'll manually handle queueing dirty events in response to
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* Expose events from X */
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COGL_FLAGS_SET (context->private_features,
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COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
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TRUE);
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return TRUE;
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}
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static void
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_cogl_winsys_egl_context_deinit (CoglContext *context)
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{
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cogl_xlib_renderer_remove_filter (context->display->renderer,
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event_filter_cb,
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context);
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}
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static CoglBool
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_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
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EGLConfig egl_config,
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CoglError **error)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglDisplay *display = context->display;
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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CoglOnscreenXlib *xlib_onscreen;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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Window xwin;
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/* FIXME: We need to explicitly Select for ConfigureNotify events.
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* For foreign windows we need to be careful not to mess up any
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* existing event mask.
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* We need to document that for windows we create then toolkits
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* must be careful not to clear event mask bits that we select.
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*/
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/* XXX: Note we ignore the user's original width/height when
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* given a foreign X window. */
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if (onscreen->foreign_xid)
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{
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Status status;
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CoglXlibTrapState state;
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XWindowAttributes attr;
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int xerror;
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xwin = onscreen->foreign_xid;
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_cogl_xlib_renderer_trap_errors (display->renderer, &state);
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status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
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xerror = _cogl_xlib_renderer_untrap_errors (display->renderer,
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&state);
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if (status == 0 || xerror)
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{
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char message[1000];
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XGetErrorText (xlib_renderer->xdpy, xerror,
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message, sizeof (message));
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"Unable to query geometry of foreign "
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"xid 0x%08lX: %s",
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xwin, message);
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return FALSE;
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}
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_cogl_framebuffer_winsys_update_size (framebuffer,
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attr.width, attr.height);
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/* Make sure the app selects for the events we require... */
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onscreen->foreign_update_mask_callback (onscreen,
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COGL_ONSCREEN_X11_EVENT_MASK,
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onscreen->
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foreign_update_mask_data);
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}
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else
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{
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int width;
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int height;
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CoglXlibTrapState state;
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XVisualInfo *xvisinfo;
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XSetWindowAttributes xattr;
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unsigned long mask;
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int xerror;
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width = cogl_framebuffer_get_width (framebuffer);
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height = cogl_framebuffer_get_height (framebuffer);
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_cogl_xlib_renderer_trap_errors (display->renderer, &state);
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xvisinfo = get_visual_info (display, egl_config);
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if (xvisinfo == NULL)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"Unable to retrieve the X11 visual of context's "
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"fbconfig");
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return FALSE;
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}
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/* window attributes */
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xattr.background_pixel =
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WhitePixel (xlib_renderer->xdpy,
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DefaultScreen (xlib_renderer->xdpy));
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xattr.border_pixel = 0;
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/* XXX: is this an X resource that we are leaking‽... */
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xattr.colormap =
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XCreateColormap (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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xvisinfo->visual,
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AllocNone);
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xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
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mask = CWBorderPixel | CWColormap | CWEventMask;
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xwin = XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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0, 0,
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width, height,
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0,
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xvisinfo->depth,
|
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InputOutput,
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xvisinfo->visual,
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mask, &xattr);
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|
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XFree (xvisinfo);
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|
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XSync (xlib_renderer->xdpy, False);
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xerror =
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_cogl_xlib_renderer_untrap_errors (display->renderer, &state);
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if (xerror)
|
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{
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char message[1000];
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XGetErrorText (xlib_renderer->xdpy, xerror,
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message, sizeof (message));
|
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
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"X error while creating Window for CoglOnscreen: %s",
|
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message);
|
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return FALSE;
|
|
}
|
|
}
|
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|
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xlib_onscreen = g_slice_new (CoglOnscreenXlib);
|
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egl_onscreen->platform = xlib_onscreen;
|
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|
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xlib_onscreen->xwin = xwin;
|
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xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
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|
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egl_onscreen->egl_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_config,
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(EGLNativeWindowType) xlib_onscreen->xwin,
|
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NULL);
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|
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return TRUE;
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}
|
|
|
|
static void
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_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
|
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{
|
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglRenderer *renderer = context->display->renderer;
|
|
CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
|
|
CoglXlibTrapState old_state;
|
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
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|
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_cogl_xlib_renderer_trap_errors (renderer, &old_state);
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|
|
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
xlib_onscreen->xwin = None;
|
|
}
|
|
else
|
|
xlib_onscreen->xwin = None;
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
if (_cogl_xlib_renderer_untrap_errors (renderer,
|
|
&old_state) != Success)
|
|
g_warning ("X Error while destroying X window");
|
|
|
|
g_slice_free (CoglOnscreenXlib, xlib_onscreen);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
|
CoglBool visibility)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
CoglXlibRenderer *xlib_renderer =
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen_egl->platform;
|
|
|
|
if (visibility)
|
|
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
else
|
|
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_set_resizable (CoglOnscreen *onscreen,
|
|
CoglBool resizable)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglXlibRenderer *xlib_renderer =
|
|
_cogl_xlib_renderer_get_data (context->display->renderer);
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
|
|
|
|
XSizeHints *size_hints = XAllocSizeHints ();
|
|
|
|
if (resizable)
|
|
{
|
|
/* TODO: Add cogl_onscreen_request_minimum_size () */
|
|
size_hints->min_width = 1;
|
|
size_hints->min_height = 1;
|
|
|
|
size_hints->max_width = INT_MAX;
|
|
size_hints->max_height = INT_MAX;
|
|
}
|
|
else
|
|
{
|
|
int width = cogl_framebuffer_get_width (framebuffer);
|
|
int height = cogl_framebuffer_get_height (framebuffer);
|
|
|
|
size_hints->min_width = width;
|
|
size_hints->min_height = height;
|
|
|
|
size_hints->max_width = width;
|
|
size_hints->max_height = height;
|
|
}
|
|
|
|
XSetWMNormalHints (xlib_renderer->xdpy, xlib_onscreen->xwin, size_hints);
|
|
|
|
XFree (size_hints);
|
|
}
|
|
|
|
static uint32_t
|
|
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
|
|
|
|
return xlib_onscreen->xwin;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_egl_context_created (CoglDisplay *display,
|
|
CoglError **error)
|
|
{
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglXlibRenderer *xlib_renderer =
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
CoglDisplayXlib *xlib_display = egl_display->platform;
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes attrs;
|
|
const char *error_message;
|
|
|
|
xvisinfo = get_visual_info (display, egl_display->egl_config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
error_message = "Unable to find suitable X visual";
|
|
goto fail;
|
|
}
|
|
|
|
attrs.override_redirect = True;
|
|
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
attrs.border_pixel = 0;
|
|
|
|
xlib_display->dummy_xwin =
|
|
XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
CWOverrideRedirect |
|
|
CWColormap |
|
|
CWBorderPixel,
|
|
&attrs);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(EGLNativeWindowType) xlib_display->dummy_xwin,
|
|
NULL);
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create an EGL surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!_cogl_winsys_egl_make_current (display,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayXlib *xlib_display = egl_display->platform;
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglXlibRenderer *xlib_renderer =
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
xlib_display->dummy_xwin = None;
|
|
}
|
|
}
|
|
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
static XVisualInfo *
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
if (!egl_display->found_egl_config)
|
|
return NULL;
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
}
|
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
|
|
static CoglBool
|
|
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
|
|
CoglContext *ctx = tex->context;
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
|
|
CoglPixelFormat texture_format;
|
|
CoglRendererEGL *egl_renderer;
|
|
|
|
egl_renderer = ctx->display->renderer->winsys;
|
|
|
|
if (!(egl_renderer->private_features &
|
|
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
|
|
!_cogl_has_private_feature
|
|
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
|
{
|
|
tex_pixmap->winsys = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
|
|
|
|
egl_tex_pixmap->image =
|
|
_cogl_egl_create_image (ctx,
|
|
EGL_NATIVE_PIXMAP_KHR,
|
|
(EGLClientBuffer)tex_pixmap->pixmap,
|
|
attribs);
|
|
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
|
|
{
|
|
g_free (egl_tex_pixmap);
|
|
return FALSE;
|
|
}
|
|
|
|
texture_format = (tex_pixmap->depth >= 32 ?
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
|
|
COGL_PIXEL_FORMAT_RGB_888);
|
|
|
|
egl_tex_pixmap->texture = COGL_TEXTURE (
|
|
_cogl_egl_texture_2d_new_from_image (ctx,
|
|
tex->width,
|
|
tex->height,
|
|
texture_format,
|
|
egl_tex_pixmap->image,
|
|
NULL));
|
|
|
|
tex_pixmap->winsys = egl_tex_pixmap;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
* CoglTexture pointer. */
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (!tex_pixmap->winsys)
|
|
return;
|
|
|
|
egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
if (egl_tex_pixmap->texture)
|
|
cogl_object_unref (egl_tex_pixmap->texture);
|
|
|
|
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
|
|
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
|
|
|
|
tex_pixmap->winsys = NULL;
|
|
g_free (egl_tex_pixmap);
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
|
|
CoglBool needs_mipmap)
|
|
{
|
|
if (needs_mipmap)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
}
|
|
|
|
static CoglTexture *
|
|
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
return egl_tex_pixmap->texture;
|
|
}
|
|
|
|
#endif /* EGL_KHR_image_pixmap */
|
|
|
|
static const CoglWinsysEGLVtable
|
|
_cogl_winsys_egl_vtable =
|
|
{
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
.context_created = _cogl_winsys_egl_context_created,
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context,
|
|
.context_init = _cogl_winsys_egl_context_init,
|
|
.context_deinit = _cogl_winsys_egl_context_deinit,
|
|
.onscreen_init = _cogl_winsys_egl_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
|
|
};
|
|
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_xlib_get_vtable (void)
|
|
{
|
|
static CoglBool vtable_inited = FALSE;
|
|
static CoglWinsysVtable vtable;
|
|
|
|
if (!vtable_inited)
|
|
{
|
|
/* The EGL_X11 winsys is a subclass of the EGL winsys so we
|
|
start by copying its vtable */
|
|
|
|
vtable = *_cogl_winsys_egl_get_vtable ();
|
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_XLIB;
|
|
vtable.name = "EGL_XLIB";
|
|
vtable.constraints |= (COGL_RENDERER_CONSTRAINT_USES_X11 |
|
|
COGL_RENDERER_CONSTRAINT_USES_XLIB);
|
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
vtable.onscreen_set_visibility =
|
|
_cogl_winsys_onscreen_set_visibility;
|
|
vtable.onscreen_set_resizable =
|
|
_cogl_winsys_onscreen_set_resizable;
|
|
|
|
vtable.onscreen_x11_get_window_xid =
|
|
_cogl_winsys_onscreen_x11_get_window_xid;
|
|
|
|
vtable.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info;
|
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
/* X11 tfp support... */
|
|
/* XXX: instead of having a rather monolithic winsys vtable we could
|
|
* perhaps look for a way to separate these... */
|
|
vtable.texture_pixmap_x11_create =
|
|
_cogl_winsys_texture_pixmap_x11_create;
|
|
vtable.texture_pixmap_x11_free =
|
|
_cogl_winsys_texture_pixmap_x11_free;
|
|
vtable.texture_pixmap_x11_update =
|
|
_cogl_winsys_texture_pixmap_x11_update;
|
|
vtable.texture_pixmap_x11_damage_notify =
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify;
|
|
vtable.texture_pixmap_x11_get_texture =
|
|
_cogl_winsys_texture_pixmap_x11_get_texture;
|
|
#endif /* EGL_KHR_image_pixmap) */
|
|
|
|
vtable_inited = TRUE;
|
|
}
|
|
|
|
return &vtable;
|
|
}
|