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9d6a33d0c8
Implement the ClutterStageWindow::set_accept_focus() virtual function in the win32 backend. If accept_focus is set to be TRUE then we call SetforegroundWindow() after calling ShowWindow(). This is similar to what GDK does when dealing with the same situation. http://bugzilla.clutter-project.org/show_bug.cgi?id=2500
90 lines
2.9 KiB
C
90 lines
2.9 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_STAGE_WIN32_H__
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#define __CLUTTER_STAGE_WIN32_H__
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#include <clutter/clutter-group.h>
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#include <clutter/clutter-stage.h>
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#include <windows.h>
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#include "clutter-backend-win32.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_WIN32 (clutter_stage_win32_get_type ())
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#define CLUTTER_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32))
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#define CLUTTER_IS_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WIN32))
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#define CLUTTER_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
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#define CLUTTER_IS_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WIN32))
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#define CLUTTER_STAGE_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
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typedef struct _ClutterStageWin32 ClutterStageWin32;
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typedef struct _ClutterStageWin32Class ClutterStageWin32Class;
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struct _ClutterStageWin32
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{
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ClutterGroup parent_instance;
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HWND hwnd;
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HDC client_dc;
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gint win_width;
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gint win_height;
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gint scroll_pos;
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RECT fullscreen_rect;
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wchar_t *wtitle;
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ClutterBackendWin32 *backend;
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ClutterStageState state;
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ClutterStage *wrapper;
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guint is_foreign_win : 1;
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guint tracking_mouse : 1;
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guint is_cursor_visible : 1;
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guint accept_focus : 1;
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};
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struct _ClutterStageWin32Class
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{
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ClutterGroupClass parent_class;
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};
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GType clutter_stage_win32_get_type (void) G_GNUC_CONST;
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void clutter_stage_win32_map (ClutterStageWin32 *stage_win32);
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void clutter_stage_win32_unmap (ClutterStageWin32 *stage_win32);
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/* Defined in clutter-event-win32.c */
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LRESULT CALLBACK _clutter_stage_win32_window_proc (HWND hwnd,
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UINT msg,
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WPARAM wparam,
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LPARAM lparam);
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void _clutter_stage_win32_get_min_max_info (ClutterStageWin32 *stage_win32,
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MINMAXINFO *min_max_info);
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void _clutter_stage_win32_update_cursor (ClutterStageWin32 *stage_win32);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_H__ */
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