mirror of
https://github.com/brl/mutter.git
synced 2024-12-28 22:02:14 +00:00
eb7ef457cb
This adds COGL_PIXEL_FORMAT_RG_88 and COGL_TEXTURE_COMPONENTS_RG in order to support two-component textures. The RG components for a texture is only supported if COGL_FEATURE_ID_TEXTURE_RG is advertised. This is only available on GL 3, GL 2 with the GL_ARB_texture_rg extension or GLES with the GL_EXT_texture_rg extension. The RG pixel format is always supported for images because Cogl can easily do the conversion if an application uses this format to upload to a texture with a different format. If an application tries to create an RG texture when the feature isn't supported then it will raise an error when the texture is allocated. https://bugzilla.gnome.org/show_bug.cgi?id=712830 Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 568677ab3bcb62ababad1623be0d6b9b117d0a26) Conflicts: cogl/cogl-bitmap-packing.h cogl/cogl-types.h cogl/driver/gl/gl/cogl-driver-gl.c tests/conform/test-read-texture-formats.c tests/conform/test-write-texture-formats.c
223 lines
6.3 KiB
C
223 lines
6.3 KiB
C
#include <cogl/cogl2-experimental.h>
|
|
#include <stdarg.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
/*
|
|
* This tests reading back an RGBA texture in all of the available
|
|
* pixel formats
|
|
*/
|
|
|
|
static const uint8_t tex_data[4] = { 0x12, 0x34, 0x56, 0x78 };
|
|
|
|
static void
|
|
test_read_byte (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint8_t expected_byte)
|
|
{
|
|
uint8_t received_byte;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
1, /* rowstride */
|
|
&received_byte);
|
|
|
|
g_assert_cmpint (expected_byte, ==, received_byte);
|
|
}
|
|
|
|
static void
|
|
test_read_short (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint16_t received_value;
|
|
uint16_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
2, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 16-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
int value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (16 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%04x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%04x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
static void
|
|
test_read_88 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
pixel[2] = 0x00;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
2, /* rowstride */
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
static void
|
|
test_read_8888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint32_t received_pixel;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_pixel);
|
|
|
|
received_pixel = GUINT32_FROM_BE (received_pixel);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_pixel);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_pixel);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_int (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint32_t received_value;
|
|
uint32_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 32-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (32 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
void
|
|
test_read_texture_formats (void)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (test_ctx,
|
|
1, 1, /* width / height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
tex_data,
|
|
NULL);
|
|
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_A_8, 0x78);
|
|
|
|
#if 0
|
|
/* I'm not sure what's the right value to put here because Nvidia
|
|
and Mesa seem to behave differently so one of them must be
|
|
wrong. */
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_G_8, 0x9c);
|
|
#endif
|
|
|
|
/* We should always be able to read into an RG buffer regardless of
|
|
* whether RG textures are supported because Cogl will do the
|
|
* conversion for us */
|
|
test_read_88 (tex_2d, COGL_PIXEL_FORMAT_RG_88, 0x123400ff);
|
|
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGB_565,
|
|
5, 0x12, 6, 0x34, 5, 0x56,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_4444_PRE,
|
|
4, 0x12, 4, 0x34, 4, 0x56, 4, 0x78,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_5551_PRE,
|
|
5, 0x12, 5, 0x34, 5, 0x56, 1, 0x78,
|
|
-1);
|
|
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_RGB_888, 0x123456ff);
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_BGR_888, 0x563412ff);
|
|
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_RGBA_8888_PRE, 0x12345678);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_BGRA_8888_PRE, 0x56341278);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ARGB_8888_PRE, 0x78123456);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ABGR_8888_PRE, 0x78563412);
|
|
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_RGBA_1010102_PRE,
|
|
10, 0x12, 10, 0x34, 10, 0x56, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_BGRA_1010102_PRE,
|
|
10, 0x56, 10, 0x34, 10, 0x12, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ARGB_2101010_PRE,
|
|
2, 0x78, 10, 0x12, 10, 0x34, 10, 0x56,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ABGR_2101010_PRE,
|
|
2, 0x78, 10, 0x56, 10, 0x34, 10, 0x12,
|
|
-1);
|
|
|
|
cogl_object_unref (tex_2d);
|
|
|
|
if (cogl_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|