mutter/cogl/cogl/cogl-renderer-private.h
Jonas Ådahl e420f386d2 Move cogl KMS winsys into the native backend
Move the KMS interaction from cogl into mutter, where most of the other
KMS interaction already takes place. This also removes dead code which
were only excercised when non-mutter callers used the cogl KMS backend.

The cogl KMS API was updated to pass via MetaRendererNative instead of
via the different cogl objects.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00

112 lines
3.4 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_RENDERER_PRIVATE_H
#define __COGL_RENDERER_PRIVATE_H
#include <gmodule.h>
#include "cogl-object-private.h"
#include "cogl-winsys-private.h"
#include "cogl-driver.h"
#include "cogl-texture-driver.h"
#include "cogl-context.h"
#include "cogl-closure-list-private.h"
#include "cogl-mutter.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xlib.h>
#endif
struct _CoglRenderer
{
CoglObject _parent;
CoglBool connected;
CoglDriver driver_override;
const CoglDriverVtable *driver_vtable;
const CoglTextureDriver *texture_driver;
const CoglWinsysVtable *winsys_vtable;
CoglWinsysVtableGetter custom_winsys_vtable_getter;
CoglWinsysID winsys_id_override;
GList *constraints;
GArray *poll_fds;
int poll_fds_age;
GList *poll_sources;
CoglList idle_closures;
GList *outputs;
#ifdef COGL_HAS_XLIB_SUPPORT
Display *foreign_xdpy;
CoglBool xlib_enable_event_retrieval;
CoglBool xlib_want_reset_on_video_memory_purge;
#endif
CoglDriver driver;
unsigned long private_features
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)];
GModule *libgl_module;
/* List of callback functions that will be given every native event */
GSList *event_filters;
void *winsys;
};
/* Mask of constraints that effect driver selection. All of the other
* constraints effect only the winsys selection */
#define COGL_RENDERER_DRIVER_CONSTRAINTS \
COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2
typedef CoglFilterReturn (* CoglNativeFilterFunc) (void *native_event,
void *data);
CoglFilterReturn
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
void *event);
void
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
CoglNativeFilterFunc func,
void *data);
void
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
CoglNativeFilterFunc func,
void *data);
void *
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
const char *name,
CoglBool in_core);
#endif /* __COGL_RENDERER_PRIVATE_H */