mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
36c85da3b8
This remove cogl-internal.h in favour of using cogl-private.h. Some things in cogl-internal.h were moved to driver/gl/cogl-util-gl-private.h and the _cogl_gl_error_to_string function whose prototype was moved from cogl-internal.h to cogl-util-gl-private.h has had its implementation moved from cogl.c to cogl-util-gl.c Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 01cc82ece091aa3bec4c07fdd6bc9e5135fca573)
104 lines
2.6 KiB
C
104 lines
2.6 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2012 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-types.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-error-private.h"
|
|
#include "cogl-util-gl-private.h"
|
|
|
|
#ifdef COGL_GL_DEBUG
|
|
/* GL error to string conversion */
|
|
static const struct {
|
|
GLuint error_code;
|
|
const char *error_string;
|
|
} gl_errors[] = {
|
|
{ GL_NO_ERROR, "No error" },
|
|
{ GL_INVALID_ENUM, "Invalid enumeration value" },
|
|
{ GL_INVALID_VALUE, "Invalid value" },
|
|
{ GL_INVALID_OPERATION, "Invalid operation" },
|
|
#ifdef HAVE_COGL_GL
|
|
{ GL_STACK_OVERFLOW, "Stack overflow" },
|
|
{ GL_STACK_UNDERFLOW, "Stack underflow" },
|
|
#endif
|
|
{ GL_OUT_OF_MEMORY, "Out of memory" },
|
|
|
|
#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT
|
|
{ GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "Invalid framebuffer operation" }
|
|
#endif
|
|
};
|
|
|
|
static const unsigned int n_gl_errors = G_N_ELEMENTS (gl_errors);
|
|
|
|
const char *
|
|
_cogl_gl_error_to_string (GLenum error_code)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < n_gl_errors; i++)
|
|
{
|
|
if (gl_errors[i].error_code == error_code)
|
|
return gl_errors[i].error_string;
|
|
}
|
|
|
|
return "Unknown GL error";
|
|
}
|
|
#endif /* COGL_GL_DEBUG */
|
|
|
|
CoglBool
|
|
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error)
|
|
{
|
|
GLenum gl_error;
|
|
CoglBool out_of_memory = FALSE;
|
|
|
|
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
|
{
|
|
if (gl_error == GL_OUT_OF_MEMORY)
|
|
out_of_memory = TRUE;
|
|
#ifdef COGL_GL_DEBUG
|
|
else
|
|
{
|
|
g_warning ("%s: GL error (%d): %s\n",
|
|
G_STRLOC,
|
|
gl_error,
|
|
_cogl_gl_error_to_string (gl_error));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (out_of_memory)
|
|
{
|
|
_cogl_set_error (error, COGL_SYSTEM_ERROR,
|
|
COGL_SYSTEM_ERROR_NO_MEMORY,
|
|
"Out of memory");
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|