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The redraw clip that's painted together with the damage region has to be copied earlier than we do right now. That's because if PAINT_DAMAGE_REGION is enabled, buffer age is disabled and thus use_clipped_redraw is FALSE. That means the redraw_clip is updated and set to the full view-rect. If we copy the queued_redraw_clip after that, it's also going to be set to the full view-rect. So copy the redraw clip a bit earlier to make sure we're actually passing the real redraw clip to paint_damage_region(). Also keep the queued_redraw_clip around a bit longer so it can actually be used by paint_damage_region() and isn't freed before that. While at it, move paint_damage_region() from swap_framebuffer() into clutter_stage_cogl_redraw_view() so we don't have to pass things to swap_framebuffer() only for debugging. Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1104 https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1208 |
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