mutter/cogl/cogl/cogl-bitmap.h
Corentin Noël c4767b6c01 cogl: Increase annotation coverage
Upstream the annotations used in Gala, make more Cogl methods available since
things got moved to a GObject base and thus works natively with the introspection.

Add all the public API to the introspection.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3619>
2024-02-27 14:45:29 +00:00

228 lines
7.1 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#pragma once
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
/* XXX: We forward declare CoglBitmap here to allow for circular
* dependencies between some headers */
typedef struct _CoglBitmap CoglBitmap;
#include "cogl/cogl-types.h"
#include "cogl/cogl-buffer.h"
#include "cogl/cogl-context.h"
#include "cogl/cogl-pixel-buffer.h"
#include "cogl/cogl-pixel-format.h"
#include <glib-object.h>
G_BEGIN_DECLS
/**
* CoglBitmap:
*
* Functions for loading images
*
* Cogl allows loading image data into memory as CoglBitmaps without
* loading them immediately into GPU textures.
*/
#define COGL_TYPE_BITMAP (cogl_bitmap_get_type ())
COGL_EXPORT
G_DECLARE_FINAL_TYPE (CoglBitmap,
cogl_bitmap,
COGL,
BITMAP,
GObject)
/**
* cogl_bitmap_new_from_buffer:
* @buffer: A #CoglBuffer containing image data
* @format: The #CoglPixelFormat defining the format of the image data
* in the given @buffer.
* @width: The width of the image data in the given @buffer.
* @height: The height of the image data in the given @buffer.
* @rowstride: The rowstride in bytes of the image data in the given @buffer.
* @offset: The offset into the given @buffer to the first pixel that
* should be considered part of the #CoglBitmap.
*
* Wraps some image data that has been uploaded into a #CoglBuffer as
* a #CoglBitmap. The data is not copied in this process.
*
* Return value: (transfer full): a #CoglBitmap encapsulating the given @buffer.
*/
COGL_EXPORT CoglBitmap *
cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
CoglPixelFormat format,
int width,
int height,
int rowstride,
int offset);
/**
* cogl_bitmap_new_with_size:
* @context: A #CoglContext
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
* @format: the format of the pixels the array will store
*
* Creates a new #CoglBitmap with the given width, height and format.
* The initial contents of the bitmap are undefined.
*
* The data for the bitmap will be stored in a newly created
* #CoglPixelBuffer. You can get a pointer to the pixel buffer using
* [method@Cogl.Bitmap.get_buffer]. The #CoglBuffer API can then be
* used to fill the bitmap with data.
*
* Cogl will try its best to provide a hardware array you can
* map, write into and effectively do a zero copy upload when creating
* a texture from it with cogl_texture_new_from_bitmap(). For various
* reasons, such arrays are likely to have a stride larger than width
* * bytes_per_pixel. The user must take the stride into account when
* writing into it. The stride can be retrieved with
* [method@Cogl.Bitmap.get_rowstride].
*
* Return value: (transfer full): a #CoglPixelBuffer representing the
* newly created array or %NULL on failure
*/
COGL_EXPORT CoglBitmap *
cogl_bitmap_new_with_size (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format);
/**
* cogl_bitmap_new_for_data:
* @context: A #CoglContext
* @width: The width of the bitmap.
* @height: The height of the bitmap.
* @format: The format of the pixel data.
* @rowstride: The rowstride of the bitmap (the number of bytes from
* the start of one row of the bitmap to the next).
* @data: (array) (transfer full): A pointer to the data. The bitmap will take
* ownership of this data.
*
* Creates a bitmap using some existing data. The data is not copied
* so the application must keep the buffer alive for the lifetime of
* the #CoglBitmap. This can be used for example with
* [method@Cogl.Framebuffer.read_pixels_into_bitmap] to read data directly
* into an application buffer with the specified rowstride.
*
* Return value: (transfer full): A new #CoglBitmap.
*/
COGL_EXPORT CoglBitmap *
cogl_bitmap_new_for_data (CoglContext *context,
int width,
int height,
CoglPixelFormat format,
int rowstride,
uint8_t *data);
/**
* cogl_bitmap_get_format:
* @bitmap: A #CoglBitmap
*
* Return value: the #CoglPixelFormat that the data for the bitmap is in.
*/
COGL_EXPORT CoglPixelFormat
cogl_bitmap_get_format (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_width:
* @bitmap: A #CoglBitmap
*
* Return value: the width of the bitmap
*/
COGL_EXPORT int
cogl_bitmap_get_width (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_height:
* @bitmap: A #CoglBitmap
*
* Return value: the height of the bitmap
*/
COGL_EXPORT int
cogl_bitmap_get_height (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_rowstride:
* @bitmap: A #CoglBitmap
*
* Return value: the rowstride of the bitmap. This is the number of
* bytes between the address of start of one row to the address of the
* next row in the image.
*/
COGL_EXPORT int
cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_buffer:
* @bitmap: A #CoglBitmap
*
* Return value: (transfer none): the #CoglPixelBuffer that this
* buffer uses for storage.
*/
COGL_EXPORT CoglPixelBuffer *
cogl_bitmap_get_buffer (CoglBitmap *bitmap);
/**
* COGL_BITMAP_ERROR:
*
* #GError domain for bitmap errors.
*/
#define COGL_BITMAP_ERROR (cogl_bitmap_error_quark ())
/**
* CoglBitmapError:
* @COGL_BITMAP_ERROR_FAILED: Generic failure code, something went
* wrong.
* @COGL_BITMAP_ERROR_UNKNOWN_TYPE: Unknown image type.
* @COGL_BITMAP_ERROR_CORRUPT_IMAGE: An image file was broken somehow.
*
* Error codes that can be thrown when performing bitmap
* operations.
*/
typedef enum
{
COGL_BITMAP_ERROR_FAILED,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
COGL_BITMAP_ERROR_CORRUPT_IMAGE
} CoglBitmapError;
COGL_EXPORT
uint32_t cogl_bitmap_error_quark (void);
G_END_DECLS