mutter/cogl/cogl-glx-display-private.h
Neil Roberts 7f74712a79 Remove CoglXlibDisplay
CoglXlibDisplay just contained one member called dummy_xwin. This was
not shared outside of the respective winsys's so I don't think it
really makes sense to have a separate shared struct for it. It seems
more like an implementation detail that is specific to the winsys
because for example it may be that the EGL winsys could use the
surfaceless extension and not bother with a dummy window. This will
also make it easier to factor out the Xlib-specific data in
CoglDisplayEGL to the platform data.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-12-12 16:14:18 +00:00

56 lines
1.5 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_DISPLAY_GLX_PRIVATE_H
#define __COGL_DISPLAY_GLX_PRIVATE_H
#include "cogl-object-private.h"
typedef struct _CoglGLXCachedConfig
{
/* This will be -1 if there is no cached config in this slot */
int depth;
gboolean found;
GLXFBConfig fb_config;
gboolean can_mipmap;
} CoglGLXCachedConfig;
#define COGL_GLX_N_CACHED_CONFIGS 3
typedef struct _CoglGLXDisplay
{
CoglGLXCachedConfig glx_cached_configs[COGL_GLX_N_CACHED_CONFIGS];
gboolean found_fbconfig;
gboolean fbconfig_has_rgba_visual;
GLXFBConfig fbconfig;
/* Single context for all wins */
GLXContext glx_context;
GLXWindow dummy_glxwin;
Window dummy_xwin;
} CoglGLXDisplay;
#endif /* __COGL_DISPLAY_GLX_PRIVATE_H */