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c49aeed2bf
Previously cogl_set_source and cogl_set_source_texture were in cogl-material.c and the cogl_set_source_color* funcs were in cogl-color.c. Originally this was because cogl.c was duplicated between the GL and GLES backends and we didn't want to add to the amount of duplicated code, but these files have since been consolidated into one cogl.c.
178 lines
3.5 KiB
C
178 lines
3.5 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl.h"
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#include "cogl-color.h"
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#include "cogl-fixed.h"
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CoglColor *
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cogl_color_new (void)
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{
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return g_slice_new (CoglColor);
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}
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CoglColor *
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cogl_color_copy (const CoglColor *color)
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{
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if (G_LIKELY (color))
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return g_slice_dup (CoglColor, color);
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return NULL;
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}
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void
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cogl_color_free (CoglColor *color)
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{
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if (G_LIKELY (color))
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g_slice_free (CoglColor, color);
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}
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void
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cogl_color_set_from_4ub (CoglColor *dest,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = red;
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dest->green = green;
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dest->blue = blue;
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dest->alpha = alpha;
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}
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void
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cogl_color_set_from_4f (CoglColor *dest,
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float red,
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float green,
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float blue,
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float alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = (red * 255);
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dest->green = (green * 255);
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dest->blue = (blue * 255);
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dest->alpha = (alpha * 255);
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}
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unsigned char
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cogl_color_get_red_byte (const CoglColor *color)
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{
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return color->red;
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}
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float
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cogl_color_get_red_float (const CoglColor *color)
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{
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return (float) color->red / 255.0;
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}
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float
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cogl_color_get_red (const CoglColor *color)
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{
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return ((float) color->red / 255.0);
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}
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unsigned char
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cogl_color_get_green_byte (const CoglColor *color)
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{
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return color->green;
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}
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float
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cogl_color_get_green_float (const CoglColor *color)
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{
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return (float) color->green / 255.0;
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}
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float
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cogl_color_get_green (const CoglColor *color)
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{
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return ((float) color->green / 255.0);
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}
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unsigned char
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cogl_color_get_blue_byte (const CoglColor *color)
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{
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return color->blue;
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}
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float
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cogl_color_get_blue_float (const CoglColor *color)
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{
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return (float) color->blue / 255.0;
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}
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float
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cogl_color_get_blue (const CoglColor *color)
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{
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return ((float) color->blue / 255.0);
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}
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unsigned char
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cogl_color_get_alpha_byte (const CoglColor *color)
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{
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return color->alpha;
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}
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float
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cogl_color_get_alpha_float (const CoglColor *color)
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{
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return (float) color->alpha / 255.0;
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}
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float
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cogl_color_get_alpha (const CoglColor *color)
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{
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return ((float) color->alpha / 255.0);
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}
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void
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cogl_color_premultiply (CoglColor *color)
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{
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color->red = (color->red * color->alpha + 128) / 255;
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color->green = (color->green * color->alpha + 128) / 255;
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color->blue = (color->blue * color->alpha + 128) / 255;
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}
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gboolean
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cogl_color_equal (gconstpointer v1, gconstpointer v2)
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{
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const guint32 *c1 = v1, *c2 = v2;
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g_return_val_if_fail (v1 != NULL, FALSE);
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g_return_val_if_fail (v2 != NULL, FALSE);
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/* XXX: We don't compare the padding */
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return *c1 == *c2 ? TRUE : FALSE;
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}
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