Neil Roberts 4f692cc3ee [ClutterTexture] Attach the FBO texture to a layer in the material
Bug 1565 - test-fbo case failed in many platform

clutter_texture_new_from_actor was broken because it created the FBO
texture but then never attached it to the material so it was never
used for rendering. The old behaviour in Clutter 0.8 was to assign the
texture directly to priv->tex. In 0.9 priv->tex is replaced with
priv->material which has a reference to the tex in layer 0. So putting
the FBO texture directly in layer 0 more closely matches the original
behaviour.
2009-04-30 15:09:04 +01:00
..
2009-04-03 13:36:30 +01:00
2009-03-10 12:38:04 +00:00
2009-03-13 14:29:27 +00:00