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CoglFrameInfo is a frame info container associated with a single onscreen framebuffer. The clutter stage will eventually support drawing a stage frame with multiple onscreen framebuffers, thus needs its own frame info container. This patch introduces a new stage signal 'presented' and a accompaning ClutterFrameInfo and adapts the stage windows and past onscreen frame callbacks users to use the signal and new info container. https://bugzilla.gnome.org/show_bug.cgi?id=768976
49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_MUTTER_H___
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#define __COGL_MUTTER_H___
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#include "cogl-mutter-config.h"
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#include "cogl-defines.h"
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#include <cogl/cogl-texture.h>
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#include <cogl/cogl-meta-texture.h>
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#include <cogl/cogl-error-private.h>
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#include <cogl/cogl-frame-info-private.h>
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#include <cogl/cogl-renderer-private.h>
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#include <cogl/winsys/cogl-winsys-egl-private.h>
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#include <cogl/winsys/cogl-winsys-private.h>
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void cogl_renderer_set_custom_winsys (CoglRenderer *renderer,
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CoglWinsysVtableGetter winsys_vtable_getter);
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#endif /* __COGL_MUTTER_H___ */
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