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RGBA data in X pixmaps and in FBOs is already premultiplied; use the right format when creating cogl textures. http://bugzilla.openedhand.com/show_bug.cgi?id=1406 Signed-off-by: Robert Bragg <robert@linux.intel.com> |
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.. | ||
clutter-backend-x11-private.h | ||
clutter-backend-x11.c | ||
clutter-backend-x11.h | ||
clutter-event-x11.c | ||
clutter-stage-x11.c | ||
clutter-stage-x11.h | ||
clutter-x11-enum-types.c.in | ||
clutter-x11-enum-types.h.in | ||
clutter-x11-texture-pixmap.c | ||
clutter-x11-texture-pixmap.h | ||
clutter-x11.h | ||
clutter-x11.pc.in | ||
Makefile.am |