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4f6fe6f0e2
This fixes some problems which were stopping --disable-glib from working properly: • A lot of the public headers were including glib.h. This shouldn't be necessary because the API doesn't expose any glib types. Otherwise any apps would require glib in order to get the header. • The public headers were using G_BEGIN_DECLS. There is now a replacement macro called COGL_BEGIN_DECLS which is defined in cogl-types.h. • A similar fix has been done for G_GNUC_NULL_TERMINATED and G_GNUC_DEPRECATED. • The CFLAGS were not including $(builddir)/deps/glib which was preventing it finding the generated glibconfig.h when building out of tree. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
107 lines
3.3 KiB
C
107 lines
3.3 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_ONSCREEN_TEMPLATE_H__
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#define __COGL_ONSCREEN_TEMPLATE_H__
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#include <cogl/cogl-swap-chain.h>
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COGL_BEGIN_DECLS
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typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
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#define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT)
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CoglOnscreenTemplate *
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cogl_onscreen_template_new (CoglSwapChain *swap_chain);
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/**
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* cogl_onscreen_template_set_samples_per_pixel:
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* @onscreen: A #CoglOnscreenTemplate template framebuffer
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* @n: The minimum number of samples per pixel
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*
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* Requires that any future CoglOnscreen framebuffers derived from
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* this template must support making at least @n samples per pixel
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* which will all contribute to the final resolved color for that
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* pixel.
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*
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* By default this value is usually set to 0 and that is referred to
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* as "single-sample" rendering. A value of 1 or greater is referred
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* to as "multisample" rendering.
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*
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* <note>There are some semantic differences between single-sample
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* rendering and multisampling with just 1 point sample such as it
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* being redundant to use the cogl_framebuffer_resolve_samples() and
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* cogl_framebuffer_resolve_samples_region() apis with single-sample
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* rendering.</note>
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_samples_per_pixel (
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CoglOnscreenTemplate *onscreen_template,
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int n);
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/**
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* cogl_onscreen_template_set_swap_throttled:
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* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
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* @throttled: Whether throttling should be enabled
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*
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* Requests that any future #CoglOnscreen framebuffers derived from this
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* template should enable or disable swap throttling according to the given
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* @throttled argument.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_swap_throttled (
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CoglOnscreenTemplate *onscreen_template,
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CoglBool throttled);
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/**
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* cogl_is_onscreen_template:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglOnscreenTemplate.
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*
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* Return value: %TRUE if the object references a #CoglOnscreenTemplate
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* and %FALSE otherwise.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
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cogl_is_onscreen_template (void *object);
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COGL_END_DECLS
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#endif /* __COGL_ONSCREEN_TEMPLATE_H__ */
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