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a32eca26b6
Bug 1212 - Allow only a single include file for Clutter * clutter/*.h: Only allow including clutter.h in third party code. * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: Only allow including cogl.h in third party code. * clutter/cogl/common/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglx/Makefile.am: * clutter/fruity/Makefile.am: * clutter/glx/Makefile.am: * clutter/glx/clutter-glx.h: * clutter/osx/Makefile.am: * clutter/pango/Makefile.am: * clutter/sdl/Makefile.am: * clutter/win32/Makefile.am: * clutter/x11/Makefile.am: Fix build environment. * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: Fix inclusion rules. * tests/test-pixmap.c: Fix inclusion of GdkPixbuf header. * README: Update release notes.
109 lines
4.3 KiB
C
109 lines
4.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_SCORE_H__
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#define __CLUTTER_SCORE_H__
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#include <clutter/clutter-timeline.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
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#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
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#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
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#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
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#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
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#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
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typedef struct _ClutterScore ClutterScore;
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typedef struct _ClutterScorePrivate ClutterScorePrivate;
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typedef struct _ClutterScoreClass ClutterScoreClass;
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struct _ClutterScore
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{
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/*< private >*/
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GObject parent;
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ClutterScorePrivate *priv;
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};
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struct _ClutterScoreClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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void (* timeline_started) (ClutterScore *score,
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ClutterTimeline *timeline);
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void (* timeline_completed) (ClutterScore *score,
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ClutterTimeline *timeline);
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void (* started) (ClutterScore *score);
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void (* completed) (ClutterScore *score);
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void (* paused) (ClutterScore *score);
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/*< private >*/
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/* padding for future expansion */
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void (*_clutter_score_1) (void);
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void (*_clutter_score_2) (void);
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void (*_clutter_score_3) (void);
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void (*_clutter_score_4) (void);
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void (*_clutter_score_5) (void);
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};
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GType clutter_score_get_type (void) G_GNUC_CONST;
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ClutterScore * clutter_score_new (void);
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void clutter_score_set_loop (ClutterScore *score,
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gboolean loop);
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gboolean clutter_score_get_loop (ClutterScore *score);
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gulong clutter_score_append (ClutterScore *score,
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ClutterTimeline *parent,
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ClutterTimeline *timeline);
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gulong clutter_score_append_at_marker (ClutterScore *score,
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ClutterTimeline *parent,
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const gchar *marker_name,
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ClutterTimeline *timeline);
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void clutter_score_remove (ClutterScore *score,
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gulong id);
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void clutter_score_remove_all (ClutterScore *score);
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ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
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gulong id);
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GSList * clutter_score_list_timelines (ClutterScore *score);
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void clutter_score_start (ClutterScore *score);
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void clutter_score_stop (ClutterScore *score);
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void clutter_score_pause (ClutterScore *score);
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void clutter_score_rewind (ClutterScore *score);
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gboolean clutter_score_is_playing (ClutterScore *score);
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G_END_DECLS
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#endif /* __CLUTTER_SCORE_H__ */
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