Lionel Landwerlin 4cb750928e winsys: wayland: destroy eglsurface when destroying associated native window
On Wayland deinit() of an onscreen buffer is going to destroy the
associated native window of an EGLSurface. So we should destroy the
EGLSurface as well otherwise we might end up confusing the GL driver.

We also currently guard against setting a EGL_NO_SURFACE as current
EGLSurface, but this shouldn't be a problem if we have a surfaceless
context. So we allow surface destruction under that condition.

https://bugzilla.gnome.org/show_bug.cgi?id=754667
2015-09-07 17:27:50 +01:00
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