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5f35bd7b67
This adds an internal alternative to cogl_object_set_user_data that also passes an instance pointer to destroy notify callbacks. When setting private data on a CoglObject it's often desirable to know the instance being destroyed when we are being notified to free the private data due to the object being freed. The typical solution to this is to track a pointer to the instance in the private data itself so it can be identified but that usually requires an extra micro allocation for the private data that could have been avoided if only the callback were given an instance pointer. The new internal _cogl_object_set_user_data passes the instance pointer as a second argument which means it is ABI compatible for us to layer the public version on top of this internal function.
250 lines
6.4 KiB
C
250 lines
6.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include <string.h>
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#include "cogl-types.h"
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#include "cogl-object-private.h"
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void *
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cogl_object_ref (void *object)
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{
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CoglObject *obj = object;
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g_return_val_if_fail (object != NULL, NULL);
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obj->ref_count++;
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return object;
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}
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CoglHandle
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cogl_handle_ref (CoglHandle handle)
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{
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return cogl_object_ref (handle);
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}
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void
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cogl_object_unref (void *object)
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{
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CoglObject *obj = object;
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g_return_if_fail (object != NULL);
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g_return_if_fail (obj->ref_count > 0);
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if (--obj->ref_count < 1)
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{
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void (*free_func)(void *obj);
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if (obj->n_user_data_entries)
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{
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int i;
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int count = MIN (obj->n_user_data_entries,
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COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
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for (i = 0; i < count; i++)
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{
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CoglUserDataEntry *entry = &obj->user_data_entry[i];
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if (entry->destroy)
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entry->destroy (entry->user_data, obj);
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}
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if (obj->user_data_array != NULL)
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{
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for (i = 0; i < obj->user_data_array->len; i++)
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{
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CoglUserDataEntry *entry =
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&g_array_index (obj->user_data_array,
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CoglUserDataEntry, i);
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if (entry->destroy)
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entry->destroy (entry->user_data, obj);
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}
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g_array_free (obj->user_data_array, TRUE);
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}
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}
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COGL_OBJECT_DEBUG_FREE (obj);
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free_func = obj->klass->virt_free;
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free_func (obj);
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}
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}
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void
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cogl_handle_unref (CoglHandle handle)
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{
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cogl_object_unref (handle);
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}
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GType
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cogl_handle_get_type (void)
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{
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static GType our_type = 0;
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/* XXX: We are keeping the "CoglHandle" name for now incase it would
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* break bindings to change to "CoglObject" */
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if (G_UNLIKELY (our_type == 0))
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our_type = g_boxed_type_register_static (g_intern_static_string ("CoglHandle"),
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(GBoxedCopyFunc) cogl_object_ref,
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(GBoxedFreeFunc) cogl_object_unref);
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return our_type;
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}
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/* XXX: Unlike for cogl_object_get_user_data this code will return
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* an empty entry if available and no entry for the given key can be
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* found. */
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static CoglUserDataEntry *
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_cogl_object_find_entry (CoglObject *object, CoglUserDataKey *key)
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{
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CoglUserDataEntry *entry = NULL;
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int count;
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int i;
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count = MIN (object->n_user_data_entries,
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COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
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for (i = 0; i < count; i++)
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{
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CoglUserDataEntry *current = &object->user_data_entry[i];
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if (current->key == key)
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return current;
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if (current->user_data == NULL)
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entry = current;
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}
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if (G_UNLIKELY (object->user_data_array != NULL))
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{
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for (i = 0; i < object->user_data_array->len; i++)
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{
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CoglUserDataEntry *current =
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&g_array_index (object->user_data_array, CoglUserDataEntry, i);
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if (current->key == key)
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return current;
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if (current->user_data == NULL)
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entry = current;
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}
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}
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return entry;
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}
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void
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_cogl_object_set_user_data (CoglObject *object,
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CoglUserDataKey *key,
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void *user_data,
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CoglUserDataDestroyInternalCallback destroy)
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{
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CoglUserDataEntry new_entry;
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CoglUserDataEntry *entry;
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if (user_data)
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{
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new_entry.key = key;
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new_entry.user_data = user_data;
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new_entry.destroy = destroy;
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}
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else
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memset (&new_entry, 0, sizeof (new_entry));
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entry = _cogl_object_find_entry (object, key);
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if (entry)
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{
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if (G_LIKELY (entry->destroy))
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entry->destroy (entry->user_data, object);
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}
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else
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{
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if (G_LIKELY (object->n_user_data_entries <
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COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES))
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entry = &object->user_data_entry[object->n_user_data_entries++];
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else
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{
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if (G_UNLIKELY (object->user_data_array == NULL))
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{
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object->user_data_array =
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g_array_new (FALSE, FALSE, sizeof (CoglUserDataEntry));
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}
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g_array_set_size (object->user_data_array,
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object->user_data_array->len + 1);
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entry =
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&g_array_index (object->user_data_array, CoglUserDataEntry,
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object->user_data_array->len - 1);
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object->n_user_data_entries++;
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}
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}
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*entry = new_entry;
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}
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void
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cogl_object_set_user_data (CoglObject *object,
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CoglUserDataKey *key,
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void *user_data,
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CoglUserDataDestroyCallback destroy)
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{
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_cogl_object_set_user_data (object, key, user_data,
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(CoglUserDataDestroyInternalCallback)destroy);
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}
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void *
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cogl_object_get_user_data (CoglObject *object, CoglUserDataKey *key)
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{
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int count;
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int i;
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count = MIN (object->n_user_data_entries,
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COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
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for (i = 0; i < count; i++)
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{
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CoglUserDataEntry *entry = &object->user_data_entry[i];
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if (entry->key == key)
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return entry->user_data;
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}
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if (object->user_data_array != NULL)
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{
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for (i = 0; i < object->user_data_array->len; i++)
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{
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CoglUserDataEntry *entry =
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&g_array_index (object->user_data_array, CoglUserDataEntry, i);
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if (entry->key == key)
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return entry->user_data;
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}
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}
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return NULL;
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}
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