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4b1b912b45
To make the .pdb filename match the filename of the built target, one must specify the .pdb file name if the target filename does not match the project name for Visual Studio 2010 and later. Update the projects accordingly.
235 lines
14 KiB
XML
235 lines
14 KiB
XML
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<PropertyGroup Label="Globals">
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<ProjectGuid>{F3A80987-5411-43DB-A23B-06F2076E1207}</ProjectGuid>
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<RootNamespace>coglpath</RootNamespace>
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<CharacterSet>MultiByte</CharacterSet>
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<PreBuildEvent>
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<Command></Command>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\..\cogl-path\tesselator;..\..\..\cogl\winsys;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)\$(ProjectName).def</ModuleDefinitionFile>
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<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).pdb</ProgramDatabaseFile>
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<Command></Command>
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<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)\$(ProjectName).def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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<Command></Command>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>..\..\..\cogl-path\tesselator;..\..\..\cogl\winsys;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)\$(ProjectName).def</ModuleDefinitionFile>
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<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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<PreBuildEvent>
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<Command></Command>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\cogl-path\tesselator;..\..\..\cogl\winsys;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
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<ModuleDefinitionFile>$(IntDir)\$(ProjectName).def</ModuleDefinitionFile>
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<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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#include "cogl-path.vs10.sourcefiles"
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<ClCompile Include="..\..\..\cogl-path\cogl-path-enum-types.c" />
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\..\cogl-path\cogl-path-enum-types.h.in">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglPathEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglPathEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglPathEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglPathEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="..\..\..\cogl-path\cogl-path-enum-types.c.in">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglPathEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglPathEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglPathEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglPathEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="..\..\..\cogl-path\cogl-path.symbols">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating cogl-path.symbols...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateCoglPathDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\cogl-path.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating cogl-path.symbols...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateCoglPathDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\cogl-path.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating cogl-path.symbols...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateCoglPathDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\cogl-path.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating cogl-path.symbols...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateCoglPathDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\cogl-path.def;%(Outputs)</Outputs>
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<ProjectReference Include="cogl.vcxproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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