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The allocate_available_size() method is a convenience method in the same spirit as allocate_preferred_size(). While the latter will allocate the preferred size of an actor regardless of the available size provided by the actor's parent -- and thus it's suitable for simple fixed layout managers like ClutterGroup -- the former will take into account the available size provided by the parent and never allocate more than that; it is, thus, suitable for simple fluid layout managers. |
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